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https://github.com/open-goal/jak-project.git
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82fb2cc26a
Reverse engineer the skinning matrix calculation and port to GOAL. This is about 3x faster than the MIPS2c version. As usual, there is a `*use-new-bones*` flag to go back to the old version. Fix for a bug in the compiler's `.div.vf` implementation (only happens if src/dst are the same), and fix for a typo in the register allocator that would sometimes cause it not to consider xmm8-xmm15. |
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.. | ||
build | ||
dgos | ||
engine | ||
examples | ||
kernel | ||
levels | ||
lib | ||
pc | ||
tools | ||
compiler-setup.gc | ||
game.gp | ||
kernel-defs.gc |