jak-project/goal_src/jak1/engine/camera/cam-states.gc
ManDude cd68cb671e
deftype and defmethod syntax major changes (#3094)
Major change to how `deftype` shows up in our code:
- the decompiler will no longer emit the `offset-assert`,
`method-count-assert`, `size-assert` and `flag-assert` parameters. There
are extremely few cases where having this in the decompiled code is
helpful, as the types there come from `all-types` which already has
those parameters. This also doesn't break type consistency because:
  - the asserts aren't compared.
- the first step of the test uses `all-types`, which has the asserts,
which will throw an error if they're bad.
- the decompiler won't emit the `heap-base` parameter unless necessary
now.
- the decompiler will try its hardest to turn a fixed-offset field into
an `overlay-at` field. It falls back to the old offset if all else
fails.
- `overlay-at` now supports field "dereferencing" to specify the offset
that's within a field that's a structure, e.g.:
```lisp
(deftype foobar (structure)
  ((vec    vector  :inline)
   (flags  int32   :overlay-at (-> vec w))
   )
  )
```
in this structure, the offset of `flags` will be 12 because that is the
final offset of `vec`'s `w` field within this structure.
- **removed ID from all method declarations.** IDs are only ever
automatically assigned now. Fixes #3068.
- added an `:overlay` parameter to method declarations, in order to
declare a new method that goes on top of a previously-defined method.
Syntax is `:overlay <method-name>`. Please do not ever use this.
- added `state-methods` list parameter. This lets you quickly specify a
list of states to be put in the method table. Same syntax as the
`states` list parameter. The decompiler will try to put as many states
in this as it can without messing with the method ID order.

Also changes `defmethod` to make the first type definition (before the
arguments) optional. The type can now be inferred from the first
argument. Fixes #3093.

---------

Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2023-10-30 03:20:02 +00:00

3271 lines
121 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: cam-states.gc
;; name in dgo: cam-states
;; dgos: GAME, ENGINE
;; note: changed for high fps
;; DECOMP BEGINS
(defstate cam-fixed (camera-slave)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('teleport)
#f
)
(else
(cam-standard-event-handler proc argc message block)
)
)
)
:enter (behavior ()
(when (not (-> self enter-has-run))
(set! (-> self saved-pt quad) (-> self trans quad))
(set! (-> self blend-from-type) (the-as uint 1))
(set! (-> self blend-to-type) (the-as uint 0))
0
)
)
:code (behavior ()
(loop
(when (not (paused?))
(let ((gp-0 (new 'stack-no-clear 'vector)))
(set! (-> self trans quad) (-> self saved-pt quad))
(cam-curve-pos (-> self trans) gp-0 (the-as curve #f) #f)
(when (!= (-> gp-0 w) 0.0)
(vector-normalize! gp-0 (the-as float 1.0))
(forward-down->inv-matrix (the-as matrix (-> self tracking)) gp-0 (-> *camera* local-down))
)
)
)
(suspend)
)
)
)
(defstate cam-fixed-read-entity (camera-slave)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('teleport)
#f
)
(else
(cam-standard-event-handler proc argc message block)
)
)
)
:enter (behavior ()
(cond
((-> self enter-has-run)
)
((-> self cam-entity)
(cam-slave-get-vector-with-offset (the-as entity-actor (-> self cam-entity)) (-> self trans) 'trans)
(cam-slave-get-rot (the-as entity-actor (-> self cam-entity)) (the-as matrix (-> self tracking)))
(set! (-> self fov) (cam-slave-get-fov (-> self cam-entity)))
(cam-curve-setup (-> self trans))
((-> cam-fixed enter))
)
(else
(format #t "ERROR <GMJ>: cam-fixed-read-entity enter without entity~%")
)
)
(let ((gp-0 (new 'stack-no-clear 'vector)))
(if (cam-slave-get-vector-with-offset (the-as entity-actor (-> self cam-entity)) gp-0 'interesting)
(send-event *camera* 'point-of-interest gp-0)
)
)
(go cam-fixed)
)
:code (behavior ()
(loop
(format *stdcon* "ERROR <GMJ>: stayed in cam-fixed-read-entity~%")
(suspend)
)
)
)
(defstate cam-pov (camera-slave)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('teleport)
#f
)
(else
(cam-standard-event-handler proc argc message block)
)
)
)
:enter (behavior ()
(when (not (-> self enter-has-run))
(set! (-> self blend-from-type) (the-as uint 1))
(set! (-> self blend-to-type) (the-as uint 1))
)
)
:trans (behavior ()
(when (not (handle->process (-> *camera* pov-handle)))
(set! (-> self blend-from-type) (the-as uint 0))
(cam-slave-go cam-fixed)
)
)
:code (behavior ()
(loop
(when (not (paused?))
(vector<-cspace!
(-> self trans)
(-> (the-as pov-camera (-> *camera* pov-handle process 0)) node-list data (-> *camera* pov-bone))
)
(let* ((v1-5 (-> self tracking))
(a3-0 (-> (the-as pov-camera (-> *camera* pov-handle process 0))
node-list
data
(-> *camera* pov-bone)
bone
transform
)
)
(a0-8 (-> a3-0 vector 0 quad))
(a1-9 (-> a3-0 vector 1 quad))
(a2-0 (-> a3-0 vector 2 quad))
(a3-1 (-> a3-0 vector 3 quad))
)
(set! (-> v1-5 inv-mat vector 0 quad) a0-8)
(set! (-> v1-5 inv-mat vector 1 quad) a1-9)
(set! (-> v1-5 inv-mat vector 2 quad) a2-0)
(set! (-> v1-5 inv-mat vector 3 quad) a3-1)
)
(vector-reset! (-> self tracking inv-mat vector 3))
)
(suspend)
)
)
)
(defstate cam-pov180 (camera-slave)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('teleport)
#f
)
(else
(cam-standard-event-handler proc argc message block)
)
)
)
:enter (behavior ()
(when (not (-> self enter-has-run))
(set! (-> self blend-from-type) (the-as uint 1))
(set! (-> self blend-to-type) (the-as uint 1))
)
)
:trans (behavior ()
(when (not (handle->process (-> *camera* pov-handle)))
(set! (-> self blend-from-type) (the-as uint 0))
(cam-slave-go cam-fixed)
)
)
:code (behavior ()
(let ((gp-0 (new 'stack-no-clear 'vector))
(s5-0 (new 'stack-no-clear 'vector))
(s4-0 #t)
)
(vector<-cspace!
gp-0
(-> (the-as pov-camera (-> *camera* pov-handle process 0)) node-list data (-> *camera* pov-bone))
)
(let ((v1-11 (-> (the-as pov-camera (-> *camera* pov-handle process 0))
node-list
data
(-> *camera* pov-bone)
bone
transform
)
)
)
(vector-normalize-copy! s5-0 (-> v1-11 vector 2) (the-as float 1.0))
)
(loop
(when (not (paused?))
(let ((s0-0
(-> (the-as pov-camera (-> *camera* pov-handle process 0))
node-list
data
(-> *camera* pov-bone)
bone
transform
)
)
(s1-0
(-> (the-as pov-camera (-> *camera* pov-handle process 0)) node-list data (-> *camera* pov-bone) bone scale)
)
(s3-0 (new 'stack-no-clear 'vector))
)
(let ((s2-0 (new 'stack-no-clear 'vector)))
(vector<-cspace!
s2-0
(-> (the-as pov-camera (-> *camera* pov-handle process 0)) node-list data (-> *camera* pov-bone))
)
(vector-normalize-copy! s3-0 (-> s0-0 vector 2) (the-as float 1.0))
(set! s4-0
(cond
((and (< (vector-vector-distance s2-0 gp-0) 40960.0) (< (cos (the-as float 3640.889)) (vector-dot s5-0 s3-0)))
(set! (-> self trans quad) (-> s2-0 quad))
(vector-negate! (the-as vector (-> self tracking)) (the-as vector (-> s0-0 vector)))
(set! (-> self tracking inv-mat vector 1 quad) (-> s0-0 vector 1 quad))
(vector-negate! (-> self tracking inv-mat vector 2) (-> s0-0 vector 2))
(set! (-> self fov) (* 2.0 (atan (/ 12.700255 (* 20.3 (-> s1-0 x))) (the-as float 1.0))))
(vector-float*! (the-as vector (-> self tracking)) (the-as vector (-> self tracking)) (/ 1.0 (-> s1-0 x)))
(vector-reset! (-> self tracking inv-mat vector 3))
(if s4-0
(set! s4-0 #f)
)
s4-0
)
(else
#t
)
)
)
(set! (-> gp-0 quad) (-> s2-0 quad))
)
(set! (-> s5-0 quad) (-> s3-0 quad))
)
)
(suspend)
)
)
)
)
(defstate cam-pov-track (camera-slave)
:event cam-standard-event-handler
:enter (behavior ()
(when (not (-> self enter-has-run))
(set! (-> self blend-from-type) (the-as uint 2))
(set! (-> self blend-to-type) (the-as uint 2))
)
(let ((gp-0 (new 'stack-no-clear 'vector)))
(if (cam-slave-get-vector-with-offset (the-as entity-actor (-> self cam-entity)) gp-0 'interesting)
(send-event *camera* 'point-of-interest gp-0)
)
)
)
:trans (behavior ()
(if (or (not (handle->process (-> *camera* pov-handle))) (not (logtest? (-> *camera* master-options) 2)))
(cam-slave-go cam-free-floating)
)
)
:code (behavior ()
(loop
(if (not (paused?))
(vector<-cspace!
(-> self trans)
(-> (the-as pov-camera (-> *camera* pov-handle process 0)) node-list data (-> *camera* pov-bone))
)
)
(suspend)
)
)
)
(defbehavior cam-standoff-calc-trans camera-slave ()
(if (-> self tracking no-follow)
(vector+! (-> self trans) (-> *camera* tpos-curr-adj) (-> self pivot-pt))
(vector+! (-> self trans) (-> self tracking follow-pt) (-> self pivot-pt))
)
)
(defstate cam-standoff (camera-slave)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('set-standoff-dist)
(vector-normalize! (-> self pivot-pt) (the-as float (-> block param 0)))
(cam-standoff-calc-trans)
)
(('set-standoff-height)
(vector-flatten! (-> self pivot-pt) (-> self pivot-pt) (-> *camera* local-down))
(vector--float*!
(-> self pivot-pt)
(-> self pivot-pt)
(-> *camera* local-down)
(the-as float (-> block param 0))
)
(cam-standoff-calc-trans)
)
(else
(cam-standard-event-handler proc argc message block)
)
)
)
:enter (behavior ()
(when (not (-> self enter-has-run))
(vector-! (-> self pivot-pt) (-> self trans) (-> *camera* tpos-curr-adj))
(cond
((logtest? (-> self options) #x8000)
(set! (-> self blend-from-type) (the-as uint 0))
(set! (-> self blend-to-type) (the-as uint 0))
0
)
(else
(set! (-> self blend-from-type) (the-as uint 2))
(set! (-> self blend-to-type) (the-as uint 2))
)
)
)
(cam-calc-follow! (-> self tracking) (-> self trans) #f)
)
:trans (behavior ()
(if (not (logtest? (-> *camera* master-options) 2))
(cam-slave-go cam-free-floating)
)
)
:code (behavior ()
(loop
(when (not (paused?))
(cam-calc-follow! (-> self tracking) (-> self trans) #t)
(cam-standoff-calc-trans)
)
(suspend)
)
)
)
(defstate cam-standoff-read-entity (camera-slave)
:event cam-standard-event-handler
:enter (behavior ()
(cond
((-> self enter-has-run)
)
((-> self cam-entity)
(let ((gp-0 (new-stack-vector0))
(s5-0 (new-stack-vector0))
)
(cam-slave-get-vector-with-offset (the-as entity-actor (-> self cam-entity)) gp-0 'trans)
(cam-slave-get-vector-with-offset (the-as entity-actor (-> self cam-entity)) s5-0 'align)
(vector-! (-> self pivot-pt) gp-0 s5-0)
)
(vector+! (-> self trans) (-> *camera* tpos-curr-adj) (-> self pivot-pt))
(set! (-> self fov) (cam-slave-get-fov (-> self cam-entity)))
(logior! (-> self options) (cam-slave-get-flags (-> self cam-entity) 'flags))
(if (logtest? (-> self options) #x8000)
(cam-slave-get-rot (the-as entity-actor (-> self cam-entity)) (the-as matrix (-> self tracking)))
(set! (-> self tracking tilt-adjust target)
(cam-slave-get-float (-> self cam-entity) 'tiltAdjust (-> *CAMERA-bank* default-tilt-adjust))
)
)
((-> cam-standoff enter))
)
(else
(format #t "ERROR <GMJ>: cam-standoff-read-entity enter without entity~%")
)
)
(let ((gp-2 (new 'stack-no-clear 'vector)))
(if (cam-slave-get-vector-with-offset (the-as entity-actor (-> self cam-entity)) gp-2 'interesting)
(send-event *camera* 'point-of-interest gp-2)
)
)
(go cam-standoff)
)
:code (behavior ()
(loop
(format *stdcon* "ERROR <GMJ>: stayed in cam-standoff-read-entity~%")
(suspend)
)
)
)
(deftype cam-eye-bank (basic)
((rot-speed float)
(max-degrees float)
(max-fov float)
(min-fov float)
)
)
(define *CAM_EYE-bank*
(new 'static 'cam-eye-bank :rot-speed 364.0889 :max-degrees 12743.111 :max-fov 11650.845 :min-fov 6189.511)
)
;; main first-person camera
;; og:preserve-this modified for high fps
(defstate cam-eye (camera-slave)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('teleport)
#f
)
(else
(cam-standard-event-handler proc argc message block)
)
)
)
:enter (behavior ()
(when (not (-> self enter-has-run))
(let ((v1-3 (vector-float*! (new-stack-vector0) (-> *camera* local-down) (+ 1024.0 (-> *camera* target-height)))))
(vector-! (-> self trans) (-> *camera* tpos-curr) v1-3)
)
(set! (-> self blend-from-type) (the-as uint 0))
(set! (-> self blend-to-type) (the-as uint 0))
0
)
(set! (-> self fov) 11650.845)
)
:exit (behavior ()
(if (and *target*
(logtest? (-> *camera* master-options) 2)
(logtest? (-> *target* state-flags) (state-flags first-person-mode))
)
(send-event *target* 'end-mode)
)
)
:trans (behavior ()
(if (not (logtest? (-> *camera* master-options) 2))
(go cam-free-floating)
)
)
:code (behavior ()
(let ((gp-0 (current-time)))
(loop
(when (not (paused?))
