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https://github.com/open-goal/jak-project.git
synced 2024-10-20 21:27:52 -04:00
cd68cb671e
Major change to how `deftype` shows up in our code: - the decompiler will no longer emit the `offset-assert`, `method-count-assert`, `size-assert` and `flag-assert` parameters. There are extremely few cases where having this in the decompiled code is helpful, as the types there come from `all-types` which already has those parameters. This also doesn't break type consistency because: - the asserts aren't compared. - the first step of the test uses `all-types`, which has the asserts, which will throw an error if they're bad. - the decompiler won't emit the `heap-base` parameter unless necessary now. - the decompiler will try its hardest to turn a fixed-offset field into an `overlay-at` field. It falls back to the old offset if all else fails. - `overlay-at` now supports field "dereferencing" to specify the offset that's within a field that's a structure, e.g.: ```lisp (deftype foobar (structure) ((vec vector :inline) (flags int32 :overlay-at (-> vec w)) ) ) ``` in this structure, the offset of `flags` will be 12 because that is the final offset of `vec`'s `w` field within this structure. - **removed ID from all method declarations.** IDs are only ever automatically assigned now. Fixes #3068. - added an `:overlay` parameter to method declarations, in order to declare a new method that goes on top of a previously-defined method. Syntax is `:overlay <method-name>`. Please do not ever use this. - added `state-methods` list parameter. This lets you quickly specify a list of states to be put in the method table. Same syntax as the `states` list parameter. The decompiler will try to put as many states in this as it can without messing with the method ID order. Also changes `defmethod` to make the first type definition (before the arguments) optional. The type can now be inferred from the first argument. Fixes #3093. --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
1053 lines
37 KiB
Common Lisp
1053 lines
37 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: loader.gc
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;; name in dgo: loader
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;; dgos: GAME, ENGINE
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;; note: changed for high fps
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;; DECOMP BEGINS
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(defmethod inspect ((this load-dir))
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"Print all the stuff in a load-dir"
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(format #t "[~8x] ~A~%" this (-> this type))
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(format #t "~Tlevel: ~A~%" (-> this lev))
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(format #t "~Tallocated-length: ~D~%" (-> this string-array allocated-length))
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(format #t "~Tlength: ~D~%" (-> this string-array length))
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(dotimes (i (-> this string-array length))
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(format #t "~T [~D] ~S ~A (~D bytes)~%"
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i (-> this string-array i) (-> this data-array i) (mem-size (-> this data-array i) #f 0))
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)
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this
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)
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(defmethod mem-usage ((this load-dir) (arg0 memory-usage-block) (arg1 int))
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"Get the memory usage data of a load-dir"
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(set! (-> arg0 length) (max 82 (-> arg0 length)))
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(set! (-> arg0 data 81 name) "array")
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(set! (-> arg0 data 81 count) (+ (-> arg0 data 81 count) 1))
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(let ((v1-6 (asize-of this)))
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(set! (-> arg0 data 81 used) (+ (-> arg0 data 81 used) v1-6))
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(set!
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(-> arg0 data 81 total)
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(+ (-> arg0 data 81 total) (logand -16 (+ v1-6 15)))
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)
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)
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(set! (-> arg0 length) (max 82 (-> arg0 length)))
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(set! (-> arg0 data 81 name) "array")
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(set! (-> arg0 data 81 count) (-> arg0 data 81 count))
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(let ((v1-15 (asize-of (-> this string-array))))
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(set! (-> arg0 data 81 used) (+ (-> arg0 data 81 used) v1-15))
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(set!
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(-> arg0 data 81 total)
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(+ (-> arg0 data 81 total) (logand -16 (+ v1-15 15)))
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)
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)
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(set! (-> arg0 length) (max 82 (-> arg0 length)))
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(set! (-> arg0 data 81 name) "array")
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(set! (-> arg0 data 81 count) (-> arg0 data 81 count))
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(let ((v1-24 (asize-of (-> this data-array))))
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(set! (-> arg0 data 81 used) (+ (-> arg0 data 81 used) v1-24))
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(set!
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(-> arg0 data 81 total)
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(+ (-> arg0 data 81 total) (logand -16 (+ v1-24 15)))
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)
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)
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(dotimes (s3-0 (-> this data-array length))
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(mem-usage (-> this data-array s3-0) arg0 arg1)
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)
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(the-as load-dir #f)
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)
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(defmethod load-to-heap-by-name ((this load-dir-art-group) (art-name string) (do-reload symbol) (heap kheap) (version int))
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"Load the art with the given name to the heap and return the art.
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Won't load a thing if it's already loaded, unless you set do-reload.
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This is intended for debug only."
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;; see if we already have it.
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(let ((s5-0 (-> this string-array)))
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(dotimes (s3-0 (-> s5-0 length))
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(when (string= art-name (-> s5-0 s3-0))
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(when do-reload
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;; we have it, reload it if requested
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(let ((v1-4 (art-group-load-check art-name heap version)))
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(if v1-4
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(set! (-> this art-group-array s3-0) v1-4)
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)
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)
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)
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(return (-> this art-group-array s3-0))
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)
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)
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;; nope, we don't have it,add it to the list.
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(let ((v0-2 (art-group-load-check art-name heap version)))
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(when v0-2
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(set! (-> s5-0 (-> s5-0 length)) art-name)
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(set! (-> this art-group-array (-> s5-0 length)) v0-2)
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(+! (-> s5-0 length) 1)
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(+! (-> this art-group-array length) 1)
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)
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v0-2
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)
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)
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)
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(defmethod set-loaded-art ((this load-dir-art-group) (arg0 art-group))
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"Add some already loaded art to the load-dir."
