jak-project/goal_src/engine/math
water111 aa58d146c2
[goalc] register allocator v2 (#731)
* clean up allocator interface to be simpler

* working on functions without spills

* working for all

* fix missing includes for windows

* more windows includes

* initialize regs to zero so printing value unintiailized by game code is repeatable
2021-08-01 17:46:55 -04:00
..
euler-h.gc Change syntax for boxed array to support different length and allocated-length (#568) 2021-06-07 20:22:06 -04:00
euler.gc Fix stack new and add size-of to compiler (#370) 2021-04-18 19:51:15 -04:00
math.gc make some macros for DMA stuff (#725) 2021-08-01 17:11:32 -04:00
matrix-h.gc [decomp] clean up and make level-update-after-load work (#628) 2021-06-26 13:03:31 -04:00
matrix.gc [goalc] register allocator v2 (#731) 2021-08-01 17:46:55 -04:00
quaternion-h.gc recognize vector, matrix, quaternion constructors in a better way (#630) 2021-06-26 18:30:35 -04:00
quaternion.gc recognize +! and set-vector (#706) 2021-07-17 15:00:10 -04:00
transform-h.gc [decomp] clean up and make level-update-after-load work (#628) 2021-06-26 13:03:31 -04:00
transform.gc [decompiler] Fix rlet in top level and detect matrix and stack inline construction (#547) 2021-05-31 18:14:18 -04:00
transformq-h.gc Get started on collide-func and clean up log forms in decompiler (#713) 2021-07-23 20:51:26 -04:00
transformq.gc Get started on collide-func and clean up log forms in decompiler (#713) 2021-07-23 20:51:26 -04:00
trigonometry-h.gc [Decomp] Math library: transform and quaternion (#344) 2021-04-02 11:35:14 -04:00
trigonometry.gc Change syntax for boxed array to support different length and allocated-length (#568) 2021-06-07 20:22:06 -04:00
vector-h.gc [decompiler] Working toward bsp (#717) 2021-07-25 15:30:37 -04:00
vector.gc [decomp] loader prelim work + some cleanup (#697) 2021-07-23 18:30:49 -04:00