(let ((s4-0 (vector-reset! (new-stack-vector0)))
(s5-0 (new-stack-matrix0))
)
(when *camera-read-analog*
(let ((f30-0 (analog-input-horizontal-first ;; og:preserve-this changed for pc port
(the-as int (+ (-> *cpad-list* cpads 0 rightx) -256 (-> *cpad-list* cpads 0 leftx)))
(the-as float 0.0)
(the-as float 48.0)
(the-as float 110.0)
(the-as float -1.0)
)
)
(f0-0 (analog-input-vertical-first ;; og:preserve-this changed for pc port
(the-as int (+ (-> *cpad-list* cpads 0 righty) -256 (-> *cpad-list* cpads 0 lefty)))
(the-as float 0.0)
(the-as float 48.0)
(the-as float 110.0)
(the-as float -1.0)
)
)
)
(set! (-> s4-0 y) (- (-> s4-0 y) (* (- f30-0) (* (-> *display* time-adjust-ratio) (-> *CAM_EYE-bank* rot-speed))))) ;; og:preserve-this changed for high fps
(set! (-> s4-0 x) (- (-> s4-0 x) (* (- f0-0) (* (-> *display* time-adjust-ratio) (-> *CAM_EYE-bank* rot-speed))))) ;; og:preserve-this changed for high fps
)
)
(cond
((< (* (-> *display* time-adjust-ratio) (-> *CAM_EYE-bank* rot-speed)) (-> s4-0 x)) ;; og:preserve-this changed for high fps
(set! (-> s4-0 x) (* (-> *display* time-adjust-ratio) (-> *CAM_EYE-bank* rot-speed))) ;; og:preserve-this changed for high fps
)
((< (-> s4-0 x) (- (* (-> *display* time-adjust-ratio) (-> *CAM_EYE-bank* rot-speed)))) ;; og:preserve-this changed for high fps
(set! (-> s4-0 x) (- (* (-> *display* time-adjust-ratio) (-> *CAM_EYE-bank* rot-speed)))) ;; og:preserve-this changed for high fps
)
)
(cond
((< (* (-> *display* time-adjust-ratio) (-> *CAM_EYE-bank* rot-speed)) (-> s4-0 y)) ;; og:preserve-this changed for high fps
(set! (-> s4-0 y) (* (-> *display* time-adjust-ratio) (-> *CAM_EYE-bank* rot-speed))) ;; og:preserve-this changed for high fps
)
((< (-> s4-0 y) (- (* (-> *display* time-adjust-ratio) (-> *CAM_EYE-bank* rot-speed)))) ;; og:preserve-this changed for high fps
(set! (-> s4-0 y) (- (* (-> *display* time-adjust-ratio) (-> *CAM_EYE-bank* rot-speed)))) ;; og:preserve-this changed for high fps
)
)
(cond
((and (= (-> s4-0 x) 0.0) (= (-> s4-0 y) 0.0))
(set! gp-0 (current-time))
)
(else
(let ((v1-44 (min 10 (max 1 (- (current-time) gp-0)))))
(vector-float*! s4-0 s4-0 (* 0.1 (the float v1-44)))
)
)
)
(matrix-axis-angle! s5-0 (-> *camera* local-down) (-> s4-0 y))
(matrix*! (the-as matrix (-> self tracking)) (the-as matrix (-> self tracking)) s5-0)
(when (not (logtest? (-> self options) 8))
(if (< (vector-dot (-> self tracking inv-mat vector 1) (-> *camera* local-down)) 0.0)
(forward-down->inv-matrix
(the-as matrix (-> self tracking))
(-> self tracking inv-mat vector 2)
(-> *camera* local-down)
)
(forward-down->inv-matrix
(the-as matrix (-> self tracking))
(-> self tracking inv-mat vector 2)
(vector-negate! (new-stack-vector0) (-> *camera* local-down))
)
)
)
(matrix-axis-angle! s5-0 (the-as vector (-> self tracking)) (- (-> s4-0 x)))
(matrix*! (the-as matrix (-> self tracking)) (the-as matrix (-> self tracking)) s5-0)
)
(when (not (logtest? (-> self options) 8))
(let ((f30-1 (vector-dot (-> *camera* local-down) (-> self tracking inv-mat vector 2))))
(set! (-> (new 'stack-no-clear 'vector) quad) (the-as uint128 0))
(when (< (sin (-> *CAM_EYE-bank* max-degrees)) (fabs f30-1))
(vector--float*!
(-> self tracking inv-mat vector 2)
(-> self tracking inv-mat vector 2)
(-> *camera* local-down)
f30-1
)
(vector-normalize! (-> self tracking inv-mat vector 2) (cos (-> *CAM_EYE-bank* max-degrees)))
(if (< f30-1 0.0)
(vector--float*!
(-> self tracking inv-mat vector 2)
(-> self tracking inv-mat vector 2)
(-> *camera* local-down)
(sin (-> *CAM_EYE-bank* max-degrees))
)
(vector+float*!
(-> self tracking inv-mat vector 2)
(-> self tracking inv-mat vector 2)
(-> *camera* local-down)
(sin (-> *CAM_EYE-bank* max-degrees))
)
)
(vector-cross!
(-> self tracking inv-mat vector 1)
(-> self tracking inv-mat vector 2)
(the-as vector (-> self tracking))
)
(set! (-> self tracking inv-mat vector 1 w) 0.0)
)
)
)
)
(let ((v1-76 (vector-float*! (new-stack-vector0) (-> *camera* local-down) (+ 1024.0 (-> *camera* target-height)))))
(vector-! (-> self trans) (-> *camera* tpos-curr) v1-76)
)
(suspend)
)
)
)
)
(deftype cam-billy-bank (basic)
((rot-speed float)
(tilt-degrees float)
)
)
(define *CAM_BILLY-bank* (new 'static 'cam-billy-bank :rot-speed 364.0889 :tilt-degrees -1820.4445))
(defstate cam-billy (camera-slave)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('teleport)
#f
)
(else
(cam-standard-event-handler proc argc message block)
)
)
)
:enter (behavior ()
(when (not (-> self enter-has-run))
(let ((v1-3 (vector-float*! (new-stack-vector0) (-> *camera* local-down) (-> *camera* target-height))))
(vector-! (-> self trans) (-> *camera* tpos-curr) v1-3)
)
(set! (-> self blend-from-type) (the-as uint 0))
(set! (-> self blend-to-type) (the-as uint 0))
0
)
(set! (-> self fov) 9830.4)
(matrix-rotate-y! (the-as matrix (-> self tracking)) (the-as float -32768.0))
)
:exit (behavior ()
'()
)
:trans (behavior ()
(if (not (logtest? (-> *camera* master-options) 2))
(go cam-free-floating)
)
)
:code (behavior ()
(loop
(when (not (paused?))
(let ((s5-0 (vector-reset! (new-stack-vector0)))
(s4-0 (vector-reset! (new-stack-vector0)))
(s3-0 (vector-reset! (new-stack-vector0)))
(s2-0 (new-stack-vector0))
(gp-0 (new-stack-matrix0))
)
0.0
(when *camera-read-analog*
(let ((f1-0
(analog-input-horizontal-first ;; og:preserve-this changed for pc port
(the-as int (+ (-> *cpad-list* cpads 0 rightx) -256 (-> *cpad-list* cpads 0 leftx)))
(the-as float 0.0)
(the-as float 48.0)
(the-as float 110.0)
(the-as float -1.0)
)
)
)
(set! (-> s5-0 y) (- (-> s5-0 y) (* (- f1-0) (* (-> *display* time-adjust-ratio) (-> *CAM_BILLY-bank* rot-speed))))) ;; og:preserve-this changed for high fps
)
)
(cond
((< (* (-> *display* time-adjust-ratio) (-> *CAM_BILLY-bank* rot-speed)) (-> s5-0 y)) ;; og:preserve-this changed for high fps
(set! (-> s5-0 y) (* (-> *display* time-adjust-ratio) (-> *CAM_BILLY-bank* rot-speed))) ;; og:preserve-this changed for high fps
)
((< (-> s5-0 y) (- (* (-> *display* time-adjust-ratio) (-> *CAM_BILLY-bank* rot-speed)))) ;; og:preserve-this changed for high fps
(set! (-> s5-0 y) (- (* (-> *display* time-adjust-ratio) (-> *CAM_BILLY-bank* rot-speed)))) ;; og:preserve-this changed for high fps
)
)
(set! (-> s3-0 x) (sin (the-as float 37319.11)))
(set! (-> s3-0 z) (cos (the-as float 37319.11)))
(set! (-> s4-0 x) (-> s3-0 z))
(set! (-> s4-0 z) (- (-> s3-0 x)))
(vector-flatten! s2-0 (-> self tracking inv-mat vector 2) (-> *camera* local-down))
(vector-normalize! s2-0 (the-as float 1.0))
(let ((f0-14 (acos (vector-dot (-> self tracking inv-mat vector 2) s3-0))))
(if (< (vector-dot (-> self tracking inv-mat vector 2) s4-0) 0.0)
(set! f0-14 (- f0-14))
)
(let ((f0-18 (cond
((and (< 0.0 f0-14) (< 0.0 (-> s5-0 y)))
(fmin (-> s5-0 y) (fmax 0.0 (* 0.5 (- 10922.667 f0-14))))
)
((and (< f0-14 0.0) (< (-> s5-0 y) 0.0))
(fmax (-> s5-0 y) (fmin 0.0 (* 0.5 (- -10922.667 f0-14))))
)
(else
(-> s5-0 y)
)
)
)
)
(matrix-axis-angle! gp-0 (-> *camera* local-down) f0-18)
)
)
(vector-matrix*! (-> self tracking inv-mat vector 2) (-> self tracking inv-mat vector 2) gp-0)
)
(set! (-> self tracking inv-mat vector 2 y) 0.0)
(vector-normalize! (-> self tracking inv-mat vector 2) (cos (-> *CAM_BILLY-bank* tilt-degrees)))
(set! (-> self tracking inv-mat vector 2 y) (sin (-> *CAM_BILLY-bank* tilt-degrees)))
(vector-cross!
(the-as vector (-> self tracking))
(-> self tracking inv-mat vector 2)
(-> *camera* local-down)
)
(vector-normalize! (the-as vector (-> self tracking)) (the-as float 1.0))
(vector-cross!
(-> self tracking inv-mat vector 1)
(-> self tracking inv-mat vector 2)
(the-as vector (-> self tracking))
)
)
(vector--float*! (-> self trans) (-> *camera* tpos-curr) (-> *camera* local-down) (-> *camera* target-height))
(suspend)
)
)
)
(defstate cam-spline (camera-slave)
:event cam-standard-event-handler
:enter (behavior ()
(cond
((-> self enter-has-run)
)
((-> self cam-entity)
(let ((gp-0 (new-stack-vector0)))
(set! (-> self fov) (cam-slave-get-fov (-> self cam-entity)))
(logior! (-> self options) (cam-slave-get-flags (-> self cam-entity) 'flags))
(if (logtest? (-> self options) #x8000)
(cam-slave-get-rot (the-as entity-actor (-> self cam-entity)) (the-as matrix (-> self tracking)))
(set! (-> self tracking tilt-adjust target)
(cam-slave-get-float (-> self cam-entity) 'tiltAdjust (-> *CAMERA-bank* default-tilt-adjust))
)
)
(cam-slave-get-vector-with-offset (the-as entity-actor (-> self cam-entity)) gp-0 'trans)
(cam-curve-setup gp-0)
)
(vector-negate! (-> self saved-pt) (-> self spline-offset))
(let ((a0-8 (res-lump-struct (-> self cam-entity) 'spline-offset structure :time (the-as float -1000000000.0))))
(if a0-8
(vector+! (-> self spline-offset) (-> self spline-offset) (the-as vector a0-8))
)
)
(set! (-> self trans quad) (-> self saved-pt quad))
(cam-calc-follow! (-> self tracking) (-> self trans) #f)
(set! (-> self spline-follow-dist)
(cam-slave-get-float (-> self cam-entity) 'spline-follow-dist (the-as float 0.0))
)
(cond
((< 0.0 (-> self spline-follow-dist))
(let ((s5-1 (new 'stack-no-clear 'vector))
(gp-1 (new 'stack-no-clear 'vector))
)
(curve-get-pos! s5-1 (the-as float 0.0) (-> self spline-curve))
(curve-get-pos! gp-1 (the-as float 1.0) (-> self spline-curve))
(if (< (vector-vector-distance-squared s5-1 (-> self tracking follow-pt))
(vector-vector-distance-squared gp-1 (-> self tracking follow-pt))
)
(set! (-> self spline-follow-dist) (- (-> self spline-follow-dist)))
)
)
(set! (-> self spline-tt) (curve-closest-point
(-> self spline-curve)
(-> self tracking follow-pt)
(the-as float 0.5)
(the-as float -4096.0)
10
(-> self spline-follow-dist)
)
)
)
(else
(set! (-> self spline-follow-dist) 0.0)
)
)
(cam-curve-pos (-> self trans) (the-as vector #f) (the-as curve #f) #t)
(cond
((logtest? (-> self options) #x8000)
(set! (-> self blend-from-type) (the-as uint 0))
(set! (-> self blend-to-type) (the-as uint 0))
0
)
(else
(set! (-> self blend-from-type) (the-as uint 2))
(set! (-> self blend-to-type) (the-as uint 2))
)
)
)
(else
(format #t "ERROR <GMJ>: cam-spline enter without entity~%")
)
)
(let ((gp-2 (new 'stack-no-clear 'vector)))
(if (cam-slave-get-vector-with-offset (the-as entity-actor (-> self cam-entity)) gp-2 'interesting)
(send-event *camera* 'point-of-interest gp-2)
)
)
)
:trans (behavior ()
(if (not (logtest? (-> *camera* master-options) 2))
(cam-slave-go cam-free-floating)
)
)
:code (behavior ()
(loop
(when (not (paused?))
(cam-calc-follow! (-> self tracking) (-> self trans) #t)
(new 'stack 'curve)
(set! (-> self trans quad) (-> self saved-pt quad))
(cam-curve-pos (-> self trans) (the-as vector #f) (the-as curve #f) #t)
)
(suspend)
)
)
)
(defstate cam-decel (camera-slave)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('teleport)
#f
)
(else
(cam-standard-event-handler proc argc message block)
)
)
)
:enter (behavior ()
(if (not (-> self enter-has-run))
(set! (-> self saved-pt quad) (-> self trans quad))
)
)
:code (behavior ()
(loop
(when (not (paused?))