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(let ((s4-0 (-> this string-array)))
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(dotimes (s3-0 (-> s4-0 length))
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(when (string= (-> arg0 name) (-> s4-0 s3-0))
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(set! (-> this art-group-array s3-0) arg0)
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(return (-> this art-group-array s3-0))
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)
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)
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(set! (-> s4-0 (-> s4-0 length)) (-> arg0 name))
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(set! (-> this art-group-array (-> s4-0 length)) arg0)
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(set! (-> s4-0 length) (+ (-> s4-0 length) 1))
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)
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(set! (-> this art-group-array length) (+ (-> this art-group-array length) 1))
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arg0
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)
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(defun drawable-load ((arg0 drawable) (arg1 kheap))
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"Load a drawable file. Unused."
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(cond
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((type-type? (-> arg0 type) string)
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#|(with-sp (protect sp
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(if (< sp *stack-top*)
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(set! sp (&+ *kernel-sp* -1024))
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)|#
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(let ((s5-1 (the-as drawable (loado (the-as string arg0) arg1))))
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(if (and s5-1 (type-type? (-> s5-1 type) drawable))
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(login s5-1)
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)
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)
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;;))
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)
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((type-type? (-> arg0 type) drawable)
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(login arg0)
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)
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)
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)
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(defun art-load ((arg0 string) (arg1 kheap))
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"Load an art file. Unused."
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#|(with-sp (protect sp
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(if (< sp *stack-top*)
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(set! sp (&+ *kernel-sp* -1024))
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)|#
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(let ((s5-0 (the-as art (loado arg0 arg1))))
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(if (type-type? (-> s5-0 type) art)
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(login s5-0)
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(the-as art #f)
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)
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)
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;;))
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)
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(defun art-group-load-check ((arg0 string) (arg1 kheap) (arg2 int))
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"Load and check an art-group file. this only runs if we're using debug memory."
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(when *debug-segment*
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#|(with-sp (protect sp
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(if (< sp *stack-top*)
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(set! sp (&+ *kernel-sp* -1024))
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)|#
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(let ((s3-1 (the-as art-group (loado (make-file-name (file-kind art-group) arg0 arg2 #f) arg1))))
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(cond
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((not s3-1)
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(format 0 "ERROR: art-group ~A is not a valid file.~%" arg0)
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(the-as art-group #f)
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)
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((not (type-type? (-> s3-1 type) art-group))
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(format 0 "ERROR: art-group ~A is not a art-group.~%" arg0)
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(the-as art-group #f)
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)
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((not (file-info-correct-version? (-> s3-1 info) (file-kind art-group) arg2))
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;; ^ prints a detailed error if it fails.
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;;(format 0 "ERROR: art-group ~A is not the correct version.~%" arg0)
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(the-as art-group #f)
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)
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(else
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(login s3-1)
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)
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)
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)
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;;))
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)
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)
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(defmethod set-pending-file ((this external-art-buffer) (arg0 string) (arg1 int) (arg2 handle) (arg3 float))
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"Request a new file to be loaded into this buffer."
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(set! (-> this pending-load-file) arg0)
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(set! (-> this pending-load-file-part) arg1)
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(set! (-> this pending-load-file-owner) arg2)
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(set! (-> this pending-load-file-priority) arg3)
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0
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)
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(defmethod unlock! ((this external-art-buffer))
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"Unlock this buffer."
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(declare (inline))
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(set! (-> this locked?) #f)
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#f
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)
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(defmethod inactive? ((this external-art-buffer))
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"Is this buffer inactive?"
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(declare (inline))
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(!= (-> this status) 'active)
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)
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(defmethod file-status ((this external-art-buffer) (name string) (part int))
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"Get the status of a file in the buffer. #f = file is not present."
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(when (and (name= (-> this pending-load-file) name)
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(= (-> this pending-load-file-part) part)
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)
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;; the file is at least wanting to load
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(if (and (name= (-> this load-file) name) (= (-> this load-file-part) part))
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(-> this status) ;; file is loaded or loading
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'pending ;; file has not started loading yet.
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)
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)
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)
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(defmethod link-art! ((this art-group))
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"Links the elements of this art-group.
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This will put a reference to this joint animation in the level art group.
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Level art groups have slots for temporarily loaded joint animations."
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(when this
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(countdown (s5-0 (-> this length))
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(let* ((art-elt (-> this data s5-0))
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(janim (if (and (nonzero? art-elt) (type-type? (-> art-elt type) art-joint-anim))
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(the-as art-joint-anim art-elt)
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))
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(success #f)
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)
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(when janim
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;; a countdown with a label right at the start
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(let ((s3-1 3))
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(while (begin
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(label cfg-22)
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(nonzero? s3-1)
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)
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;; loop over levels, looking for the master art group for this joint animation.
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(+! s3-1 -1)
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(let ((janim-group (art-group-get-by-name (-> *level* level s3-1) (-> janim master-art-group-name))))
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(when janim-group
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(cond
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((and (< (-> janim master-art-group-index) (-> janim-group length)) ;; index is valid
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(not (-> janim-group data (-> janim master-art-group-index))) ;; doesn't already have it loaded
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)
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;; link!
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(set! (-> janim-group data (-> janim master-art-group-index)) janim)
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(set! success #t)
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)
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(else
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;; if the specified index is no good, just try looking for somewhere else.
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(countdown (a0-14 (-> janim-group length))
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(when (not (-> janim-group data a0-14))
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;; found an empty one!
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(set! (-> janim-group data a0-14) janim)
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(set! success #t)
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(goto cfg-22)
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)
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)
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)
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)
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)
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)
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)
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)
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(if (not success)
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(format 0 "ERROR: ~A could not find a master slot to link for ~A.~%" (-> this name) janim)
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)
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)
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)
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)
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)
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this
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)
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(defmethod unlink-art! ((this art-group))
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"Unlinks the elements of this art-group. This will undo the link-art! function."
