jak-project/goal_src/jak3/engine/collide
ManDude 889fdcd79c
jak3: fix some collide decomp + fix projectiles aiming at intangible objects (#3485)
Say goodbye to half of the laser needle shots spinning around doing
nothing. This is toggleable with `fix-projectile-focus` in the pc
settings.
2024-04-26 16:22:26 +01:00
..
collide-cache-h.gc jak3: fix some collide decomp + fix projectiles aiming at intangible objects (#3485) 2024-04-26 16:22:26 +01:00
collide-cache.gc jak3: fix some collide decomp + fix projectiles aiming at intangible objects (#3485) 2024-04-26 16:22:26 +01:00
collide-debug.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
collide-edge-grab-h.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
collide-edge-grab.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
collide-frag-h.gc [jak3] More headers again (#3352) 2024-02-01 18:46:54 -05:00
collide-frag.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
collide-func-h.gc decomp3: more misc files (#3349) 2024-01-31 18:25:06 -05:00
collide-func.gc Decompile joint, collide-func, clean up joint decompression code for all games (#3369) 2024-02-11 09:50:07 -05:00
collide-h.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
collide-mesh-h.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
collide-mesh.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
collide-planes.gc jak3: add goal_src skeleton (#3069) 2023-10-10 15:41:05 +02:00
collide-probe.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
collide-shape-h.gc decomp3: lightning renderer, nav code, texture remap, fix progress menu crash (#3461) 2024-04-12 18:44:38 -04:00
collide-shape-rider.gc jak3: fix some collide decomp + fix projectiles aiming at intangible objects (#3485) 2024-04-26 16:22:26 +01:00
collide-shape.gc jak3: fix some collide decomp + fix projectiles aiming at intangible objects (#3485) 2024-04-26 16:22:26 +01:00
collide-target-h.gc decomp3: eye renderer and more files (#3457) 2024-04-07 10:49:45 -04:00
collide-touch-h.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
collide-touch.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
collide.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
find-nearest-h.gc decomp3: more engine stuff, support boxed stack arrays in compiler (#3424) 2024-03-15 20:28:26 -04:00
find-nearest.gc jak3: fix some collide decomp + fix projectiles aiming at intangible objects (#3485) 2024-04-26 16:22:26 +01:00
los-control-h.gc decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436) 2024-03-30 10:28:02 -04:00
los-control.gc decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436) 2024-03-30 10:28:02 -04:00
main-collide.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
pat-h.gc decomp3: more misc files (#3349) 2024-01-31 18:25:06 -05:00