(let ((s5-0 (new-stack-vector0))
(gp-0 (new-stack-vector0))
)
(when (!= (-> *camera* outro-t-step) 0.0)
(curve-get-pos! s5-0 (parameter-ease-sin-clamp (-> *camera* outro-t)) (-> *camera* outro-curve))
(+! (-> *camera* outro-t) (* (-> *camera* outro-t-step) (-> *display* time-adjust-ratio)))
(curve-get-pos! gp-0 (parameter-ease-sin-clamp (-> *camera* outro-t)) (-> *camera* outro-curve))
(vector-! gp-0 gp-0 s5-0)
(cond
((or (and (< (-> *camera* outro-t-step) 0.0) (>= (-> *camera* outro-exit-value) (-> *camera* outro-t)))
(and (< 0.0 (-> *camera* outro-t-step)) (>= (-> *camera* outro-t) (-> *camera* outro-exit-value)))
)
(set! (-> *camera* outro-t) (-> *camera* outro-exit-value))
(set! (-> *camera* outro-t-step) 0.0)
(vector+! (-> self velocity) (-> self velocity) gp-0)
(send-event *camera* 'outro-done)
)
(else
(vector+! (-> self trans) (-> self trans) gp-0)
)
)
)
)
(vector-float*! (-> self velocity) (-> self velocity) 0.9)
(vector+! (-> self trans) (-> self trans) (-> self velocity))
)
(suspend)
)
)
)
(defstate cam-endlessfall (camera-slave)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('teleport)
#f
)
(else
(cam-standard-event-handler proc argc message block)
)
)
)
:enter (behavior ()
(when (not (-> self enter-has-run))
(set! (-> self blend-from-type) (the-as uint 2))
(set! (-> self blend-to-type) (the-as uint 2))
)
)
:code (behavior ()
(let ((gp-0 (new 'stack-no-clear 'cam-vector-seeker))
(f30-0 (-> self velocity y))
)
(let ((s4-0 (new 'stack-no-clear 'vector))
(s5-0 (new 'stack-no-clear 'vector))
)
(set! (-> s4-0 quad) (-> self trans quad))
(set! (-> s4-0 y) 0.0)
(set! (-> s5-0 quad) (-> self velocity quad))
(set! (-> s5-0 y) 0.0)
(init! gp-0 s4-0 (the-as float 81.92) (fmax 819.2 (vector-length s5-0)) (the-as float 0.75))
(set! (-> gp-0 vel quad) (-> s5-0 quad))
)
(loop
(when (not (paused?))
(set! (-> gp-0 target x) (-> (target-pos 0) x))
(set! (-> gp-0 target z) (-> (target-pos 0) z))
(update! gp-0 (the-as vector #f))
(when (< 819.2 (-> gp-0 max-vel))
(set! (-> gp-0 max-vel) (* 0.9 (-> gp-0 max-vel)))
(if (< (-> gp-0 max-vel) 819.2)
(set! (-> gp-0 max-vel) 819.2)
)
)
(set! f30-0 (* 0.9 f30-0))
(+! (-> self trans y) f30-0)
(set! (-> self trans x) (-> gp-0 value x))
(set! (-> self trans z) (-> gp-0 value z))
)
(suspend)
)
)
)
)
(defbehavior cam-circular-position-into-max-angle camera-slave ((arg0 vector) (arg1 vector) (arg2 float))
(let* ((f30-0 (vector-normalize-ret-len! arg0 (the-as float 1.0)))
(f26-0 (vector-normalize-ret-len! arg1 (the-as float 1.0)))
(f0-1 (vector-dot arg0 arg1))
(f28-0 (acos f0-1))
(s3-0 (new 'stack-no-clear 'matrix))
)
(when *camera-read-analog*
(let ((f24-0 (analog-input-horizontal-third ;; og:preserve-this changed for pc port
(the-as int (-> *cpad-list* cpads 0 rightx))
(the-as float 128.0)
(the-as float 32.0)
(the-as float 110.0)
(* 8192.0 (seconds-per-frame))
)
)
(f1-2 (analog-input-vertical-third ;; og:preserve-this changed for pc port
(the-as int (-> *cpad-list* cpads 0 righty))
(the-as float 128.0)
(the-as float 32.0)
(the-as float 110.0)
(* 8192.0 (seconds-per-frame))
)
)
(s2-0 (new-stack-matrix0))
)
(let ((v1-20 (new 'stack-no-clear 'vector)))
0.0
(if (< (-> self pivot-rad) f30-0)
(set! f24-0 (- f24-0))
)
(vector-cross! v1-20 arg1 arg0)
(let ((f0-9 (vector-dot v1-20 (-> *camera* local-down))))
(if (< f1-2 0.0)
(set! f1-2 (fmax f1-2 (* -0.15 f28-0)))
)
(if (< f0-9 0.0)
(set! f1-2 (- f1-2))
)
(let* ((f1-3 (+ f24-0 f1-2))
(f1-5 (fmin (* 8192.0 (seconds-per-frame)) (fmax (* -8192.0 (seconds-per-frame)) f1-3)))
)
(cond
((and (< 0.0 f1-5) (< 0.0 f0-9) (< (-> self max-angle-curr) f28-0))
(set! f1-5 0.0)
)
((and (< 0.0 f1-5) (< 0.0 f0-9))
(set! f1-5 (fmin f1-5 (* 0.15 (- (-> self max-angle-curr) f28-0))))
)
((and (< f1-5 0.0) (< f0-9 0.0) (< (-> self max-angle-curr) f28-0))
(set! f1-5 0.0)
)
((and (< f1-5 0.0) (< f0-9 0.0))
(set! f1-5 (fmax f1-5 (* 0.15 (- f28-0 (-> self max-angle-curr)))))
)
)
(matrix-axis-angle! s2-0 (-> *camera* local-down) f1-5)
)
)
)
(vector-matrix*! arg1 arg1 s2-0)
)
(let ((f0-15 (vector-dot arg0 arg1)))
(set! f28-0 (acos f0-15))
)
)
(cond
((< (-> self max-angle-curr) f28-0)
(matrix-from-two-vectors-max-angle!
s3-0
arg1
arg0
(* (fmin 1.0 (* arg2 (-> *display* time-adjust-ratio))) (- f28-0 (-> self max-angle-curr)))
)
(vector-matrix*! arg0 arg1 s3-0)
)
((and (logtest? (-> self options) 2)
(or (and (>= f26-0 (+ -8192.0 f30-0)) (>= f30-0 (+ -8192.0 (-> self pivot-rad))))
(and (>= (+ 8192.0 f30-0) f26-0) (>= (+ 8192.0 (-> self pivot-rad)) f30-0))
)
)
(let ((s2-1 (new 'stack-no-clear 'vector)))
(vector-cross! s2-1 arg1 arg0)
(vector-normalize! s2-1 (the-as float 1.0))
(matrix-axis-angle!
s3-0
s2-1
(* (fmin 1.0 (* arg2 (-> *display* time-adjust-ratio))) (- (-> self max-angle-curr) f28-0))
)
)
(vector-matrix*! arg0 arg1 s3-0)
)
(else
(set! (-> arg0 quad) (-> arg1 quad))
(if (logtest? (-> self options) 2048)
(set! (-> self max-angle-curr) f28-0)
)
)
)
)
(vector-normalize! arg0 (-> self pivot-rad))
)
(defbehavior cam-circular-position camera-slave ((arg0 symbol))
(let ((gp-0 (new 'stack-no-clear 'vector)))
(let ((s5-0 (new 'stack-no-clear 'vector)))
(if (logtest? (-> self options) 130)
(vector-! gp-0 (-> self circular-follow) (-> self pivot-pt))
(vector-! gp-0 (-> self pivot-pt) (-> self circular-follow))
)
(vector-! s5-0 (-> self trans) (-> self pivot-pt))
(when (not (logtest? (-> self options) 4))
(vector-flatten! gp-0 gp-0 (-> *camera* local-down))
(vector-flatten! s5-0 s5-0 (-> *camera* local-down))
)
(cond
((logtest? (-> self options) 128)
(let ((f0-1 (- (vector-length gp-0) (-> self pivot-rad))))
(if (>= 0.0 f0-1)
(vector-reset! gp-0)
(vector-normalize! gp-0 f0-1)
)
)
)
((not arg0)
(set! (-> self max-angle-curr) (-> self max-angle-offset))
(cam-circular-position-into-max-angle gp-0 s5-0 (the-as float 1.0))
)
(else
(cam-circular-position-into-max-angle gp-0 s5-0 (the-as float 0.05))
)
)
)
(vector+! (-> self trans) gp-0 (-> self pivot-pt))
)
)
(defbehavior cam-circular-code camera-slave ()
(set! (-> self pivot-pt quad) (-> self saved-pt quad))
(cam-curve-pos (-> self pivot-pt) (the-as vector #f) (the-as curve #f) #f)
(let ((a2-1 (new-stack-vector0)))
(vector-! a2-1 (-> *camera* tpos-curr-adj) (-> self pivot-pt))
(vector-! (-> self circular-follow) (-> self circular-follow) (-> self pivot-pt))
(if (logtest? (-> self options) 4)
(v-slrp3!
(-> self circular-follow)
(-> self circular-follow)
a2-1
(the-as vector #f)
(* 182.04445 (-> *display* time-adjust-ratio))
)
(v-slrp3!
(-> self circular-follow)
(-> self circular-follow)
a2-1
(-> *camera* local-down)
(* 182.04445 (-> *display* time-adjust-ratio))
)
)
)
(vector+! (-> self circular-follow) (-> self circular-follow) (-> self pivot-pt))
(cam-circular-position #t)
(if (!= (-> self fov1) 0.0)
(set! (-> self fov)
(lerp-clamp
(-> self fov0)
(-> self fov1)
(parameter-ease-sin-clamp (cam-index-method-10 (-> self fov-index) (-> *camera* tpos-curr-adj)))
)
)
)
)
(defstate cam-circular (camera-slave)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('teleport)
#f
)
(('outro-done)
(set! (-> self trans quad) (-> *camera-combiner* trans quad))
(cam-circular-position #f)
)
(else
(cam-standard-event-handler proc argc message block)
)
)
)
:enter (behavior ()
(cond
((-> self enter-has-run)
)
(else
(let ((gp-0 (new-stack-vector0)))
(set! (-> (new 'stack-no-clear 'vector) quad) (the-as uint128 0))
(set! (-> self view-off-param) 1.0)
(set! (-> self circular-follow quad) (-> *camera* tpos-curr-adj quad))
(set! (-> self max-angle-offset) 0.0)
(cond
((-> self cam-entity)
(cam-slave-get-vector-with-offset (the-as entity-actor (-> self cam-entity)) (-> self saved-pt) 'pivot)
(cam-slave-get-vector-with-offset (the-as entity-actor (-> self cam-entity)) gp-0 'trans)
(set! (-> self pivot-rad) (vector-length (vector-! gp-0 gp-0 (-> self saved-pt))))
(logior! (-> self options) (cam-slave-get-flags (-> self cam-entity) 'flags))
(set! (-> self fov) (cam-slave-get-fov (-> self cam-entity)))
(set! (-> self tracking tilt-adjust target)
(cam-slave-get-float (-> self cam-entity) 'tiltAdjust (-> *CAMERA-bank* default-tilt-adjust))
)
(set! (-> self max-angle-offset) (cam-slave-get-float (-> self cam-entity) 'maxAngle (the-as float 0.0)))
(if (< (-> self max-angle-offset) 0.0)
(set! (-> self max-angle-offset) 0.0)
)
(set! (-> self fov1) (cam-slave-get-float (-> self cam-entity) 'focalPull (the-as float 0.0)))
(cond
((and (!= (-> self fov1) 0.0)
(cam-index-method-9 (-> self fov-index) 'focalpull (-> self cam-entity) (-> self saved-pt) (the-as curve #f))
)
(set! (-> self fov0) (-> self fov))
(set! (-> self fov) (lerp-clamp
(-> self fov0)
(-> self fov1)
(cam-index-method-10 (-> self fov-index) (-> *camera* tpos-curr-adj))
)
)
)
(else
(set! (-> self fov1) 0.0)
)
)
(cam-curve-setup (-> self saved-pt))
(set! (-> self pivot-pt quad) (-> self saved-pt quad))
(cam-curve-pos (-> self pivot-pt) (the-as vector #f) (the-as curve #f) #f)
)
((logtest? (-> self options) 128)
(vector-! (-> self pivot-pt) (-> *camera* tpos-curr-adj) (-> self trans))
(vector-flatten! (-> self pivot-pt) (-> self pivot-pt) (-> *camera* local-down))
(set! (-> self pivot-rad) (vector-length (-> self pivot-pt)))
(set! (-> self pivot-pt quad) (-> self trans quad))
(set! (-> self saved-pt quad) (-> self pivot-pt quad))
)
(else
(vector-! (-> self pivot-pt) (-> *camera* tpos-curr-adj) (-> self trans))
(vector-float*! (-> self pivot-pt) (-> self pivot-pt) 0.5)
(vector-flatten! (-> self pivot-pt) (-> self pivot-pt) (-> *camera* local-down))
(set! (-> self pivot-rad) (vector-length (-> self pivot-pt)))
(vector+! (-> self pivot-pt) (-> self trans) (-> self pivot-pt))
(set! (-> self saved-pt quad) (-> self pivot-pt quad))
)
)
)
(cam-circular-position #f)
(set! (-> self blend-from-type) (the-as uint 2))
(set! (-> self blend-to-type) (the-as uint 2))
)
)
(let ((gp-3 (new 'stack-no-clear 'vector)))
(if (cam-slave-get-vector-with-offset (the-as entity-actor (-> self cam-entity)) gp-3 'interesting)
(send-event *camera* 'point-of-interest gp-3)
)
)
)
:trans (behavior ()
(if (not (logtest? (-> *camera* master-options) 2))
(cam-slave-go cam-free-floating)
)
)
:code (behavior ()
(loop
(if (not (paused?))