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(when this
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(countdown (s5-0 (-> this length))
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(let* ((art-elt (-> this data s5-0))
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(janim (if (and (nonzero? art-elt) (type-type? (-> art-elt type) art-joint-anim))
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(the-as art-joint-anim art-elt)
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))
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(success #f)
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)
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(when janim
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(let ((s2-0 3))
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(while (begin
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(label cfg-16)
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(nonzero? s2-0)
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)
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(+! s2-0 -1)
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(let ((janim-group (art-group-get-by-name (-> *level* level s2-0) (-> janim master-art-group-name))))
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(when janim-group
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(countdown (a0-5 (-> janim-group length))
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(when (= janim (-> janim-group data a0-5))
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(set! (-> janim-group data a0-5) #f)
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(set! success #t)
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(goto cfg-16)
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)
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)
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)
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)
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)
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)
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(if (not success)
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(format 0 "ERROR: ~A could not find a master slot to unlink for ~A.~%" (-> this name) janim)
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)
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)
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)
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)
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)
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0
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)
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(defmethod link-file ((this external-art-buffer) (ag art-group))
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"Link the art-group and set it to this buffer's art group."
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(when ag
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(link-art! ag)
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(set! (-> this art-group) ag)
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)
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ag
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)
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(defmethod unlink-file ((this external-art-buffer) (ag art-group))
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"Unlink the art-group and remove this buffer's art group."
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(when ag
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(unlink-art! ag)
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(set! (-> this art-group) #f)
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)
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0
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)
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(defmethod update ((this external-art-buffer))
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"Update this buffer."
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(when (or (not (name= (-> this pending-load-file) (-> this load-file)))
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(!= (-> this pending-load-file-part) (-> this load-file-part))
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)
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;; we're loading a different file, or a different part of a file
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(unless (handle->process (-> this pending-load-file-owner))
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;; nobody owns the loading file so we can discard it
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(set! (-> this pending-load-file) #f)
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(set! (-> this pending-load-file-part) -1)
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(set! (-> this pending-load-file-owner) (the-as handle #f))
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(set! (-> this pending-load-file-priority) SPOOL_PRIORITY_LOWEST)
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)
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(when (= (-> this status) 'initialize)
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;; we need to initialize the heap
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(let ((v1-11 (-> this heap)))
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;; Scary: this is a hard coded address that points to the kernel memory.
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;; it turns out the kernel doesn't need this. So we can use it!
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(set! (-> v1-11 base) (the-as pointer (+ #x84000 (* SPOOL_HEAP_SIZE (-> this index)))))
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(set! (-> v1-11 current) (-> v1-11 base))
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(set! (-> v1-11 top-base) (&+ (-> v1-11 base) SPOOL_HEAP_SIZE))
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(set! (-> v1-11 top) (-> v1-11 top-base))
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)
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(set! (-> this status) 'inactive)
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;; heap is now allocated, but there is no data to use
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)
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(cond
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((-> this load-file)
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;; the buffer is working on a file
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(if (= (-> this status) 'loading)
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;; something else is already loading, cancel that because we want something else
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(str-load-cancel)
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)
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;; now nothing is loaded!
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(set! (-> this load-file) #f)
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(set! (-> this load-file-part) -1)
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(set! (-> this load-file-owner) (the-as handle #f))
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(set! (-> this load-file-priority) SPOOL_PRIORITY_LOWEST)
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;; on the next time through, we will set the actual load file.
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)
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(else
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;; we have officially chosen to load this file
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(set! (-> this load-file) (-> this pending-load-file))
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(set! (-> this load-file-part) (-> this pending-load-file-part))
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(set! (-> this load-file-owner) (-> this pending-load-file-owner))
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(set! (-> this load-file-priority) (-> this pending-load-file-priority))
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)
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)
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)
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(label cfg-18)
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(cond
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((-> this load-file)
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;; something is being worked on
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(case (-> this status)
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(('active 'reserved)
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;; file is loaded and usable (or reserved)
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)
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(('error)
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;; oops an error happened. make this buffer unusable now.
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(set! (-> this status) 'inactive)
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(set! (-> this load-file) #f)
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(set! (-> this load-file-part) -1)
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(set! (-> this load-file-owner) (the-as handle #f))
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(set! (-> this load-file-priority) SPOOL_PRIORITY_LOWEST)
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(set! (-> this pending-load-file) #f)
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(set! (-> this pending-load-file-part) -1)
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(set! (-> this pending-load-file-owner) (the-as handle #f))
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(set! (-> this pending-load-file-priority) SPOOL_PRIORITY_LOWEST)
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(set! (-> this art-group) #f)
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)
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(('inactive)
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;; no usable data here, fill the buffer
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(kheap-reset (-> this heap))
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(cond
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((string= (-> this load-file) "reserved") ;; we want to reserve this buffer for something (not loading an str file)
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(cond
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((-> *art-control* reserve-buffer)
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(format 0 "ERROR: trying double reserve ~A when ~A is reserved~%" this (-> *art-control* reserve-buffer))
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)
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(else
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(set! (-> this status) 'reserved)
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(set! (-> *art-control* reserve-buffer) this) ;; this buffer is reserved
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)
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)
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)
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((and (!= (-> *level* loading-level) (-> *level* level-default))
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(< (meters 20) (-> this load-file-priority))
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)
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;; unused cond
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)
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((str-load (-> this load-file) (-> this load-file-part) (the pointer (align64 (-> this heap current))) #x3fc00) ;; try to start load
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;; load has started!!
|
|
(set! (-> this status) 'loading)
|
|
)
|
|
)
|
|
)
|
|
(('loading)
|
|
;; loading...
