jak-project/offline_test_git_branch.sh
bb010g 2436a8a541
Nixpkgs support (#228)
* Use env shebangs

* CMake cleanup, install() invocations, & CTest

`ctest` & the `test` target work now

* Nixpkgs support
2021-02-03 21:29:46 -05:00

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#!/usr/bin/env bash
set -e
echo "======================================="
echo "= Jak Project Offline Test ="
echo "======================================="
echo ""
echo " ================= Cloning..."
ISO_DATA_PATH=${1}
BRANCH_NAME=${2:-master}
# Provide a default location to bind the ISO_DATA_PATH
ISO_DATA_SYM_LINK_DIR=${3:-iso_data}
if [ -z "$1" ]
then
echo "Must supply path to iso data folder!"
exit 1
fi
echo " Branch: ${BRANCH_NAME}"
mkdir project
cd project
git clone https://github.com/water111/jak-project.git
cd jak-project
git checkout $BRANCH_NAME
git submodule update --init --recursive
# create symlink to the iso_data folder.
rm -r iso_data
ln -s $ISO_DATA_PATH $ISO_DATA_SYM_LINK_DIR
mkdir build
cd build
echo " =============== Building..."
cmake ..
make -j
echo " ================ Running unit tests..."
../test.sh
echo " ================ Decompiling..."
../decomp.sh
echo " ================ Building assets..."
../gc.sh -cmd \(build-data\)
echo " ================ Checking assets..."
../check.sh
echo " ================ Building game..."
../gc.sh -cmd \(build-game\)
echo " ================ Booting game..."
../boot_game.sh
echo "Offline test has completed successfully!"