(cam-circular-code)
)
(suspend)
)
)
)
(defstate cam-lookat (camera-slave)
:event cam-standard-event-handler
:enter (behavior ()
(when (not (-> self enter-has-run))
(set! (-> self blend-from-type) (the-as uint 2))
(set! (-> self blend-to-type) (the-as uint 2))
)
)
:trans (behavior ()
(if (not (logtest? (-> *camera* master-options) 2))
(cam-slave-go cam-free-floating)
)
)
:code (behavior ()
(loop
(suspend)
)
)
)
(deftype cam-string-bank (basic)
((los-coll-rad meters)
(los-coll-rad2 meters)
)
)
(define *CAM_STRING-bank* (new 'static 'cam-string-bank :los-coll-rad (meters 1) :los-coll-rad2 (meters 0.5)))
(defun cam-string-find-position-rel! ((arg0 vector))
(let ((s5-0 (new 'stack-no-clear 'vector))
(s4-0 (new 'stack-no-clear 'vector))
(s3-0 (new 'stack-no-clear 'collide-tri-result))
(f30-0 0.0)
(s2-0 (new 'stack-no-clear 'matrix))
)
(vector-flatten! s5-0 (-> *camera-combiner* inv-camera-rot vector 2) (-> *camera* local-down))
(if (= (vector-normalize-ret-len! s5-0 (- (+ 1024.0 (-> *CAMERA-bank* default-string-min-z)))) 0.0)
(set! (-> s5-0 z) (+ 1024.0 (-> *CAMERA-bank* default-string-min-z)))
)
(vector--float*! s5-0 s5-0 (-> *camera* local-down) (-> *CAMERA-bank* default-string-min-y))
(set! (-> arg0 quad) (-> s5-0 quad))
(loop
(vector--float*! s4-0 arg0 (-> *camera* local-down) (-> *camera* target-height))
(if (< (fill-and-probe-using-line-sphere
*collide-cache*
(-> *camera* tpos-curr-adj)
arg0
(the-as float 409.6)
(collide-kind background cak-3 wall-object ground-object cak-14)
(the-as process #f)
s3-0
(new 'static 'pat-surface :nocamera #x1)
)
0.0
)
(return #t)
)
(set! f30-0 (cond
((>= -32768.0 f30-0)
(format #t "cam-string didn't find a spot~%")
(set! (-> arg0 quad) (-> s5-0 quad))
(return #f)
f30-0
)
((< 0.0 f30-0)
(- f30-0)
)
(else
(- 5461.3335 f30-0)
)
)
)
(matrix-axis-angle! s2-0 (-> *camera* local-down) f30-0)
(vector-matrix*! arg0 s5-0 s2-0)
)
)
(the-as symbol #f)
)
(defbehavior cam-string-set-position-rel! camera-slave ((arg0 vector))
(vector-flatten! (-> self view-flat) arg0 (-> *camera* local-down))
(set! (-> self min-z-override) (vector-length (-> self view-flat)))
(vector+! (-> self desired-pos) arg0 (-> *camera* tpos-curr-adj))
(set! (-> self string-trans quad) (-> self desired-pos quad))
(tracking-spline-method-10 (-> self position-spline) (-> self desired-pos))
(vector-reset! (-> self velocity))
(let ((v0-3 (logand -4097 (-> self options))))
(set! (-> self options) v0-3)
(the-as int v0-3)
)
)
(defun string-push-help ()
(the-as float 409.6)
)
(defun-debug cam-draw-collide-cache ((arg0 collide-cache))
(let ((gp-0 (-> arg0 tris)))
(countdown (s5-0 (-> arg0 num-tris))
(let ((t1-0 #x40000080))
(add-debug-flat-triangle
#t
(bucket-id debug-no-zbuf)
(the-as vector (-> gp-0 0))
(-> gp-0 0 vertex 1)
(-> gp-0 0 vertex 2)
(the-as rgba t1-0)
)
)
(set! gp-0 (the-as (inline-array collide-cache-tri) (-> gp-0 1)))
)
)
0
(none)
)
(deftype los-dist (structure)
((par-dist float)
(lat-dist float)
(vert-dist float)
)
)
(deftype collide-los-dist-info (structure)
((min-par float)
(max-par float)
(min-lat float)
(max-lat float)
(min-vp float)
(max-vp float)
(min-vn float)
(max-vn float)
(count int32)
)
)
(defun dist-info-init ((arg0 collide-los-dist-info))
(set! (-> arg0 min-par) 1.0)
(set! (-> arg0 max-par) 0.0)
(set! (-> arg0 count) 0)
0
(none)
)
(defun dist-info-valid? ((arg0 collide-los-dist-info))
(>= (-> arg0 max-par) (-> arg0 min-par))
)
(defun dist-info-append ((arg0 collide-los-dist-info) (arg1 vector))
(cond
((dist-info-valid? arg0)
(if (< (-> arg1 x) (-> arg0 min-par))
(set! (-> arg0 min-par) (-> arg1 x))
)
(if (< (-> arg0 max-par) (-> arg1 x))
(set! (-> arg0 max-par) (-> arg1 x))
)
(if (< (-> arg1 y) (-> arg0 min-lat))
(set! (-> arg0 min-lat) (-> arg1 y))
)
(if (< (-> arg0 max-lat) (-> arg1 y))
(set! (-> arg0 max-lat) (-> arg1 y))
)
(cond
((< (-> arg1 y) 0.0)
(if (< (-> arg1 z) (-> arg0 min-vn))
(set! (-> arg0 min-vn) (-> arg1 z))
)
(if (< (-> arg0 max-vn) (-> arg1 z))
(set! (-> arg0 max-vn) (-> arg1 z))
)
)
(else
(if (< (-> arg1 z) (-> arg0 min-vp))
(set! (-> arg0 min-vp) (-> arg1 z))
)
(if (< (-> arg0 max-vp) (-> arg1 z))
(set! (-> arg0 max-vp) (-> arg1 z))
)
)
)
)
(else
(set! (-> arg0 min-par) (-> arg1 x))
(set! (-> arg0 max-par) (-> arg1 x))
(set! (-> arg0 min-lat) (-> arg1 y))
(set! (-> arg0 max-lat) (-> arg1 y))
(set! (-> arg0 min-vp) 0.0)
(set! (-> arg0 max-vp) 0.0)
(set! (-> arg0 min-vn) 0.0)
(set! (-> arg0 max-vn) 0.0)
(cond
((< (-> arg1 y) 0.0)
(set! (-> arg0 min-vn) (-> arg1 z))
(set! (-> arg0 max-vn) (-> arg1 z))
)
(else
(set! (-> arg0 min-vp) (-> arg1 z))
(set! (-> arg0 max-vp) (-> arg1 z))
)
)
)
)
(+! (-> arg0 count) 1)
(none)
)
(defun dist-info-print ((arg0 collide-los-dist-info) (arg1 string))
(cond
((dist-info-valid? arg0)
(format
*stdcon*
"~S ~2,D mn ~,,2M mx ~,,2M mnl ~,,2M mxl ~,,2M~%"
arg1
(-> arg0 count)
(-> arg0 min-par)
(-> arg0 max-par)
(-> arg0 min-lat)
(-> arg0 max-lat)
)
(format
*stdcon*
" mnvp ~,,2M mxvp ~,,2M mnvn ~,,2M mxvn ~,,2M~%"
(-> arg0 min-vp)
(-> arg0 max-vp)
(-> arg0 min-vn)
(-> arg0 max-vn)
)
)
(else
(format *stdcon* "~S invalid~%" arg1)
)
)
)
(deftype collide-los-result (structure)
((lateral vector :inline)
(cw collide-los-dist-info :inline)
(ccw collide-los-dist-info :inline)
(straddle collide-los-dist-info :inline)
(lateral-valid symbol)
)
)
(defun los-cw-ccw ((arg0 (inline-array collide-cache-tri))
(arg1 vector)
(arg2 vector)
(arg3 float)
(arg4 clip-travel-vector-to-mesh-return-info)
(arg5 vector)
(arg6 float)
)
(local-vars (sv-128 float) (sv-144 vector) (sv-160 vector) (sv-176 vector) (sv-192 vector) (sv-208 int))
(with-pp
(set! sv-128 arg3)
(let ((gp-0 arg4))
(set! sv-144 arg5)
(let ((s4-0 arg6))
(set! sv-160 (new 'stack-no-clear 'vector))
(set! sv-176 (new 'stack-no-clear 'vector))
(let ((s5-0 (new 'stack-no-clear 'matrix)))
(set! sv-192 (new 'stack-no-clear 'vector))
(let ((f30-0 0.0)
(s0-0 #f)
)
(set! sv-208 0)
(while (< sv-208 4)
(cond
((= sv-208 3)
(vector-! sv-160 sv-144 (the-as vector (&-> pp stack 368)))
(set! (-> s5-0 vector sv-208 z) 0.0)
)
(else
(vector-! sv-160 sv-144 (-> arg0 0 vertex sv-208))
(set! (-> s5-0 vector sv-208 z) (vector-dot sv-160 (-> *camera* local-down)))
(vector-! sv-160 (-> arg0 0 vertex sv-208) (the-as vector (&-> pp stack 368)))
)
)
(vector-flatten! sv-160 sv-160 (-> *camera* local-down))
(vector-cross! sv-176 sv-160 arg2)
(let ((f28-0 (vector-dot sv-176 (-> *camera* local-down))))
(cond
((< (* f28-0 f30-0) 0.0)
(set! s0-0 #t)
)
((!= f28-0 0.0)
(set! f30-0 f28-0)
)
)
(set! (-> s5-0 vector sv-208 x) (vector-dot sv-160 arg2))
(cond
((= sv-208 3)
(vector-! sv-192 sv-144 (the-as vector (&-> pp stack 368)))
(vector-flatten! sv-192 sv-192 arg1)
)
(else
(vector--float*! sv-192 sv-160 arg2 (-> s5-0 vector sv-208 x))
)
)
(if (< f28-0 0.0)
(set! (-> s5-0 vector sv-208 y) (- (vector-length sv-192)))
(set! (-> s5-0 vector sv-208 y) (vector-length sv-192))
)
)
(set! (-> s5-0 vector sv-208 x) (- sv-128 (-> s5-0 vector sv-208 x)))
(set! sv-208 (+ sv-208 1))
)
(cond
((and s0-0 (!= s4-0 -100000000.0))
(dotimes (s4-1 4)
(dist-info-append
(the-as collide-los-dist-info (-> gp-0 vert-0))
(the-as vector (+ (the-as uint s5-0) (* s4-1 16)))
)
)
#f
)
((< (-> s5-0 vector 3 y) 0.0)
(dotimes (s4-2 4)
(when (>= (-> s5-0 vector 3 y) (-> s5-0 vector s4-2 y))
(set! (-> s5-0 vector s4-2 y) (- (-> s5-0 vector s4-2 y)))
(dist-info-append
(the-as collide-los-dist-info (-> gp-0 next-normal))
(the-as vector (+ (the-as uint s5-0) (* s4-2 16)))
)
)
)
#f
)
(else
(dotimes (s4-3 4)
(if (>= (-> s5-0 vector s4-3 y) (-> s5-0 vector 3 y))
(dist-info-append
(the-as collide-los-dist-info (-> gp-0 intersection))
(the-as vector (+ (the-as uint s5-0) (* s4-3 16)))
)
)
)
#f
)
)
)
)
)
)
)
)
(defun cam-los-spline-collide ((arg0 vector) (arg1 vector) (arg2 pat-surface))
(let ((s5-0 (new 'stack-no-clear 'vector))
(s4-0 *collide-cache*)
(f30-0 2.0)
)
0.0
(vector-! s5-0 arg1 arg0)
(fill-using-line-sphere
s4-0
arg0
s5-0
(-> *CAM_STRING-bank* los-coll-rad2)
(collide-kind background cak-3 wall-object ground-object cak-14)
(the-as process-drawable #f)
arg2
)
(let* ((f0-2 (vector-length s5-0))
(f28-0
(cond
((< f0-2 (-> *CAMERA-bank* min-detectable-velocity))
0.0
)
(else
(let* ((f0-3 (/ (* 3.0 (- (-> *CAM_STRING-bank* los-coll-rad2) (-> *CAMERA-bank* collide-move-rad))) f0-2))
(f0-4 (- 1.0 f0-3))
)
(fmin 1.0 (fmax 0.0 f0-4))
)
)
)
)
(s3-0 (-> s4-0 tris))
(s2-0 (new 'stack-no-clear 'vector))
(s1-0 (new 'stack-no-clear 'vector))
)
(countdown (s4-1 (-> s4-0 num-tris))
(let ((f0-7 (moving-sphere-triangle-intersect arg0 s5-0 (-> *CAM_STRING-bank* los-coll-rad2) (-> s3-0 0) s2-0 s1-0))
)
(cond
((or (< f0-7 0.0) (< f28-0 f0-7))
)
((< f0-7 f30-0)
(set! f30-0 f0-7)
)
)
)
(set! s3-0 (the-as (inline-array collide-cache-tri) (-> s3-0 1)))
)
)
(if (= f30-0 2.0)
(set! f30-0 -1.0)
)
f30-0
)
)
(defbehavior cam-los-setup-lateral camera-slave ((arg0 clip-travel-vector-to-mesh-return-info) (arg1 vector) (arg2 vector))
(cond
((dist-info-valid? (the-as collide-los-dist-info (-> arg0 vert-0)))
(let ((f30-0 (-> arg0 vert-0 z))
(f28-0 (-> arg0 vert-0 w))
)
(if (dist-info-valid? (the-as collide-los-dist-info (-> arg0 intersection)))
(set! f28-0 (fmax f28-0 (-> arg0 intersection w)))
)
(if (dist-info-valid? (the-as collide-los-dist-info (-> arg0 next-normal)))
(set! f30-0 (fmin f30-0 (- (-> arg0 next-normal w))))
)
(cond
((= (-> self los-state) (slave-los-state ccw))
(if *display-cam-los-debug*
(format *stdcon* "straddle stick ccw~%")
)
(vector-normalize! arg1 (+ f28-0 (-> *CAM_STRING-bank* los-coll-rad)))
)
((= (-> self los-state) (slave-los-state cw))
(if *display-cam-los-debug*
(format *stdcon* "straddle stick cw~%")
)
(vector-normalize! arg1 (- f30-0 (-> *CAM_STRING-bank* los-coll-rad)))
)
((and (or (< 0.01 (-> arg0 vert-1 y))
(and (dist-info-valid? (the-as collide-los-dist-info (-> arg0 next-normal)))
(< 0.01 (the-as float (-> arg0 gap-poly)))
)
)
(or (< (-> arg0 vert-1 x) -0.01)
(and (dist-info-valid? (the-as collide-los-dist-info (-> arg0 next-normal)))
(< (the-as float (-> arg0 poly)) -0.01)
)
)
(and (dist-info-valid? (the-as collide-los-dist-info (-> arg0 intersection)))
(or (< (-> arg0 boundary-normal y) 0.01) (< -0.01 (-> arg0 boundary-normal x)))
)
)
(when (not (dist-info-valid? (the-as collide-los-dist-info (-> arg0 next-normal))))
)
(if (not (dist-info-valid? (the-as collide-los-dist-info (-> arg0 intersection))))
(format #t "s diag ccw invalid cw~%")
)
(if *display-cam-los-debug*
(format *stdcon* "straddle diagonal ccw~%")
)
(set! (-> self los-state) (slave-los-state ccw))
(vector-normalize! arg1 (+ f28-0 (-> *CAM_STRING-bank* los-coll-rad)))
)
((and (or (< 0.01 (-> arg0 vert-1 w))
(and (dist-info-valid? (the-as collide-los-dist-info (-> arg0 intersection)))
(< 0.01 (-> arg0 boundary-normal y))
)
)
(or (< (-> arg0 vert-1 z) -0.01)