|
|
(case (str-load-status (&-> this len))
|
|
(('error)
|
|
;; something went wrong. oh well.
|
|
(set! (-> this status) 'error)
|
|
)
|
|
(('busy)
|
|
;; loading. we have nothing to do.
|
|
)
|
|
(else
|
|
;; done!!
|
|
;; not sure it is a good idea to assume that this is a success...
|
|
(set! (-> this buf) (the pointer (align64 (-> this heap current))))
|
|
(set! (-> this status) 'loaded)
|
|
(goto cfg-18) ;; go back and check status again!
|
|
)
|
|
)
|
|
)
|
|
(('loaded)
|
|
;; file is loaded. link it and see if we're good
|
|
(let ((a0-37 (-> this buf)))
|
|
(set! (-> this art-group) (the-as art-group (link (the-as pointer a0-37) (-> this load-file data) (-> this len) (-> this heap) 0)))
|
|
)
|
|
(let ((s4-0 (-> this art-group))
|
|
(s3-0 (-> this load-file))
|
|
)
|
|
(cond
|
|
((not s4-0)
|
|
(format 0 "ERROR: art-group ~A part ~D is not a valid file.~%" s3-0 (-> this load-file-part))
|
|
(set! (-> this status) 'error)
|
|
)
|
|
((not (type-type? (-> s4-0 type) art-group))
|
|
(format 0 "ERROR: art-group ~A part ~D is not a art-group.~%" s3-0 (-> this load-file-part))
|
|
(set! (-> this status) 'error)
|
|
)
|
|
((not (file-info-correct-version? (-> s4-0 info) (file-kind art-group) 0))
|
|
;;(format 0 "ERROR: art-group ~A part ~D is the wrong version.~%" s3-0 (-> this load-file-part))
|
|
(set! (-> this status) 'error)
|
|
)
|
|
(else
|
|
(login s4-0)
|
|
(set! (-> this status) 'locked) ;; make file ready to be used
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(('locked)
|
|
;; this buffer is locked and needs to be unlocked before it can be used.
|
|
;; only one buffer can be active at a time. The other buffer is locked to prevent it from activating.
|
|
(when (and (not (-> this locked?)) (handle->process (-> this load-file-owner)))
|
|
;; we want to be used, unlock this buffer and lock the other just in case.
|
|
(link-file this (-> this art-group))
|
|
(set! (-> this other locked?) #t) ;; prevent it from becoming active
|
|
(set! (-> this status) 'active)
|
|
(goto cfg-18)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
;; we want to get rid of the file!
|
|
(case (-> this status)
|
|
(('initialize)
|
|
;; this was done earlier
|
|
)
|
|
(('reserved)
|
|
;; this buffer is reserved
|
|
(cond
|
|
((= (-> *art-control* reserve-buffer) this) ;; yep it's this one!
|
|
(set! (-> *art-control* reserve-buffer) #f)
|
|
(set! (-> this status) 'inactive)
|
|
)
|
|
(else
|
|
(format 0 "ERROR: trying tro free ~A when ~A is reserved~%" this (-> *art-control* reserve-buffer))
|
|
)
|
|
)
|
|
)
|
|
(('active)
|
|
;; buffer is in use. not anymore!
|
|
(unlink-file this (-> this art-group))
|
|
(let ((v1-70 (-> this heap)))
|
|
(set! (-> v1-70 current) (-> v1-70 base))
|
|
)
|
|
(set! (-> this art-group) #f)
|
|
(set! (-> this status) 'inactive)
|
|
;; if the other is locked due to us, unlock it, then update it so it activates.
|
|
(when (-> this other locked?)
|
|
(unlock! (-> this other))
|
|
(update (-> this other))
|
|
)
|
|
)
|
|
(else
|
|
;; some other scenario, just get rid of the whole thing.
|
|
(let ((v1-79 (-> this heap)))
|
|
(set! (-> v1-79 current) (-> v1-79 base))
|
|
)
|
|
(set! (-> this art-group) #f)
|
|
(set! (-> this status) 'inactive)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
0
|
|
)
|
|
|
|
|
|
;; start loading a spooled anim if we think one is about to be used, e.g. when approaching a fuel cell or npc
|
|
;; (some processes may want to wait for the stream to be preloaded, which won't happen with this disabled)
|
|
(define *preload-spool-anims* #t)
|
|
|
|
(defmethod file-status ((this external-art-control) (name string) (part int))
|
|
"Get the status of a file in this art control. #f = file not found"
|
|
|
|
(dotimes (i 2)
|
|
(awhen (file-status (-> this buffer i) name part)
|
|
(return it)
|
|
)
|
|
)
|
|
#f
|
|
)
|
|
|
|
(defmethod update ((this external-art-control) (debug-print symbol))
|
|
"Update this external-art-control. This validates the spool buffers, sorts the spools and queues the highest priority one, and does some other things.
|
|
If debug-print, also prints some text to the display console"
|
|
|
|
;; if somebody wants a reserve buffer, they will set this to 1.
|
|
(if (nonzero? (-> this reserve-buffer-count))
|
|
(spool-push this "reserved" 0 *dproc* (if (-> this reserve-buffer)
|
|
-110.0
|
|
-0.5
|
|
)))
|
|
|
|
;; frame-lock will get set to #t if something is assigned to this buffer in this update.
