.. |
collide-cache-h.gc
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jak3: fix some collide decomp + fix projectiles aiming at intangible objects (#3485)
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2024-04-26 16:22:26 +01:00 |
collide-cache.gc
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jak3: fix some collide decomp + fix projectiles aiming at intangible objects (#3485)
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2024-04-26 16:22:26 +01:00 |
collide-debug.gc
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decomp3: spawn target , add merc and particle buckets and some temporary hacks (#3445)
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2024-04-05 00:07:39 -04:00 |
collide-edge-grab-h.gc
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decomp3: spawn target , add merc and particle buckets and some temporary hacks (#3445)
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2024-04-05 00:07:39 -04:00 |
collide-edge-grab.gc
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decomp3: spawn target , add merc and particle buckets and some temporary hacks (#3445)
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2024-04-05 00:07:39 -04:00 |
collide-frag-h.gc
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[jak3] More headers again (#3352)
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2024-02-01 18:46:54 -05:00 |
collide-frag.gc
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decomp3: spawn target , add merc and particle buckets and some temporary hacks (#3445)
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2024-04-05 00:07:39 -04:00 |
collide-func-h.gc
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decomp3: more misc files (#3349)
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2024-01-31 18:25:06 -05:00 |
collide-func.gc
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Decompile joint , collide-func , clean up joint decompression code for all games (#3369)
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2024-02-11 09:50:07 -05:00 |
collide-h.gc
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decomp3: spawn target , add merc and particle buckets and some temporary hacks (#3445)
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2024-04-05 00:07:39 -04:00 |
collide-mesh-h.gc
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decomp3: spawn target , add merc and particle buckets and some temporary hacks (#3445)
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2024-04-05 00:07:39 -04:00 |
collide-mesh.gc
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decomp3: spawn target , add merc and particle buckets and some temporary hacks (#3445)
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2024-04-05 00:07:39 -04:00 |
collide-planes.gc
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jak3: add goal_src skeleton (#3069)
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2023-10-10 15:41:05 +02:00 |
collide-probe.gc
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decomp3: spawn target , add merc and particle buckets and some temporary hacks (#3445)
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2024-04-05 00:07:39 -04:00 |
collide-shape-h.gc
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decomp3: lightning renderer, nav code, texture remap, fix progress menu crash (#3461)
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2024-04-12 18:44:38 -04:00 |
collide-shape-rider.gc
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jak3: fix some collide decomp + fix projectiles aiming at intangible objects (#3485)
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2024-04-26 16:22:26 +01:00 |
collide-shape.gc
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jak3: fix some collide decomp + fix projectiles aiming at intangible objects (#3485)
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2024-04-26 16:22:26 +01:00 |
collide-target-h.gc
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decomp3: eye renderer and more files (#3457)
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2024-04-07 10:49:45 -04:00 |
collide-touch-h.gc
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decomp3: spawn target , add merc and particle buckets and some temporary hacks (#3445)
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2024-04-05 00:07:39 -04:00 |
collide-touch.gc
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decomp3: spawn target , add merc and particle buckets and some temporary hacks (#3445)
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2024-04-05 00:07:39 -04:00 |
collide.gc
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decomp3: spawn target , add merc and particle buckets and some temporary hacks (#3445)
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2024-04-05 00:07:39 -04:00 |
find-nearest-h.gc
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decomp3: more engine stuff, support boxed stack arrays in compiler (#3424)
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2024-03-15 20:28:26 -04:00 |
find-nearest.gc
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jak3: fix some collide decomp + fix projectiles aiming at intangible objects (#3485)
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2024-04-26 16:22:26 +01:00 |
los-control-h.gc
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decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436)
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2024-03-30 10:28:02 -04:00 |
los-control.gc
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decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436)
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2024-03-30 10:28:02 -04:00 |
main-collide.gc
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decomp3: spawn target , add merc and particle buckets and some temporary hacks (#3445)
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2024-04-05 00:07:39 -04:00 |
pat-h.gc
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decomp3: more misc files (#3349)
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2024-01-31 18:25:06 -05:00 |