(and (dist-info-valid? (the-as collide-los-dist-info (-> arg0 intersection)))
(< (-> arg0 boundary-normal x) -0.01)
)
)
(and (dist-info-valid? (the-as collide-los-dist-info (-> arg0 next-normal)))
(or (< (the-as float (-> arg0 gap-poly)) 0.01) (< -0.01 (the-as float (-> arg0 poly))))
)
)
(if (not (dist-info-valid? (the-as collide-los-dist-info (-> arg0 next-normal))))
(format #t "s diag cw invalid ccw~%")
)
(when (not (dist-info-valid? (the-as collide-los-dist-info (-> arg0 intersection))))
)
(if *display-cam-los-debug*
(format *stdcon* "straddle diagonal cw~%")
)
(set! (-> self los-state) (slave-los-state cw))
(vector-normalize! arg1 (- f30-0 (-> *CAM_STRING-bank* los-coll-rad)))
)
((< f28-0 (- f30-0))
(if *display-cam-los-debug*
(format *stdcon* "straddle ccw~%")
)
(set! (-> self los-state) (slave-los-state ccw))
(vector-normalize! arg1 (+ f28-0 (-> *CAM_STRING-bank* los-coll-rad)))
)
(else
(if *display-cam-los-debug*
(format *stdcon* "straddle cw~%")
)
(set! (-> self los-state) (slave-los-state cw))
(vector-normalize! arg1 (- f30-0 (-> *CAM_STRING-bank* los-coll-rad)))
)
)
)
)
((and (dist-info-valid? (the-as collide-los-dist-info (-> arg0 intersection)))
(dist-info-valid? (the-as collide-los-dist-info (-> arg0 next-normal)))
(< 0.01 (the-as float (-> arg0 gap-poly)))
(< (the-as float (-> arg0 poly)) -0.01)
(or (< (-> arg0 boundary-normal y) 0.01) (< -0.01 (-> arg0 boundary-normal x)))
)
(if *display-cam-los-debug*
(format *stdcon* "diagonal ccw~%")
)
(set! (-> self los-state) (slave-los-state ccw))
(vector-normalize! arg1 (- (-> *CAM_STRING-bank* los-coll-rad) (-> arg0 next-normal z)))
)
((and (dist-info-valid? (the-as collide-los-dist-info (-> arg0 intersection)))
(dist-info-valid? (the-as collide-los-dist-info (-> arg0 next-normal)))
(< 0.01 (-> arg0 boundary-normal y))
(< (-> arg0 boundary-normal x) -0.01)
(or (< (the-as float (-> arg0 gap-poly)) 0.01) (< -0.01 (the-as float (-> arg0 poly))))
)
(if *display-cam-los-debug*
(format *stdcon* "diagonal cw~%")
)
(set! (-> self los-state) (slave-los-state cw))
(vector-normalize! arg1 (- (-> arg0 intersection z) (-> *CAM_STRING-bank* los-coll-rad)))
)
((and (dist-info-valid? (the-as collide-los-dist-info (-> arg0 intersection)))
(dist-info-valid? (the-as collide-los-dist-info (-> arg0 next-normal)))
)
(set! (-> self los-state) (slave-los-state between))
(vector-normalize! arg1 (the-as float 0.0001))
)
((dist-info-valid? (the-as collide-los-dist-info (-> arg0 intersection)))
(if *display-cam-los-debug*
(format *stdcon* "regular cw~%")
)
(set! (-> self los-state) (slave-los-state cw))
(vector-normalize! arg1 (- (-> arg0 intersection z) (-> *CAM_STRING-bank* los-coll-rad)))
)
((dist-info-valid? (the-as collide-los-dist-info (-> arg0 next-normal)))
(if *display-cam-los-debug*
(format *stdcon* "regular ccw~%")
)
(set! (-> self los-state) (slave-los-state ccw))
(vector-normalize! arg1 (- (-> *CAM_STRING-bank* los-coll-rad) (-> arg0 next-normal z)))
)
(else
(set! (-> self los-state) (slave-los-state none))
(vector-reset! arg1)
)
)
(cond
((= (vector-length arg1) 0.0)
(set! (-> arg0 vert-next y) (the-as float #f))
#f
)
(else
(vector-! (the-as vector (&-> arg0 found-boundary)) arg1 arg2)
(vector-normalize! (the-as vector (&-> arg0 found-boundary)) (the-as float 1.0))
(let ((v0-45 #t))
(set! (-> arg0 vert-next y) (the-as float v0-45))
v0-45
)
)
)
)
;; ERROR: Unsupported inline assembly instruction kind - [mula.s f2, f5]
;; ERROR: Unsupported inline assembly instruction kind - [madda.s f3, f6]
;; ERROR: Unsupported inline assembly instruction kind - [madd.s f2, f4, f7]
(defbehavior cam-los-collide camera-slave ((arg0 vector) (arg1 vector) (arg2 clip-travel-vector-to-mesh-return-info) (arg3 pat-surface))
(local-vars (s1-3 int) (s2-2 int) (f2-1 float) (sv-224 vector) (sv-240 vector))
(dist-info-init (the-as collide-los-dist-info (-> arg2 intersection)))
(dist-info-init (the-as collide-los-dist-info (-> arg2 next-normal)))
(dist-info-init (the-as collide-los-dist-info (-> arg2 vert-0)))
(let ((s4-0 (new 'stack-no-clear 'vector))
(s2-0 (new 'stack-no-clear 'vector))
)
(vector-normalize-copy! s2-0 arg1 (the-as float 1.0))
(vector-flatten! s4-0 arg1 (-> *camera* local-down))
(let ((s0-0 *collide-cache*)
(f26-0 (vector-length arg1))
(f30-0 (vector-normalize-ret-len! s4-0 (the-as float 1.0)))
)
(fill-using-line-sphere
s0-0
arg0
arg1
(-> *CAM_STRING-bank* los-coll-rad)
(collide-kind background cak-3 wall-object ground-object cak-14)
(the-as process-drawable #f)
arg3
)
(let ((s1-1 (-> s0-0 tris))
(f28-0 (/ 2048.0 f26-0))
(f26-1 (/ (+ -8192.0 f26-0) f26-0))
)
(if (< f26-1 0.0)
(set! f26-1 0.0)
)
(if (< 1.0 f28-0)
(set! f28-0 1.0)
)
(countdown (s0-1 (-> s0-0 num-tris))
(set! sv-240 (new 'stack-no-clear 'vector))
(set! sv-224 (new 'stack-no-clear 'vector))
(let ((f0-7
(moving-sphere-triangle-intersect arg0 arg1 (-> *CAM_STRING-bank* los-coll-rad) (-> s1-1 0) sv-240 sv-224)
)
)
(cond
((or (< f0-7 0.0) (< 1.0 f0-7))
)
((let ((f1-2 0.0))
(let* ((v1-21 arg1)
(f2-0 (-> v1-21 x))
(f3-0 (-> v1-21 y))
(f4-0 (-> v1-21 z))
(f5-0 (-> sv-224 x))
(f6-0 (-> sv-224 y))
(f7-0 (-> sv-224 z))
)
;; og:preserve-this inlined vector-dot
; (.mula.s f2-0 f5-0)
; (.madda.s f3-0 f6-0)
; (.madd.s f2-1 f4-0 f7-0)
(set! f2-1 (+ (* f2-0 f5-0) (* f3-0 f6-0) (* f4-0 f7-0)))
)
(< f1-2 f2-1)
)
(when (< f28-0 f0-7)
(let* ((t1-2 (new 'stack-no-clear 'vector))
(t0-2 (new 'stack-no-clear 'vector))
(f24-0
(moving-sphere-triangle-intersect arg0 arg1 (-> *CAM_STRING-bank* los-coll-rad2) (-> s1-1 0) t0-2 t1-2)
)
)
(los-cw-ccw s1-1 s2-0 s4-0 f30-0 arg2 sv-240 f24-0)
(when *debug-segment*
(cond
((= f24-0 -100000000.0)
(let ((t9-11 cam-debug-add-los-tri)
(a0-13 s1-1)
(a2-7 (new 'static 'vector :x (the-as float #x80) :w (the-as float #x80)))
)
(t9-11 a0-13 sv-240 a2-7)
)
)
(else
(cam-debug-add-los-tri
s1-1
sv-240
(new 'static 'vector :x (the-as float #x80) :y (the-as float #x80) :w (the-as float #x80))
)
)
)
)
)
)
)
((< f0-7 f26-1)
(let* ((t1-4 (new 'stack-no-clear 'vector))
(t0-4 (new 'stack-no-clear 'vector))
(f24-1
(moving-sphere-triangle-intersect arg0 arg1 (-> *CAM_STRING-bank* los-coll-rad2) (-> s1-1 0) t0-4 t1-4)
)
)
(los-cw-ccw s1-1 s2-0 s4-0 f30-0 arg2 sv-240 f24-1)
(when *debug-segment*
(if (= f24-1 -100000000.0)
(cam-debug-add-los-tri s1-1 sv-240 (new 'static 'vector :y (the-as float #x80) :w (the-as float #x80)))
(cam-debug-add-los-tri s1-1 sv-240 (new 'static 'vector :z (the-as float #x80) :w (the-as float #x80)))
)
)
)
)
)
)
(set! s1-1 (the-as (inline-array collide-cache-tri) (-> s1-1 1)))
)
)
)
)
(let ((s4-1 (new 'stack-no-clear 'vector)))
0.0
(vector-cross! s4-1 arg1 (-> *camera* local-down))
(cond
((!= (-> self los-tgt-spline-pt-incarnation)
(-> *camera* target-spline point (-> self los-tgt-spline-pt) incarnation)
)
(when *display-cam-los-debug*
(format *stdcon* "emergency point jump~%")
(format 0 "emergency point jump~%")
)
(set! (-> self los-tgt-spline-pt) (-> *camera* target-spline used-point))
(set! (-> self los-tgt-spline-pt-incarnation)
(-> *camera* target-spline point (-> self los-tgt-spline-pt) incarnation)
)
(logior! (-> self options) 4096)
(set! (-> self good-point quad)
(-> *camera* target-spline point (-> *camera* target-spline used-point) position quad)
)
(set! (-> self los-last-pos quad) (-> self good-point quad))
(when *debug-segment*
(let ((a1-22 (new 'stack-no-clear 'vector)))
(vector-! a1-22 (-> self good-point) (-> self string-trans))
(cam-collision-record-save (-> self string-trans) a1-22 -3 'jump self)
)
)
(set! (-> self desired-pos quad) (-> self good-point quad))
(set! (-> self string-trans quad) (-> self good-point quad))
(vector-! (-> self view-flat) (-> self string-trans) (-> *camera* tpos-curr-adj))
(vector-flatten! (-> self view-flat) (-> self view-flat) (-> *camera* local-down))
(vector-reset! (-> self velocity))
(let ((f0-11 (vector-length (-> self view-flat))))
(if (< f0-11 (-> self min-z-override))
(set! (-> self min-z-override) f0-11)
)
)
)
(else
(let ((f30-1
(cam-los-spline-collide
(the-as vector (+ (the-as uint (-> *camera* target-spline)) (* 48 (-> *camera* target-spline end-point))))
arg0
(new 'static 'pat-surface :nocamera #x1 :nolineofsight #x1)
)
)
)
(cond
((< f30-1 0.0)
(if *display-cam-los-debug*
(format *stdcon* "good ~f~%" f30-1)
)
(set! (-> self los-tgt-spline-pt) (-> *camera* target-spline end-point))
(set! (-> self los-tgt-spline-pt-incarnation)
(-> *camera* target-spline point (-> self los-tgt-spline-pt) incarnation)
)
(set! (-> self los-last-pos quad) (-> arg0 quad))
)
((begin
(if *display-cam-los-debug*
(format
*stdcon*
"looking vel ~M u ~f pt ~D"
(vector-length (-> self velocity))
f30-1
(-> self los-tgt-spline-pt)
)
)
(set! s2-2 (-> self los-tgt-spline-pt))
(set! s1-3 -134250495)
(while (and (!= s2-2 -134250495)
(begin
(set! f30-1
(cam-los-spline-collide
(the-as vector (+ (the-as uint (-> *camera* target-spline)) (* 48 s2-2)))
arg0
(new 'static 'pat-surface :nocamera #x1 :nolineofsight #x1)
)
)
(< f30-1 0.0)
)
)
(set! s1-3 s2-2)
(set! s2-2 (-> *camera* target-spline point s2-2 next))
)
(and (= s2-2 (-> *camera* target-spline used-point))
(!= (-> *camera* target-spline point s2-2 next) -134250495)
)
)
(when *display-cam-los-debug*
(format 0 "looking at used point~%")
(format *stdcon* " at used point~%")
)
(set! (-> self los-tgt-spline-pt) (-> *camera* target-spline point s2-2 next))
(set! (-> self los-tgt-spline-pt-incarnation)
(-> *camera* target-spline point (-> self los-tgt-spline-pt) incarnation)
)
(logior! (-> self options) 4096)
(set! (-> self good-point quad) (-> *camera* target-spline point s2-2 position quad))
(set! (-> self los-last-pos quad) (-> self good-point quad))
(when *debug-segment*
(let ((a1-38 (new 'stack-no-clear 'vector)))
(vector-! a1-38 (-> self good-point) (-> self string-trans))
(cam-collision-record-save (-> self string-trans) a1-38 -3 'jump self)
)
)
(set! (-> self desired-pos quad) (-> self good-point quad))
(set! (-> self string-trans quad) (-> self good-point quad))
(vector-! (-> self view-flat) (-> self string-trans) (-> *camera* tpos-curr-adj))
(vector-flatten! (-> self view-flat) (-> self view-flat) (-> *camera* local-down))
(vector-reset! (-> self velocity))
(let ((f0-14 (vector-length (-> self view-flat))))
(if (< f0-14 (-> self min-z-override))
(set! (-> self min-z-override) f0-14)
)
)
)
((!= s1-3 -134250495)
(if *display-cam-los-debug*
(format *stdcon* " ok~%")
)
(set! (-> self los-tgt-spline-pt) s1-3)
(set! (-> self los-tgt-spline-pt-incarnation)
(-> *camera* target-spline point (-> self los-tgt-spline-pt) incarnation)
)
(set! (-> self los-last-pos quad) (-> arg0 quad))
)
(else
(if *display-cam-los-debug*
(format *stdcon* "~%failed u ~f cur ~D seen ~D tgt-pt ~D~%" f30-1 s2-2 s1-3 (-> self los-tgt-spline-pt))
)
(let ((s3-1 (new 'stack-no-clear 'vector)))
0.0
(vector-!
