jak-project/common
Tyler Wilding 111af1ec19
decomp: finish the remainder of untouched gameplay code (#893)
* decomp: finish `sidekick`

* decomp: got a lot of `target` done

* decompiler: Add support for non power of 2 offsets for inline arr access

* decomp: finish `target` mostly

* decomp: finish `water`

* decomp: finished `robotboss-weapon`

* decomp: finish `robotboss-misc`

* decomp: finish the majority of `robotboss`

* blocked: `racer` has an issue around entering a state

* blocked: `target-racer` done mostly, but NYI case in one function

* blocked: `racer-states` mostly finished, but bitfield issue

* blocked: `billy` on state decomping

* blocked: `bully` on state decomping

* waiting: `rolling-lightning-mole` waiting on navigate for 2 funcs

* blocked: `rolling-robber` finished but `s6-1` issue

* blocked: `ogreboss` uint64's for types cant label load em!

* blocked: `mother-spider` state decompilation

* half-done `target-flut`

* blocked: `target-flut` some sort of new bitfield state

* some improvements in `racer-states` with my new-found knowledge

* progress: started on `target-death`

* blocked: `target-death` handle casts

* decomp: finish `collide-reaction-racer`

* blocked: `target-handler` handler forced to return `none`

* decomp: 99% of `target2` finished

* decomp: finish `target2`

* gsrc: update

* update post merge

* address feedback

* scripts: add script to detect decomp issues

* fix wide-spread `collide-shape` method missing arg

* some small things i changed from master

* address feedback

* fix typeconsistency issue
2021-11-24 00:33:10 -05:00
..
audio add some really old vag file unpacking stuff (#708) 2021-07-18 19:28:56 -04:00
cross_os_debug [decomp] entity birth (#964) 2021-11-15 19:05:28 -05:00
cross_sockets Replace spdlog (#185) 2021-01-06 12:16:39 -05:00
dma tfrag improvements (#970) 2021-11-15 20:07:10 -05:00
goos decomp: finish the remainder of untouched gameplay code (#893) 2021-11-24 00:33:10 -05:00
log [decomp] progress (#780) 2021-09-06 20:35:03 -04:00
math [graphics] partial tfrag implementation (#958) 2021-11-13 20:44:17 -05:00
texture [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
type_system [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
util clean up a few small things (#968) 2021-11-14 12:45:47 -05:00
CMakeLists.txt clean up a few small things (#968) 2021-11-14 12:45:47 -05:00
common_types.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
goal_constants.h memory cards (in progress) (#868) 2021-10-01 23:12:34 -04:00
link_types.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
listener_common.h [Runtime] misc fixes to runtime and listener (#170) 2020-12-28 18:37:05 -05:00
symbols.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
versions.h [decompiler] bitfield support for sound-name (#582) 2021-06-12 12:55:38 -04:00