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https://github.com/open-goal/jak-project.git
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89ccb8cbc7
* cleanup `main` * whitespace * start `progress` decomp pt1 * fill in more stuff * Update label_types.jsonc * run cheats * clang * make most of `progress` decompile * `progress` pt 2 * [decompiler] support dynamic format strings * Make `progress-draw` decompile and almost all `progress` * make clang shut up * fix unhandled format string * fix `progress-draw` * Update DecompilerTypeSystem.cpp * fix? * fixes * fix a few functions * make `language-enum` * warn on weird floats * fix minor pad bug * dump stuff in `progress` * make `progress-screen` enum * progress progress * update refs and fix stupid bug * trying to get it to work * it works!? * disable sound functions * fixes * final touches * tests * tests * add process allocations * use the right register for windows * another try for windows, counting is hard * one more try * use process allocations Co-authored-by: water <awaterford111445@gmail.com> |
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.. | ||
generic | ||
hw | ||
merc | ||
ocean | ||
shadow | ||
shrub | ||
sky | ||
sprite | ||
tfrag | ||
tie | ||
vis | ||
water | ||
background-h.gc | ||
background.gc | ||
capture.gc | ||
decomp-h.gc | ||
depth-cue-h.gc | ||
depth-cue.gc | ||
eye-h.gc | ||
eye.gc | ||
font-h.gc | ||
font.gc | ||
lights-h.gc | ||
lights.gc | ||
mood-h.gc | ||
ripple.gc | ||
texture-h.gc | ||
texture.gc | ||
time-of-day-h.gc | ||
time-of-day.gc | ||
wind-h.gc | ||
wind.gc |