|
|
(dotimes (v1-5 2)
|
|
(set! (-> this buffer v1-5 frame-lock) #f)
|
|
)
|
|
|
|
;; buffers assigned from this call to update
|
|
(dotimes (v1-8 3)
|
|
(set! (-> this rec v1-8 buf2) #f)
|
|
)
|
|
|
|
;; update existing buffers from their recs
|
|
(dotimes (s4-0 2)
|
|
(let ((s3-0 (-> this rec s4-0)))
|
|
(when (-> s3-0 name)
|
|
;; iterate over the two buffers
|
|
(dotimes (s2-0 2)
|
|
(when (and (file-status (-> this buffer s2-0) (-> s3-0 name) (-> s3-0 parts)) ;; this buffer holds the file for the rec
|
|
(not (-> this buffer s2-0 frame-lock))) ;; and nothing has frame-locked this buffer
|
|
;; so we frame lock it to prevent it from being kicked out
|
|
(set! (-> this buffer s2-0 frame-lock) #t)
|
|
;; remember what buffer
|
|
(set! (-> s3-0 index) (the-as int (-> this buffer s2-0)))
|
|
;; update owner and priority.
|
|
(set! (-> this buffer s2-0 pending-load-file-owner) (-> s3-0 owner))
|
|
(set! (-> this buffer s2-0 load-file-owner) (-> s3-0 owner))
|
|
(set! (-> this buffer s2-0 pending-load-file-priority) (-> s3-0 priority))
|
|
(set! (-> this buffer s2-0 load-file-priority) (-> s3-0 priority))
|
|
(goto cfg-24)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(label cfg-24)
|
|
)
|
|
|
|
;; preload recs
|
|
;; iterate over recs
|
|
(dotimes (s4-1 2)
|
|
(let ((s3-1 (-> this rec s4-1)))
|
|
;; rec wants to load something, but doesn't have a buffer already
|
|
(when (and (-> s3-1 name) (not (-> s3-1 buf2)))
|
|
;; skip if we aren't preloading, or have a positive priority.
|
|
(if (and (not *preload-spool-anims*) (>= (-> s3-1 priority) 0.0))
|
|
;; not in use, move on
|
|
(goto cfg-46)
|
|
)
|
|
;; search for a buffer for preloading
|
|
(dotimes (s2-1 2)
|
|
;; can't steal one that's already assigned
|
|
(when (not (-> this buffer s2-1 frame-lock))
|
|
;; do the assignment!
|
|
(set! (-> this buffer s2-1 frame-lock) #t)
|
|
(set-pending-file (-> this buffer s2-1) (-> s3-1 name) (-> s3-1 parts) (-> s3-1 owner) (-> s3-1 priority))
|
|
(set! (-> s3-1 index) (the-as int (-> this buffer s2-1)))
|
|
(goto cfg-46)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(label cfg-46)
|
|
)
|
|
|
|
;; this part is a bit confusing, but I think it basically kicks out the lowest priority thing.
|
|
(when (not (-> this reserve-buffer))
|
|
(let ((s4-2 (-> this rec 0 buf2))) ;; top priority buffer
|
|
(if (and s4-2
|
|
(-> s4-2 locked?)
|
|
(not (string= (-> s4-2 pending-load-file) "reserved"))
|
|
(not (string= (-> s4-2 other pending-load-file) "reserved"))
|
|
)
|
|
(set-pending-file (-> s4-2 other) (the-as string #f) -1 (the-as handle #f) SPOOL_PRIORITY_LOWEST)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; update the buffers
|
|
(dotimes (s4-3 2)
|
|
(update (-> this buffer s4-3))
|
|
)
|
|
|
|
;; sort spool anims.
|
|
(let ((s4-4 (the-as spool-anim #f)))
|
|
(countdown (s3-2 3)
|
|
(if (and (-> this rec s3-2 name) (not (name= (-> this rec s3-2 name) (-> this active-stream))))
|
|
(set! s4-4 (the-as spool-anim (-> this rec)))
|
|
)
|
|
)
|
|
(if (and (-> this preload-stream name) (or (not s4-4) (< (-> this preload-stream priority) (-> s4-4 priority))))
|
|
(set! s4-4 (-> this preload-stream))
|
|
)
|
|
(cond
|
|
(s4-4
|
|
(mem-copy! (&-> (-> this last-preload-stream) type) (&-> s4-4 type) 44)
|
|
(str-play-queue (-> s4-4 name))
|
|
)
|
|
(else
|
|
(set! (-> this last-preload-stream name) #f)
|
|
(set! (-> this last-preload-stream owner) (the-as handle #f))
|
|
)
|
|
)
|
|
)
|
|
|
|
(when (and debug-print *display-art-control*)
|
|
(dotimes (s5-1 3)
|
|
(format *stdcon* "rec ~d ~S ~D ~f ~A~%" s5-1 (-> this rec s5-1 name) (-> this rec s5-1 parts) (-> this rec s5-1 priority) (handle->name (-> this rec s5-1 owner)))
|
|
)
|
|
(dotimes (s5-2 2)
|
|
(format *stdcon* "buf ~d ~C ~S ~D ~A ~A~%" s5-2 (if (-> this buffer s5-2 locked?) #\l #\\s) (-> this buffer s5-2 pending-load-file) (-> this buffer s5-2 pending-load-file-part) (-> this buffer s5-2 status) (handle->name (-> this buffer s5-2 pending-load-file-owner)))
|
|
)
|
|
(format *stdcon* " a: ~S~%" (-> this active-stream))
|
|
(format *stdcon* " p: ~S ~A~%" (-> this preload-stream name) (handle->name (-> this preload-stream owner)))
|
|
(format *stdcon* " q: ~S ~A~%" (-> this last-preload-stream name) (handle->name (-> this last-preload-stream owner)))
|
|
)
|
|
0
|
|
)
|
|
|
|
(defmethod none-reserved? ((this external-art-control))
|
|
"are there any reserved buffers?"
|
|
(declare (inline))
|
|
(zero? (-> this reserve-buffer-count))
|
|
)
|
|
|
|
(defmethod reserve-alloc ((this external-art-control))
|
|
"Reserve a buffer!"
