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Some backtraces are quite large, an option is to increase your terminal buffer -- but dumping to a file is also useful if you want to share the crash. I'm not crazy about the way I hacked this in, but it felt like the least invasive way for now and I don't want to cause a regression with the debugger. It's also nice that it dumps with ansi colors as then you can view the backtrace with the original coloring: ![image](https://user-images.githubusercontent.com/13153231/221460358-991916ad-90f0-445d-ba81-7bc3dbc42eb4.png) Usage: ```clj (:di "./stacktrace.log") ``` |
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.. | ||
decompiler | ||
game | ||
goalc | ||
offline | ||
test_data | ||
all_jak1_symbols.cpp | ||
all_jak1_symbols.h | ||
CMakeLists.txt | ||
test_CodeTester.cpp | ||
test_common_util.cpp | ||
test_emitter.cpp | ||
test_emitter_avx.cpp | ||
test_goos.cpp | ||
test_kernel_jak1.cpp | ||
test_listener_deci2.cpp | ||
test_main.cpp | ||
test_math.cpp | ||
test_pretty_print.cpp | ||
test_reader.cpp | ||
test_type_system.cpp | ||
test_zstd.cpp | ||
test_zydis.cpp |