s3-1
(-> self los-last-pos)
(the-as vector (+ (the-as uint (-> *camera* target-spline)) (* 48 (-> self los-tgt-spline-pt))))
)
(let ((f28-1 (vector-length s3-1)))
(if (= f28-1 0.0)
(set! f28-1 0.4096)
)
(let ((f30-2 (cond
((and (= (-> self string-vel-dir) 6)
(< (-> *CAMERA-bank* min-detectable-velocity) (vector-length (-> self velocity)))
)
(fmin 1.0 (+ 0.001 f30-1))
)
((= (-> self string-vel-dir) 6)
(fmin 0.9999 f30-1)
)
(else
(fmax 0.001 (+ -0.001 f30-1))
)
)
)
)
(let ((s2-3 (new 'stack-no-clear 'vector)))
(vector-!
s2-3
(-> *camera* tpos-curr-adj)
(the-as vector (+ (the-as uint (-> *camera* target-spline)) (* 48 (-> self los-tgt-spline-pt))))
)
(vector-flatten! s2-3 s2-3 (-> *camera* local-down))
(cond
((and (< (fabs (- (-> self desired-pos y) (-> self trans y))) 8192.0)
(< f28-1 (+ 1024.0 (-> self string-min-val z)))
(< (vector-length s2-3) 8192.0)
)
(set! f30-2 0.0)
)
((< f28-1 (+ 1024.0 (-> self string-min-val z)))
)
((< (* f28-1 f30-2) (-> self string-min-val z))
(set! f30-2 (/ (-> self string-min-val z) f28-1))
)
)
)
(when (< 0.0 f30-2)
(vector-! s3-1 (-> *camera* tpos-curr) (-> *camera* tpos-old))
(vector-!
(-> self good-point)
(-> self los-last-pos)
(the-as vector (+ (the-as uint (-> *camera* target-spline)) (* 48 (-> self los-tgt-spline-pt))))
)
(vector-float*! (-> self good-point) (-> self good-point) f30-2)
(vector+!
(-> self good-point)
(-> self good-point)
(the-as vector (+ (the-as uint (-> *camera* target-spline)) (* 48 (-> self los-tgt-spline-pt))))
)
(set! (-> self los-last-pos quad) (-> self good-point quad))
(when *display-cam-los-debug*
(format 0 "going because u(~f) > 0 frame ~D~%" f30-2 (current-time))
(format *stdcon* " going because u(~f) > 0 frame ~D~%" f30-2 (current-time))
)
(logior! (-> self options) 4096)
)
)
)
)
)
)
)
)
)
(if *display-cam-los-debug*
(format
*stdcon*
"los-last ~M ~M ~M~%"
(-> self los-last-pos x)
(-> self los-last-pos y)
(-> self los-last-pos z)
)
)
(cam-los-setup-lateral arg2 s4-1 arg1)
)
(cond
((not (logtest? (-> self options) 1024))
)
((= (-> self string-vel-dir) 5)
)
((and (= (-> self string-vel-dir) 2) (= (-> self los-state) (slave-los-state cw)))
)
((and (= (-> self string-vel-dir) 1) (= (-> self los-state) (slave-los-state ccw)))
)
)
(when *display-cam-los-debug*
(format *stdcon* "state ~S" (slave-los-state->string (-> self los-state)))
(cond
((zero? (-> self string-vel-dir))
(format *stdcon* " vzero")
)
((= (-> self string-vel-dir) 2)
(format *stdcon* " vcw")
)
((= (-> self string-vel-dir) 1)
(format *stdcon* " vccw")
)
((= (-> self string-vel-dir) 3)
(format *stdcon* " up")
)
((= (-> self string-vel-dir) 4)
(format *stdcon* " down")
)
((= (-> self string-vel-dir) 6)
(format *stdcon* " long")
)
((= (-> self string-vel-dir) 5)
(format *stdcon* " short")
)
)
(format *stdcon* "~%")
)
(when *display-cam-los-info*
(dist-info-print (the-as collide-los-dist-info (-> arg2 intersection)) "cw ")
(dist-info-print (the-as collide-los-dist-info (-> arg2 next-normal)) "ccw ")
(dist-info-print (the-as collide-los-dist-info (-> arg2 vert-0)) "strdl")
)
(the-as symbol 0)
)
(defbehavior cam-string-follow camera-slave ()
(let ((f30-0 (vector-length (-> self view-flat))))
(cond
((logtest? #x10000 (-> self options))
(let ((gp-0 (new 'stack-no-clear 'vector)))
(let ((s5-0 (new 'stack-no-clear 'vector)))
(vector-cross! s5-0 (-> self view-flat) (-> *camera* local-down))
(vector-normalize! s5-0 (the-as float 1.0))
(vector-! gp-0 (-> *camera* tpos-curr-adj) (-> *camera* tpos-old-adj))
(vector-flatten! gp-0 gp-0 s5-0)
)
(if (< (vector-dot gp-0 (-> self view-flat)) 0.0)
(vector-! (-> self view-flat) (-> self view-flat) gp-0)
)
)
)
(else
(let ((v1-9 (new 'stack-no-clear 'vector)))
(vector-! v1-9 (-> *camera* tpos-curr-adj) (-> *camera* tpos-old-adj))
(vector-! (-> self view-flat) (-> self view-flat) v1-9)
)
)
)
(vector-flatten! (-> self view-flat) (-> self view-flat) (-> *camera* local-down))
(let* ((f28-0 (vector-length (-> self view-flat)))
(f0-3 (fmin (-> *camera* string-push-z) (-> self view-off z)))
(f26-0 (-> self view-off z))
(f0-4 (fmin f0-3 (-> self min-z-override)))
)
(cond
((logtest? (-> self options) #x4000)
(let ((a0-17 (new-stack-vector0)))
0.0
(vector-! a0-17 (-> *camera* tpos-curr-adj) (-> *camera* tpos-old-adj))
(let ((f0-6 (vector-length a0-17)))
(set! f0-4 (lerp-clamp
(the-as float 28672.0)
(the-as float 32768.0)
(parameter-ease-sin-clamp (* 0.00081380206 (+ -409.6 f0-6)))
)
)
)
)
(set! f26-0 f0-4)
(+! (-> self fov) (fmax -91.022224 (fmin 91.022224 (* 0.1 (- 17294.223 (-> self fov))))))
)
(else
(+! (-> self fov) (fmax -182.04445 (fmin 182.04445 (* 0.1 (- 11650.845 (-> self fov))))))
)
)
(cond
((< f28-0 f0-4)
(vector-normalize! (-> self view-flat) f0-4)
)
((and (< f30-0 f28-0)
(or (= (-> self los-state) (slave-los-state ccw)) (= (-> self los-state) (slave-los-state cw)))
)
(vector-normalize! (-> self view-flat) f30-0)
)
((< f26-0 f28-0)
(vector-normalize! (-> self view-flat) f26-0)
(set! (-> self min-z-override) f26-0)
f26-0
)
(else
(set! (-> self min-z-override) f28-0)
f28-0
)
)
)
)
)
(defbehavior cam-string-line-of-sight camera-slave ()
(let ((gp-0 (new 'stack-no-clear 'clip-travel-vector-to-mesh-return-info))
(s5-0 (new 'stack-no-clear 'vector))
)
(new 'stack-no-clear 'vector)
(let ((f30-0 (vector-length (-> self view-flat))))
(vector--float*! s5-0 (-> *camera* tpos-curr) (-> *camera* local-down) (-> *camera* target-height))
(vector-! s5-0 s5-0 (-> self string-trans))
(cam-los-collide (-> self string-trans) s5-0 gp-0 (new 'static 'pat-surface :nocamera #x1 :nolineofsight #x1))
(when (-> gp-0 vert-next y)
(when (or (= (-> self los-state) (slave-los-state ccw)) (= (-> self los-state) (slave-los-state cw)))
(let ((a0-6 (new 'stack-no-clear 'vector)))
(vector-! a0-6 (-> *camera* tpos-curr) (-> *camera* tpos-old))
(if (and (< (-> self string-min-val z) f30-0) (< (-> *CAMERA-bank* min-detectable-velocity) (vector-length a0-6)))
(set! f30-0 (+ -204.8 f30-0))
)
)
)
(if (< f30-0 (fmin (-> self string-min-val z) (-> self min-z-override)))
(set! f30-0 (fmin (-> self string-min-val z) (-> self min-z-override)))
)
(if (< f30-0 (-> self min-z-override))
(set! (-> self min-z-override) f30-0)
)
(let ((s4-0 (new 'stack-no-clear 'vector))
(s5-1 (new 'stack-no-clear 'vector))
(s3-0 (new 'stack-no-clear 'matrix))
)
0.0
(vector-flatten! s4-0 (the-as vector (&-> gp-0 found-boundary)) (-> *camera* local-down))
(vector-normalize! s4-0 (the-as float 1.0))
(vector-normalize-copy! s5-1 (-> self view-flat) (the-as float 1.0))
(let ((f0-12 (lerp-clamp
(the-as float 418.7022)
(the-as float 364.0889)
(/ (- f30-0 (-> self string-min-val z)) (- (-> self string-max-val z) (-> self string-min-val z)))
)
)
)
(matrix-from-two-vectors-max-angle-partial! s3-0 s5-1 s4-0 f0-12 (the-as float 0.5))
)
(vector-matrix*! (-> self view-flat) (-> self view-flat) s3-0)
)
(vector-normalize! (-> self view-flat) f30-0)
)
)
)
)
(defun cam-dist-analog-input ((arg0 int) (arg1 float))
(let ((f0-0 0.0))
(cond
((< arg0 28)
(set! f0-0 (- (fmin arg1 (* 0.083333336 (- 28.0 (the float arg0)) arg1))))
)
((< 160 arg0)
(set! f0-0 (fmin arg1 (* 0.0125 (+ -160.0 (the float arg0)) arg1)))
)
)
;; changed for pc port, only used for Third-Person Vertical camera
(#if PC_PORT
(* (if (-> *pc-settings* third-camera-v-inverted?) 1.0 -1.0) f0-0)
f0-0
)
)
)
;; main third-person camera
(defbehavior cam-string-joystick camera-slave ()
(logand! (-> self options) -257)
(let ((f28-0 (cam-dist-analog-input (the-as int (-> *cpad-list* cpads 0 righty)) (the-as float 0.05)))
(f0-2 (/ (- (vector-length (-> self view-flat)) (-> self string-min-val z))
(- (-> self string-max-val z) (-> self string-min-val z))
)
)
(f30-0 (-> self view-off-param))
)
(if (-> self have-phony-joystick)
(set! f28-0 (* 0.05 (-> self phony-joystick-y)))
)
(if (and (-> *camera* being-attacked) (not (time-elapsed? (-> *camera* attack-start) (seconds 0.25))))
(set! f28-0 0.05)
)
(if (!= f28-0 0.0)
(logior! (-> self options) 256)
)
(let ((f26-0 (fmin 1.0 f0-2)))
(let ((f0-3 f26-0))
(when (< f26-0 0.0)
(let ((f0-6
(/ (- (-> self string-min-val z) (vector-length (-> self view-flat))) (* 0.5 (-> self string-min-val z)))
)
)
(set! f0-3 (fmin 0.75 f0-6))
)
)
(let ((f1-10 (-> self string-min-val y))
(f2-3 (-> self string-max-val y))
)
(set! (-> self view-off y) (lerp f1-10 f2-3 f0-3))
)
)
(when (< f26-0 0.0)
(let ((v1-28 (new 'stack-no-clear 'vector)))
(vector-! v1-28 (-> self string-trans) (-> *camera* tpos-curr-adj))
(let ((f0-12 (- (- (vector-dot v1-28 (-> *camera* local-down))) (-> *camera* target-height))))
(set! (-> self view-off y) (fmin (-> *camera* stringCliffHeight) (fmax f0-12 (-> self view-off y))))
)
)
)
(let ((f0-16 (fmax 0.0 f26-0)))
(cond
((logtest? (-> self options) #x4000)
)
((not *camera-read-analog*)
)
((and (>= 0.0 f28-0) (>= 0.0 f0-16))
)
((and (>= f28-0 0.0) (>= f0-16 1.0))
)
((and (< 0.0 f28-0)
(or (= (-> self los-state) (slave-los-state ccw)) (= (-> self los-state) (slave-los-state cw)))
)
)
((< (* 0.05 (- 1.0 f0-16)) f28-0)
(let ((f0-17 (+ f0-16 (* 0.05 (- 1.0 f0-16)))))
(set! (-> self view-off-param) (fmax (-> self view-off-param) f0-17))
(vector-normalize! (-> self view-flat) (lerp (-> self string-min-val z) (-> self string-max-val z) f0-17))
)
)
((< f28-0 (* 0.05 (- f0-16)))
(set! (-> self view-off-param) (+ f0-16 (* 0.05 (- f0-16))))
)
((< 0.0 f28-0)
(let ((f0-19 (+ f0-16 (* f28-0 (-> *display* time-adjust-ratio)))))
(set! (-> self view-off-param) (fmax (-> self view-off-param) f0-19))
(vector-normalize! (-> self view-flat) (lerp (-> self string-min-val z) (-> self string-max-val z) f0-19))
)
)
((< f28-0 0.0)
(set! (-> self view-off-param) (+ f0-16 (* f28-0 (-> *display* time-adjust-ratio))))
)
)
)
)
(if (= f28-0 0.0)
(set! (-> self view-off z) (-> self string-max-val z))
(set! (-> self view-off z)
(lerp (-> self string-min-val z) (-> self string-max-val z) (-> self view-off-param))
)
)
(if (-> *camera* being-attacked)
(set! (-> self view-off-param) f30-0)
)
)
(when *camera-read-analog*
(let ((f0-29 (analog-input-horizontal-third ;; changed for pc port
(the-as int (-> *cpad-list* cpads 0 rightx))
(the-as float 128.0)
(the-as float 32.0)
(the-as float 110.0)
(* 21845.334 (seconds-per-frame))
)
)
(s4-0 (new-stack-matrix0))
(gp-2 (new-stack-vector0))
(s5-2 (new-stack-vector0))
)
(if (-> self have-phony-joystick)
(set! f0-29 (* 21845.334 (-> self phony-joystick-x) (seconds-per-frame)))
)
(cond
((and (= (-> self los-state) (slave-los-state ccw)) (< 0.0 f0-29))
(let ((f0-34
(fmax (-> self string-min-val z) (fmin (-> self string-max-val z) (vector-length (-> self view-flat))))
)
)
(set! f0-29 (* 21845.334 (+ 0.1 (/ (-> self string-min-val z) f0-34)) (seconds-per-frame)))
)
)
((and (= (-> self los-state) (slave-los-state cw)) (< f0-29 0.0))
(let ((f0-40
(fmax (-> self string-min-val z) (fmin (-> self string-max-val z) (vector-length (-> self view-flat))))
)
)
(set! f0-29 (* -21845.334 (+ 0.1 (/ (-> self string-min-val z) f0-40)) (seconds-per-frame)))
)
)
)
(cond
((!= f0-29 0.0)
(logior! (-> self options) 256)
(matrix-axis-angle! s4-0 (-> *camera* local-down) f0-29)
(vector-matrix*! (-> self view-flat) (-> self view-flat) s4-0)
)
((logtest? (-> self options) 1)
(vector-normalize-copy! gp-2 (-> self view-flat) (the-as float 1.0))
(vector-flatten! s5-2 (-> *camera* tgt-rot-mat vector 2) (-> *camera* local-down))
(vector-normalize! s5-2 (the-as float -1.0))
(matrix-from-two-vectors-max-angle-partial!