|
|
|
|
(set! (-> this reserve-buffer-count) 1)
|
|
(if (-> this reserve-buffer)
|
|
(-> this reserve-buffer heap)
|
|
)
|
|
)
|
|
|
|
(defmethod reserve-free ((this external-art-control) (arg0 kheap))
|
|
"Free the reserved buffer!"
|
|
|
|
(cond
|
|
((none-reserved? this)
|
|
(format 0 "ERROR: illegal attempt to free a buffer #x~X which had not been reserved (none reserved).~%" arg0)
|
|
)
|
|
((not (-> this reserve-buffer))
|
|
(set! (-> this reserve-buffer-count) 0)
|
|
)
|
|
((= (-> this reserve-buffer heap) arg0)
|
|
(set-pending-file (-> this reserve-buffer) (the-as string #f) -1 (the-as handle #f) SPOOL_PRIORITY_LOWEST)
|
|
(update (-> this reserve-buffer))
|
|
(set! (-> this reserve-buffer-count) 0)
|
|
)
|
|
(else
|
|
(format 0 "ERROR: illegal attempt to free a buffer #x~X which had not been reserved (buffer unknown).~%" arg0)
|
|
)
|
|
)
|
|
0
|
|
)
|
|
|
|
(defmethod clear-rec ((this external-art-control))
|
|
"Clears the recent spool anims from the art control."
|
|
|
|
(cond
|
|
((!= *master-mode* 'game)
|
|
(dotimes (s5-0 3)
|
|
(when (name= (-> this rec s5-0 name) "reserved")
|
|
(case s5-0
|
|
((0)
|
|
(mem-copy! (&-> this rec 0 type) (&-> this rec 1 type) (size-of spool-anim))
|
|
(mem-copy! (&-> this rec 1 type) (&-> this rec 2 type) (size-of spool-anim))
|
|
)
|
|
((1)
|
|
(mem-copy! (&-> this rec 1 type) (&-> this rec 2 type) (size-of spool-anim))
|
|
)
|
|
)
|
|
(set! (-> this rec 2 type) spool-anim)
|
|
(set! (-> this rec 2 name) #f)
|
|
(set! (-> this rec 2 priority) SPOOL_PRIORITY_LOWEST)
|
|
(set! (-> this rec 2 owner) (the-as handle #f))
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
(dotimes (v1-19 3)
|
|
(set! (-> this rec v1-19 type) spool-anim)
|
|
(set! (-> this rec v1-19 name) #f)
|
|
(set! (-> this rec v1-19 priority) SPOOL_PRIORITY_LOWEST)
|
|
(set! (-> this rec v1-19 owner) (the-as handle #f))
|
|
)
|
|
(set! (-> this preload-stream type) spool-anim)
|
|
(set! (-> this preload-stream name) #f)
|
|
(set! (-> this preload-stream priority) SPOOL_PRIORITY_LOWEST)
|
|
(set! (-> this preload-stream owner) (the-as handle #f))
|
|
)
|
|
)
|
|
0
|
|
)
|
|
|
|
(defmacro spool-calc-priority (priority proc)
|
|
"Check the priority of a spool anim and recalculate it if needed. It will be the same as distance between target and the requesting process.
|
|
priority = var that stores priority
|
|
proc = a process to recalc from"
|
|
`(when (and (= ,priority SPOOL_PRIORITY_RECALC) ,proc)
|
|
(let ((target-trans (target-pos 0)))
|
|
(set! ,priority (vector-vector-distance target-trans (-> (the-as process-drawable ,proc) root trans)))
|
|
)
|
|
)
|
|
)
|
|
|
|
(defmethod try-preload-stream ((this external-art-control) (arg0 string) (arg1 int) (arg2 process) (arg3 float))
|
|
"Set a new stream to be preloaded, if appropriate."
|
|
|
|
(spool-calc-priority arg3 arg2)
|
|
|
|
(unless (and (-> this preload-stream name)
|
|
(>= arg3 (-> this preload-stream priority))
|
|
)
|
|
(set! (-> this preload-stream name) arg0)
|
|
(set! (-> this preload-stream parts) arg1)
|
|
(set! (-> this preload-stream priority) arg3)
|
|
(set! (-> this preload-stream owner) (process->handle arg2))
|
|
)
|
|
0
|
|
)
|
|
|
|
(defmethod spool-push ((this external-art-control) (name string) (part int) (proc process) (priority float))
|
|
"Push a spool-anim to the spool array. There are only space for three, and only the three highest priority spool anims will be kept. (lowest priority = top)"
|
|
|
|
(spool-calc-priority priority proc)
|
|
|
|
;; if this spool-anim already exists, pop it from the rec list
|
|
(cond
|
|
((and (= part (-> this rec 0 parts)) (name= name (-> this rec 0 name)))
|
|
(if (>= priority (-> this rec 0 priority))
|
|
(return (the-as int #f))
|
|
)
|
|
;; first spool. copy 1st <- 2nd and 2nd <- 3rd, 3rd will be wiped
|
|
(mem-copy! (&-> this rec 0 type) (&-> this rec 1 type) (size-of spool-anim))
|
|
(mem-copy! (&-> this rec 1 type) (&-> this rec 2 type) (size-of spool-anim))
|
|
(set! (-> this rec 2 name) #f)
|
|
(set! (-> this rec 2 owner) (the-as handle #f))
|
|
)
|
|
((and (= part (-> this rec 1 parts)) (name= name (-> this rec 1 name)))
|
|
(if (>= priority (-> this rec 1 priority))
|
|
(return (the-as int #f))
|
|
)
|
|
;; second spool. copy 2nd <- 3rd, 3rd will be wiped
|
|
(mem-copy! (&-> this rec 1 type) (&-> this rec 2 type) (size-of spool-anim))
|
|
(set! (-> this rec 2 name) #f)
|
|
(set! (-> this rec 2 owner) (the-as handle #f))
|
|
)
|
|
((and (= part (-> this rec 2 parts)) (name= name (-> this rec 2 name)))
|
|
(if (>= priority (-> this rec 2 priority))
|
|
(return (the-as int #f))
|
|
)
|
|
;; third spool. 3rd will be wiped
|
|
(set! (-> this rec 2 name) #f)
|
|
(set! (-> this rec 2 owner) (the-as handle #f))
|
|
)
|
|
)
|
|
|
|
;; if it's top 3 priority, push this spool-anim to the rec list
|
|
(cond
|
|
((< priority (-> this rec 0 priority))
|
|
;; 1st place!
