jak-project/goal_src/engine/level
ManDude 26c3fb65e9
make some macros for DMA stuff (#725)
* [compiler] allow infinite args for `logior`

* make some dma macros and use them on `display`

* [goos] add `string->symbol`

* make a sketchy macro

* fix tests

* `with-dma-bucket` and `dma-buffer-add-vector4w-2`

* cleanup `debug`

* cleanup `menu`

* go thru `texture` pt 1

* finish `texture`

* `sprite` pt 1

* `sprite` pt 2

* `generic`

* `gs` and `main`
2021-08-01 17:11:32 -04:00
..
level-h.gc decomp: camera | cam-combiner | cam-start | cam-update (#621) 2021-07-30 22:18:35 -04:00
level-info.gc [decompiler] Use meters, degrees, and seconds (#689) 2021-07-11 18:19:41 -04:00
level.gc make some macros for DMA stuff (#725) 2021-08-01 17:11:32 -04:00
load-boundary-data.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
load-boundary-h.gc [decomp] most of level and some game loop functions + couple decomp… (#651) 2021-06-29 20:30:52 -04:00
load-boundary.gc [decomp] most of level and some game loop functions + couple decomp… (#651) 2021-06-29 20:30:52 -04:00