s4-0
gp-2
s5-2
(* 10922.667 (seconds-per-frame))
(the-as float 0.05)
)
(vector-matrix*! (-> self view-flat) (-> self view-flat) s4-0)
)
)
(when (logtest? (-> self options) #x4000)
(vector-normalize-copy! gp-2 (-> self view-flat) (the-as float 1.0))
(vector-flatten! s5-2 (-> *camera* tgt-rot-mat vector 2) (-> *camera* local-down))
(vector-normalize! s5-2 (the-as float -1.0))
(let ((f0-47 (acos (vector-dot s5-2 gp-2))))
(when (and (< 8192.0 f0-47) (< f0-47 32585.955))
(matrix-from-two-vectors-max-angle! s4-0 gp-2 s5-2 (fmin 546.13336 (* 0.5 (+ -8192.0 f0-47))))
(vector-matrix*! (-> self view-flat) (-> self view-flat) s4-0)
)
)
)
)
)
)
(defbehavior cam-string-find-hidden camera-slave ()
(let ((s4-0 (new 'stack-no-clear 'collide-tri-result))
(s5-0 (new 'stack-no-clear 'vector))
(gp-0 (new 'stack-no-clear 'vector))
)
(vector--float*! s5-0 (-> *camera* tpos-curr-adj) (-> *camera* local-down) (-> *camera* target-height))
(vector-! s5-0 s5-0 (-> self string-trans))
(cond
((< (fill-and-probe-using-line-sphere
*collide-cache*
(-> self string-trans)
s5-0
(the-as float 40.96)
(collide-kind background cak-3 wall-object ground-object cak-14)
(the-as process #f)
s4-0
(new 'static 'pat-surface :nocamera #x1)
)
0.0
)
(set! (-> self time-dist-too-far) (the-as uint 0))
0
)
((< (-> self time-dist-too-far) (the-as uint 600))
(+! (-> self time-dist-too-far) 1)
)
((cam-string-find-position-rel! gp-0)
(cam-string-set-position-rel! gp-0)
(set! (-> self time-dist-too-far) (the-as uint 0))
0
)
(else
(format 0 "camera position search failed~%")
(set! (-> self time-dist-too-far) (the-as uint 0))
0
)
)
)
(none)
)
;; WARN: Stack slot load at 240 mismatch: defined as size 4, got size 16
;; WARN: Stack slot load at 256 mismatch: defined as size 4, got size 16
;; WARN: Stack slot load at 240 mismatch: defined as size 4, got size 16
;; WARN: Stack slot load at 256 mismatch: defined as size 4, got size 16
;; WARN: Stack slot load at 240 mismatch: defined as size 4, got size 16
;; WARN: Stack slot load at 256 mismatch: defined as size 4, got size 16
(defbehavior cam-string-move camera-slave ()
(local-vars (sv-240 float) (sv-256 float))
(vector-! (-> self velocity) (-> self desired-pos) (-> self string-trans))
(if *display-cam-los-debug*
(format *stdcon* "vel ~M~%" (vector-length (-> self velocity)))
)
(let ((s5-1 (new 'stack-no-clear 'vector))
(s4-1 (new 'stack-no-clear 'vector))
(gp-1 (new 'stack-no-clear 'vector))
(s3-0 (new 'stack-no-clear 'vector))
)
(vector-! s3-0 (-> *camera* tpos-curr-adj) (-> *camera* tpos-old-adj))
(vector+float*! s5-1 (-> self velocity) s3-0 (the-as float 0.5))
(vector-normalize! s5-1 (the-as float 1.0))
(vector-normalize-copy! s4-1 (-> self view-flat) (the-as float 1.0))
(vector-cross! gp-1 s4-1 s5-1)
(cond
((and (< (vector-length (-> self velocity)) (-> *CAMERA-bank* min-detectable-velocity))
(< (vector-length s3-0) (-> *CAMERA-bank* min-detectable-velocity))
)
(set! (-> self string-vel-dir) (the-as uint 0))
0
)
((< (cos (the-as float 5461.3335)) (vector-dot (-> *camera* local-down) s5-1))
(set! (-> self string-vel-dir) (the-as uint 4))
)
((< (vector-dot (-> *camera* local-down) s5-1) (- (cos (the-as float 5461.3335))))
(set! (-> self string-vel-dir) (the-as uint 3))
)
((< (cos (the-as float 5461.3335)) (vector-dot s4-1 s5-1))
(set! (-> self string-vel-dir) (the-as uint 6))
)
((< (vector-dot s4-1 s5-1) (- (cos (the-as float 5461.3335))))
(set! (-> self string-vel-dir) (the-as uint 5))
)
((< (vector-dot (-> *camera* local-down) gp-1) 0.0)
(set! (-> self string-vel-dir) (the-as uint 1))
)
(else
(set! (-> self string-vel-dir) (the-as uint 2))
)
)
)
0.0
(let ((f30-2 1.0)
(s5-2 (new-stack-vector0))
(gp-2 0)
)
(let ((s4-2 (new 'stack-no-clear 'collide-tri-result))
(s3-1 (new 'stack-no-clear 'vector))
)
(when *debug-segment*
(if (>= (-> *CAMERA-bank* min-detectable-velocity) (vector-length (-> self velocity)))
(cam-collision-record-save (-> self string-trans) (-> self velocity) -1 'no-hit self)
)
)
(while (and (< 0.01 f30-2)
(and (< (-> *CAMERA-bank* min-detectable-velocity) (vector-length (-> self velocity))) (< gp-2 4))
)
(vector-float*! s5-2 (-> self velocity) f30-2)
(if *debug-segment*
(cam-collision-record-save (-> self string-trans) s5-2 gp-2 'normal self)
)
(let ((f28-1 (if (logtest? (-> self options) 32)
(fill-and-probe-using-line-sphere
*collide-cache*
(-> self string-trans)
s5-2
(-> *CAMERA-bank* collide-move-rad)
(collide-kind background cak-3 wall-object ground-object cak-14)
(the-as process #f)
s4-2
(new 'static 'pat-surface :nocamera #x1)
)
-100000000.0
)
)
)
(when *display-cam-los-debug*
(let ((s2-0 format)
(s1-0 *stdcon*)
(s0-0 "vp ~f vr ~f r ~f ta ~f~%")
)
(set! sv-240 (vector-length s5-2))
(set! sv-256 f30-2)
(let ((t0-3 (/ (vector-length s5-2) f30-2))
(t1-1 f28-1)
)
(s2-0 s1-0 s0-0 sv-240 sv-256 t0-3 t1-1)
)
)
)
(cond
((>= f28-1 0.0)
(let* ((f1-7 (fmax 0.01 (/ 40.96 (vector-length s5-2))))
(f0-24 (fmax 0.0 (- f28-1 f1-7)))
)
(vector+float*! (-> self string-trans) (-> self string-trans) s5-2 f0-24)
)
(vector-! s3-1 (-> self string-trans) (-> s4-2 intersect))
(vector-normalize! s3-1 (the-as float 1.0))
(vector-flatten! (-> self velocity) (-> self velocity) s3-1)
(set! f30-2 (- f30-2 (* f30-2 f28-1)))
(+! gp-2 1)
)
(else
(vector+! (-> self string-trans) (-> self string-trans) s5-2)
(set! f30-2 0.0)
)
)
)
)
)
(cond
((zero? gp-2)
(logand! (-> self options) -1025)
(if *display-cam-los-debug*
(format *stdcon* "not blocked~%")
)
)
(else
(logior! (-> self options) 1024)
(if *display-cam-los-debug*
(format *stdcon* "blocked ~D ~f~%" gp-2 f30-2)
)
(let ((gp-3 (new-stack-vector0))
(f30-3 (vector-length (-> self view-flat)))
)
(vector-! gp-3 (-> self string-trans) (-> *camera* tpos-curr-adj))
(vector-flatten! gp-3 gp-3 (-> *camera* local-down))
(let ((f28-3 (vector-length gp-3)))
(cond
((< f28-3 f30-3)
(vector-normalize-copy! (-> self view-flat) gp-3 f28-3)
(set! (-> self min-z-override) f28-3)
f28-3
)
(else
(vector-normalize-copy! (-> self view-flat) gp-3 f30-3)
)
)
)
)
)
)
)
(when *display-cam-los-debug*
(let ((a0-43 (new-stack-vector0)))
(vector-! a0-43 (-> self desired-pos) (-> self string-trans))
(format *stdcon* "vel ~M~%" (vector-length a0-43))
)
)
)
(defbehavior cam-string-code camera-slave ()
(if *debug-segment*
(cam-debug-reset-coll-tri)
)
(cam-string-follow)
(if (logtest? (-> self options) 512)
(cam-string-line-of-sight)
)
(if (not (paused?))
(cam-string-joystick)
)
(let ((gp-0 (new-stack-vector0)))
(vector--float*!
gp-0
(-> self view-flat)
(-> *camera* local-down)
(+ (-> *camera* target-height) (-> self view-off y))
)
(vector+! (-> self desired-pos) (-> *camera* tpos-curr-adj) gp-0)
)
(if (logtest? (-> self options) 64)
(cam-string-find-hidden)
)
(cond
((logtest? (-> self options) 4096)
(when *debug-segment*
(let ((a1-1 (new 'stack-no-clear 'vector)))
(vector-! a1-1 (-> self good-point) (-> self string-trans))
(cam-collision-record-save (-> self string-trans) a1-1 -2 'jump self)
)
)
(logand! (-> self options) -4097)
(set! (-> self desired-pos quad) (-> self good-point quad))
(cam-string-move)
(vector-! (-> self view-flat) (-> self string-trans) (-> *camera* tpos-curr-adj))
(vector-flatten! (-> self view-flat) (-> self view-flat) (-> *camera* local-down))
(let ((f0-2 (vector-length (-> self view-flat))))
(if (< f0-2 (-> self min-z-override))
(set! (-> self min-z-override) f0-2)
)
)
)
(else
(cam-string-move)
)
)
(tracking-spline-method-17
(-> self position-spline)
(-> self string-trans)
(the-as float 0.04096)
(the-as float 4096.0)
#t
)
(cond
((and (logtest? (-> self options) #x4000) (logtest? (-> self options) 256))
(tracking-spline-method-21
(-> self position-spline)
(-> self trans)
(the-as float 102.4)
(the-as float 4096.0)
)
)
((logtest? (-> self options) #x4000)
(tracking-spline-method-21
(-> self position-spline)
(-> self trans)
(the-as float 40.96)
(the-as float 4096.0)
)
)
((logtest? (-> self options) 256)
(tracking-spline-method-21
(-> self position-spline)
(-> self trans)
(the-as float 102.4)
(the-as float 2457.6)
)
)
(else
(tracking-spline-method-21
(-> self position-spline)
(-> self trans)
(the-as float 20.48)
(the-as float 2457.6)
)
)
)
)
(defbehavior set-string-parms camera-slave ()
(when (not (-> self string-val-locked))
(set! (-> self string-min-val quad) (-> *camera* string-min value quad))
(let ((v0-0 (-> self string-max-val)))
(set! (-> v0-0 quad) (-> *camera* string-max value quad))
v0-0
)
)
)
(defstate cam-string (camera-slave)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('teleport)
(let ((gp-0 (new-stack-vector0)))
(cam-string-find-position-rel! gp-0)
(cam-string-set-position-rel! gp-0)
)
)
(('joystick)
(set! (-> self phony-joystick-x) (the-as float (-> block param 0)))
(set! (-> self phony-joystick-y) (the-as float (-> block param 1)))
(let ((v0-1 (the-as object #t)))
(set! (-> self have-phony-joystick) (the-as symbol v0-1))
v0-1
)
)
(('set-dist)
(cond
((-> block param 0)
(set! (-> self string-val-locked) #t)
(set! (-> self string-min-val quad) (-> (the-as vector (-> block param 0)) quad))
(set! (-> self string-max-val quad) (-> (the-as vector (-> block param 1)) quad))
(set! (-> self string-max-val x) (fmax (-> self string-max-val x) (-> self string-min-val x)))
(set! (-> self string-max-val y) (fmax (-> self string-max-val y) (-> self string-min-val y)))
(set! (-> self string-max-val z) (fmax (-> self string-max-val z) (-> self string-min-val z)))
)
(else
(set! (-> self string-val-locked) #f)
#f
)
)
)
(('blocked-side?)