|
|
(mem-copy! (&-> this rec 2 type) (&-> this rec 1 type) (size-of spool-anim))
|
|
(mem-copy! (&-> this rec 1 type) (&-> this rec 0 type) (size-of spool-anim))
|
|
(set! (-> this rec 0 name) name)
|
|
(set! (-> this rec 0 parts) part)
|
|
(set! (-> this rec 0 priority) priority)
|
|
(set! (-> this rec 0 owner) (process->handle proc))
|
|
)
|
|
((< priority (-> this rec 1 priority))
|
|
;; 2nd place.
|
|
(mem-copy! (&-> this rec 2 type) (&-> this rec 1 type) (size-of spool-anim))
|
|
(set! (-> this rec 1 name) name)
|
|
(set! (-> this rec 1 parts) part)
|
|
(set! (-> this rec 1 priority) priority)
|
|
(set! (-> this rec 1 owner) (process->handle proc))
|
|
)
|
|
((< priority (-> this rec 2 priority))
|
|
;; 3rd place...
|
|
(set! (-> this rec 2 name) name)
|
|
(set! (-> this rec 2 parts) part)
|
|
(set! (-> this rec 2 priority) priority)
|
|
(set! (-> this rec 2 owner) (process->handle proc))
|
|
)
|
|
)
|
|
0
|
|
)
|
|
|
|
(defun-extern level-hint-surpress! none) ;; ? TODO
|
|
(define-extern ja-channel-push! (function int time-frame int :behavior process-drawable))
|
|
(define-extern ja-channel-set! (function int int :behavior process-drawable))
|
|
(define-extern joint-control-channel-group-eval! (function joint-control-channel art-joint-anim (function joint-control-channel float float float) int))
|
|
(define-extern joint-control-channel-group! (function joint-control-channel art-joint-anim (function joint-control-channel float float float) int))
|
|
(define-extern ja-aframe-num (function int float :behavior process-drawable))
|
|
|
|
(define-extern ja-abort-spooled-anim (function spool-anim art-joint-anim int int :behavior process-drawable))
|
|
(defbehavior ja-play-spooled-anim process-drawable ((arg0 spool-anim) (arg1 art-joint-anim) (arg2 art-joint-anim) (arg3 (function process-drawable symbol)))
|
|
(local-vars
|
|
(v0-39 int)
|
|
(spool-part int)
|
|
(sv-24 float)
|
|
(old-skel-status janim-status)
|
|
(sv-32 int)
|
|
(sv-40 int)
|
|
(sv-48 int)
|
|
(sv-56 int)
|
|
(spool-sound sound-id)
|
|
(sv-72 int)
|
|
)
|
|
(set! spool-part 0)
|
|
(set! sv-24 -17.0)
|
|
(set! old-skel-status (-> self skel status))
|
|
(set! sv-32 -2)
|
|
(set! sv-40 0)
|
|
(set! sv-48 0)
|
|
(set! sv-56 0)
|
|
(set! spool-sound (new-sound-id))
|
|
(backup-load-state-and-set-cmds *load-state* (-> arg0 command-list))
|
|
(set-setting! 'spooling (process->ppointer self) 0.0 0)
|
|
(logior! (-> self skel status) (janim-status inited drawn done))
|
|
(kill-current-level-hint '() '() 'die)
|
|
(level-hint-surpress!)
|
|
(apply-settings *setting-control*)
|
|
(when (or (handle->process (-> *art-control* spool-lock)) (!= *master-mode* 'game))
|
|
(cond
|
|
(arg1
|
|
(when (!= (ja-group) arg1)
|
|
(ja-channel-push! 1 (seconds 0.05))
|
|
(ja :group! arg1 :num! min)
|
|
)
|
|
)
|
|
(else
|
|
(ja-channel-set! 0)
|
|
)
|
|
)
|
|
(while (or (handle->process (-> *art-control* spool-lock)) (!= *master-mode* 'game))
|
|
(format #t "WARNING: ---------------------> loader stall on lock~%")
|
|
(if (arg3 self)
|
|
(goto cfg-88)
|
|
)
|
|
(spool-push *art-control* (-> arg0 name) spool-part self -9.0)
|
|
(suspend)
|
|
(if arg1
|
|
(ja :num! (loop!))
