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083202929c
* begin work * work * working objs * exporting * it works * before some time of day fixes * add time of day interp and also fix zbuffer * some small blending fixes * improve randomess * clean up extraction and missing blend mode * culling, time of day, more level fixes * more cleanup * cleanup memory usage * windows fix
14 lines
331 B
C++
14 lines
331 B
C++
#pragma once
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#include <vector>
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#include "common/math/Vector.h"
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#include "decompiler/ObjectFile/ObjectFileDB.h"
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namespace decompiler {
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void extract_from_level(ObjectFileDB& db,
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TextureDB& tex_db,
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const std::string& dgo_name,
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const DecompileHacks& hacks);
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}
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