|
|
)
|
|
)
|
|
)
|
|
(let ((v1-46 (process->ppointer self)))
|
|
(set! (-> *art-control* spool-lock)
|
|
(new 'static 'handle :process v1-46 :pid (-> (the-as process (-> v1-46 0)) pid))
|
|
)
|
|
)
|
|
(set! sv-48 (the-as int (-> *display* base-frame-counter)))
|
|
(while (< spool-part (-> arg0 parts))
|
|
(spool-push *art-control* (-> arg0 name) spool-part self -20.0)
|
|
(update *art-control* #f)
|
|
(spool-push *art-control* (-> arg0 name) spool-part self -20.0)
|
|
(when (!= (file-status *art-control* (-> arg0 name) spool-part) 'active)
|
|
(cond
|
|
(arg1
|
|
(when (!= (ja-group) arg1)
|
|
(ja-channel-set! 1)
|
|
(ja :group! arg1 :num! min)
|
|
)
|
|
)
|
|
(else
|
|
(ja-channel-set! 0)
|
|
)
|
|
)
|
|
(while (!= (file-status *art-control* (-> arg0 name) spool-part) 'active)
|
|
(if (arg3 self)
|
|
(goto cfg-88)
|
|
)
|
|
(spool-push *art-control* (-> arg0 name) spool-part self -20.0)
|
|
(format #t "WARNING: ---------------------> loader stall on art ~S ~D~%" (-> arg0 name) spool-part)
|
|
(suspend)
|
|
(if arg1
|
|
(ja :num! (loop!))
|
|
)
|
|
)
|
|
)
|
|
(spool-push *art-control* (-> arg0 name) spool-part self -20.0)
|
|
(let ((s2-4 (the-as art-joint-anim (lookup-art (-> self draw art-group) (-> arg0 name) art-joint-anim))))
|
|
(cond
|
|
(s2-4
|
|
(ja-channel-set! 1)
|
|
(ja-no-eval :group! s2-4 :num! (seek!) :frame-num 0.0)
|
|
(when (zero? spool-part)
|
|
(str-play-async (-> arg0 name) spool-sound)
|
|
(set! (-> *art-control* active-stream) (-> arg0 name))
|
|
)
|
|
(let* ((f30-0 (* 0.05859375 (-> s2-4 speed)))
|
|
(f28-0 (+ sv-24 (/ (the float (+ (-> s2-4 data 0 length) -1)) f30-0)))
|
|
)
|
|
(set! sv-72 (current-str-pos spool-sound))
|
|
(set! sv-40 (the-as int (-> *display* base-frame-counter)))
|
|
(until (>= (the float v0-39) f28-0)
|
|
(if (= (-> self skel root-channel 0) (-> self skel channel))
|
|
(logior! (-> self skel status) (janim-status spool))
|
|
)
|
|
(if (or (arg3 self)
|
|
(and (<= sv-72 0) (>= (- (-> *display* base-frame-counter) sv-40) (seconds 4)))
|
|
(and (< 300 sv-56) (<= sv-72 0))
|
|
)
|
|
(goto cfg-88)
|
|
)
|
|
(spool-push *art-control* (-> arg0 name) spool-part self -20.0)
|
|
(if (< (+ spool-part 1) (-> arg0 parts))
|
|
(spool-push *art-control* (-> arg0 name) (+ spool-part 1) self -10.0)
|
|
(logclear! (-> self skel status) (janim-status done))
|
|
)
|
|
(execute-commands-up-to *load-state* (ja-aframe-num 0))
|
|
(cond
|
|
((and (< sv-32 sv-72) (= (current-str-id) spool-sound))
|
|
(set! sv-56 (+ sv-56 (- (-> *display* base-frame-counter) (-> *display* old-base-frame-counter))))
|
|
(set! sv-40 (the-as int (-> *display* base-frame-counter)))
|
|
)
|
|
(else
|
|
0
|
|
)
|
|
)
|
|
(set! sv-32 sv-72)
|
|
(set! sv-48 (the-as int (-> *display* base-frame-counter)))
|
|
(suspend)
|
|
(let ((f0-14 (* (- (the float (current-str-pos spool-sound)) sv-24) f30-0)))
|
|
(ja-no-eval :num! (seek!) :frame-num f0-14)
|
|
)
|
|
(set! v0-39 (current-str-pos spool-sound))
|
|
(set! sv-72 v0-39)
|
|
)
|
|
(set! sv-24 f28-0)
|
|
)
|
|
(logclear! (-> self skel status) (janim-status spool))
|
|
)
|
|
(else
|
|
(format 0 "ERROR: <asg> ~A in spool anim loop for ~A ~D, but not loaded.~" self (-> arg0 name) spool-part)
|
|
(goto cfg-88)
|
|
)
|
|
)
|
|
)
|
|
(set! spool-part (+ spool-part 1))
|
|
)
|
|
(set! spool-part (+ spool-part -1))
|
|
(label cfg-88)
|
|
(ja-abort-spooled-anim arg0 arg2 spool-part)
|
|
0
|
|
)
|
|
|
|
(defbehavior ja-abort-spooled-anim process-drawable ((arg0 spool-anim) (arg1 art-joint-anim) (arg2 int))
|
|
"Abort a spooled animation."
|
|
(restore-load-state-and-cleanup *load-state*)
|
|
(str-play-stop (-> arg0 name))
|
|
(set! (-> *art-control* active-stream) #f)
|
|
(logclear! (-> self skel status) (janim-status drawn done))
|
|
(if (zero? (logand (-> self skel status) (janim-status inited)))
|
|
(logclear! (-> self skel status) (janim-status inited))
|
|
)
|
|
(remove-setting! 'spooling)
|
|
(cond
|
|
((and arg1 (>= arg2 0))
|
|
(ja-channel-push! 1 (seconds 0.1))
|
|
(set! (-> self skel root-channel 0 frame-group) arg1)
|
|
(while (!= (-> self skel root-channel 0) (-> self skel channel))
|
|
(spool-push *art-control* (-> arg0 name) arg2 self -20.0)
|
|
(suspend)
|
|
(ja :num! (seek!))
|
|
)
|
|
)
|
|
(else
|
|
(ja-channel-set! 0)
|
|
)
|
|
)
|
|
(set! (-> *art-control* spool-lock) (the-as handle #f))
|
|
0
|
|
)
|
|
|
|
(if (zero? *art-control*)
|
|
(set! *art-control* (new 'global 'external-art-control))
|
|
)
|
|
|