(-> self los-state)
)
(else
(cam-standard-event-handler proc argc message block)
)
)
)
:enter (behavior ()
(when (not (-> self enter-has-run))
(set-string-parms)
(set! *camera-base-mode* cam-string)
(set! (-> self string-vel-dir) (the-as uint 0))
(set! (-> self fov) 11650.845)
(set! (-> self los-tgt-spline-pt) (-> *camera* target-spline end-point))
(set! (-> self los-tgt-spline-pt-incarnation)
(-> *camera* target-spline point (-> self los-tgt-spline-pt) incarnation)
)
(set! (-> self min-z-override) (-> self string-max-val z))
(if (!= (-> *camera* outro-t-step) 0.0)
(set! (-> self min-z-override) (-> self string-min-val z))
)
(let ((gp-0 (new-stack-vector0)))
0.0
(set! (-> self view-off-param) (-> *camera* view-off-param-save))
(set! (-> self view-off x) 0.0)
(let ((f0-7 (-> self string-min-val y))
(f1-1 (-> self string-max-val y))
)
(set! (-> self view-off y) (lerp f0-7 f1-1 (-> self view-off-param)))
)
(set! (-> self view-off z)
(lerp (-> self string-min-val z) (-> self string-max-val z) (-> self view-off-param))
)
(let ((f30-0 (cond
((!= (-> *camera* outro-t-step) 0.0)
(curve-get-pos! gp-0 (-> *camera* outro-exit-value) (-> *camera* outro-curve))
(vector-! gp-0 gp-0 (-> *camera* tpos-curr-adj))
(vector-flatten! (-> self view-flat) gp-0 (-> *camera* local-down))
(vector-length (-> self view-flat))
)
(else
(vector-flatten! (-> self view-flat) (-> self tracking inv-mat vector 2) (-> *camera* local-down))
(vector-negate! (-> self view-flat) (-> self view-flat))
0.0
)
)
)
)
(let ((f1-4 (fmin (-> *camera* string-push-z) (-> self min-z-override)))
(f0-17 (-> self view-off z))
)
(cond
((< f30-0 f1-4)
(set! f30-0 f1-4)
)
((< f0-17 f30-0)
(set! f30-0 f0-17)
)
)
)
(vector-normalize! (-> self view-flat) f30-0)
(let ((f30-1 (/ (- f30-0 (-> self string-min-val z)) (- (-> self string-max-val z) (-> self string-min-val z)))))
(if (< 1.0 f30-1)
(set! f30-1 1.0)
)
(if (< f30-1 0.0)
(set! f30-1 0.0)
)
(let ((f0-22 (-> self string-min-val y))
(f1-7 (-> self string-max-val y))
)
(set! (-> self view-off y) (lerp f0-22 f1-7 f30-1))
)
(set! (-> self view-off z) (lerp (-> self string-min-val z) (-> self string-max-val z) f30-1))
)
)
)
(vector--float*!
(-> self desired-pos)
(-> self view-flat)
(-> *camera* local-down)
(+ (-> *camera* target-height) (-> self view-off y))
)
(vector+! (-> self desired-pos) (-> self desired-pos) (-> *camera* tpos-curr-adj))
(set! (-> self string-trans quad) (-> self desired-pos quad))
(vector-reset! (-> self velocity))
(let ((s4-0 (new 'stack-no-clear 'collide-tri-result))
(s5-0 (new 'stack-no-clear 'vector))
(gp-1 (new 'stack-no-clear 'vector))
)
(vector--float*! s5-0 (-> *camera* tpos-curr-adj) (-> *camera* local-down) (-> *camera* target-height))
(vector-! gp-1 (-> self string-trans) s5-0)
(let ((f0-31 (fill-and-probe-using-line-sphere
*collide-cache*
s5-0
gp-1
(-> *CAMERA-bank* collide-move-rad)
(collide-kind background cak-3 wall-object ground-object cak-14)
(the-as process #f)
s4-0
(new 'static 'pat-surface :nocamera #x1 :nolineofsight #x1)
)
)
)
(when (and (< 0.0 f0-31) (< f0-31 1.0))
(vector-float*! gp-1 gp-1 f0-31)
(vector-flatten! (-> self view-flat) gp-1 (-> *camera* local-down))
(let ((f0-32 (vector-length (-> self view-flat))))
(cond
((< f0-32 8192.0)
(let ((gp-2 (new-stack-vector0)))
(cam-string-find-position-rel! gp-2)
(cam-string-set-position-rel! gp-2)
)
)
(else
(if (< f0-32 (-> self min-z-override))
(set! (-> self min-z-override) f0-32)
)
(let ((f30-2 (/ (- f0-32 (-> self string-min-val z)) (- (-> self string-max-val z) (-> self string-min-val z)))))
(if (< 1.0 f30-2)
(set! f30-2 1.0)
)
(if (< f30-2 0.0)
(set! f30-2 0.0)
)
(let ((f0-36 (-> self string-min-val y))
(f1-16 (-> self string-max-val y))
)
(set! (-> self view-off y) (lerp f0-36 f1-16 f30-2))
)
(set! (-> self view-off z) (lerp (-> self string-min-val z) (-> self string-max-val z) f30-2))
)
(vector--float*!
(-> self desired-pos)
(-> self view-flat)
(-> *camera* local-down)
(+ (-> *camera* target-height) (-> self view-off y))
)
(vector+! (-> self desired-pos) (-> self desired-pos) (-> *camera* tpos-curr-adj))
(set! (-> self string-trans quad) (-> self desired-pos quad))
(vector-reset! (-> self velocity))
)
)
)
)
)
)
(set! (-> self trans quad) (-> self string-trans quad))
(set! (-> self los-last-pos quad) (-> self string-trans quad))
(tracking-spline-method-10 (-> self position-spline) (-> self string-trans))
(set! (-> self blend-from-type) (the-as uint 2))
(set! (-> self blend-to-type) (the-as uint 2))
)
)
:trans (behavior ()
(if (not (logtest? (-> *camera* master-options) 2))
(cam-slave-go cam-free-floating)
)
)
:code (behavior ()
(loop
(when (not (paused?))
(set-string-parms)
(cam-string-code)
(tracking-spline-method-9 (-> self position-spline))
(set! (-> self have-phony-joystick) #f)
)
(suspend)
)
)
)
(deftype cam-stick-bank (basic)
((max-z meters)
(min-z meters)
(max-y meters)
(min-y meters)
)
)
(define *CAM_STICK-bank*
(new 'static 'cam-stick-bank :max-z (meters 30) :min-z (meters 5) :max-y (meters 15) :min-y (meters 2))
)
(defbehavior cam-stick-code camera-slave ()
(cam-calc-follow! (-> self tracking) (-> self trans) #t)
(let ((gp-0 (new-stack-vector0)))
(vector-flatten! (-> self view-flat) (-> self view-flat) (-> *camera* local-down))
(vector-normalize! (-> self view-flat) (-> self view-off z))
(vector-! gp-0 (-> self view-flat) (vector-float*! gp-0 (-> *camera* local-down) (-> self view-off y)))
(vector+! (-> self desired-pos) (-> self tracking follow-pt) gp-0)
)
(let ((v1-3 (new-stack-vector0))
(gp-1 (new-stack-vector0))
)
(vector-! v1-3 (-> self desired-pos) (-> self trans))
(vector-float*! v1-3 v1-3 0.2)
(vector-! gp-1 v1-3 (-> self velocity))
(if (< 409.6 (vector-length gp-1))
(vector-normalize! gp-1 (the-as float 409.6))
)
(vector+! (-> self velocity) (-> self velocity) gp-1)
)
0.0
(let ((f30-1 1.0)
(gp-2 (new-stack-vector0))
(s5-0 (new-stack-vector0))
(s4-0 4)
(s2-0 0)
)
(let ((s3-0 (new 'stack-no-clear 'collide-tri-result)))
(while (and (< 0.01 f30-1)
(and (< (-> *CAMERA-bank* min-detectable-velocity) (vector-length (-> self velocity))) (> s4-0 0))
)
(+! s4-0 -1)
(vector-float*! gp-2 (-> self velocity) f30-1)
(let ((f28-0 (if (logtest? (-> self options) 32)
(fill-and-probe-using-line-sphere
*collide-cache*
(-> self trans)
gp-2
(-> *CAMERA-bank* collide-move-rad)
(collide-kind background cak-3 wall-object ground-object cak-14)
(the-as process #f)
s3-0
(new 'static 'pat-surface :nocamera #x1)
)
-100000000.0
)
)
)
(cond
((>= f28-0 0.0)
(vector+float*! (-> self trans) (-> self trans) gp-2 f28-0)
(set! (-> s5-0 quad) (-> s3-0 normal quad))
(vector-flatten! (-> self velocity) (-> self velocity) s5-0)
(set! f30-1 (- f30-1 (* f30-1 f28-0)))
(set! s2-0 1)
)
(else
(vector+! (-> self trans) (-> self trans) gp-2)
(set! f30-1 0.0)
)
)
)
)
)
(when (nonzero? s2-0)
0
(let ((gp-3 (new-stack-vector0)))
0.0
(vector-! gp-3 (-> self trans) (-> self tracking follow-pt))
(vector-flatten! gp-3 gp-3 (-> *camera* local-down))
(let ((f0-14 (/ (- (vector-length gp-3) (-> *CAM_STICK-bank* min-z))
(- (-> *CAM_STICK-bank* max-z) (-> *CAM_STICK-bank* min-z))
)
)
)
(cond
((< f0-14 0.0)
(set! f0-14 0.0)
)
((< 1.0 f0-14)
(set! f0-14 1.0)
)
)
(cond
((< (- f0-14 (-> self view-off-param)) -0.001)
(set! (-> self view-off-param) f0-14)
)
((< 0.001 (- f0-14 (-> self view-off-param)))
(vector-normalize-copy! (-> self view-flat) gp-3 (-> self view-off z))
)
)
)
)
)
)
(slave-set-rotation! (-> self tracking) (-> self trans) (the-as float (-> self options)) (-> self fov) #t)
(none)
)
;; third person camera (in debug menu, and fishermans-boat-player-control w/o autopilot?)
(defstate cam-stick (camera-slave)
:event cam-standard-event-handler
:enter (behavior ()
(when (not (-> self enter-has-run))
(set! (-> self view-off-param) (-> *camera* view-off-param-save))
(set! (-> self view-off x) 0.0)
(set! (-> self view-off y)
(lerp (-> *CAM_STICK-bank* min-y) (-> *CAM_STICK-bank* max-y) (-> self view-off-param))
)
(set! (-> self view-off z)
(lerp (-> *CAM_STICK-bank* min-z) (-> *CAM_STICK-bank* max-z) (-> self view-off-param))
)
(cam-calc-follow! (-> self tracking) (-> self trans) #f)
(vector-flatten! (-> self view-flat) (-> self tracking inv-mat vector 2) (-> *camera* local-down))
(vector-negate! (-> self view-flat) (-> self view-flat))
(vector-normalize! (-> self view-flat) (-> self view-off z))
(vector--float*! (-> self desired-pos) (-> self view-flat) (-> *camera* local-down) (-> self view-off y))
(vector+! (-> self desired-pos) (-> self desired-pos) (-> self tracking follow-pt))
(set! (-> self trans quad) (-> self desired-pos quad))
(vector-reset! (-> self velocity))
(set! (-> self blend-from-type) (the-as uint 2))
(set! (-> self blend-to-type) (the-as uint 2))
(slave-set-rotation! (-> self tracking) (-> self trans) (the-as float (-> self options)) (-> self fov) #f)
)
)
:trans (behavior ()
(if (not (logtest? (-> *camera* master-options) 2))
(cam-slave-go cam-free-floating)
)
(when (not (paused?))
(when *camera-read-analog*
(let ((f0-0
(analog-input-vertical-third ;; og:preserve-this changed for pc port
(the-as int (-> *cpad-list* cpads 0 righty))
(the-as float 128.0)
(the-as float 32.0)
(the-as float 110.0)
(the-as float 0.05)
)
)
)
(cond
((< (* 0.05 (- 1.0 (-> self view-off-param))) f0-0)
(+! (-> self view-off-param) (* 0.05 (- 1.0 (-> self view-off-param))))
)
((< f0-0 (* 0.05 (- (-> self view-off-param))))
(+! (-> self view-off-param) (* 0.05 (- (-> self view-off-param))))
)
(else
(+! (-> self view-off-param) f0-0)
)
)
)
)
(set! (-> self view-off y)
(lerp (-> *CAM_STICK-bank* min-y) (-> *CAM_STICK-bank* max-y) (-> self view-off-param))
)
(set! (-> self view-off z)
(lerp (-> *CAM_STICK-bank* min-z) (-> *CAM_STICK-bank* max-z) (-> self view-off-param))
)
(when *camera-read-analog*
(let ((f0-16 (analog-input-horizontal-third ;; og:preserve-this changed for pc port
(the-as int (-> *cpad-list* cpads 0 rightx))
(the-as float 128.0)
(the-as float 32.0)
(the-as float 110.0)
(* 21845.334 (seconds-per-frame))
)
)
(gp-0 (new-stack-matrix0))
(s3-0 (new-stack-vector0))
(s5-0 (new-stack-vector0))
(s4-0 (new-stack-vector0))
)
(cond
((!= f0-16 0.0)
(matrix-axis-angle! gp-0 (-> *camera* local-down) f0-16)
(vector-matrix*! (-> self view-flat) (-> self view-flat) gp-0)
)
((logtest? (-> self options) 1)
(set-vector! s5-0 0.0 0.0 1.0 1.0)
(vector-normalize-copy! s5-0 (-> self view-flat) (the-as float 1.0))
(set! (-> s3-0 quad) (-> *camera* tgt-rot-mat vector 2 quad))
(vector-flatten! s3-0 s3-0 (-> *camera* local-down))
(vector-negate! s3-0 s3-0)
(set! (-> s4-0 quad) (-> s5-0 quad))
(vector-normalize-copy! s4-0 s3-0 (the-as float 1.0))
(matrix-from-two-vectors-max-angle-partial!
gp-0
s5-0
s4-0
(* 10922.667 (seconds-per-frame))
(the-as float 0.05)
)
(vector-matrix*! (-> self view-flat) (-> self view-flat) gp-0)
)
)
)
)
)
)
:code (behavior ()
(loop
(if (not (paused?))
(cam-stick-code)
)
(suspend)
)
)
)
(deftype cam-bike-bank (basic)
((max-z meters)
(min-z meters)
(max-y meters)
(min-y meters)
)
)
(define *CAM_BIKE-bank*
(new 'static 'cam-bike-bank :max-z (meters 6) :min-z (meters 10) :max-y (meters 3) :min-y (meters 5))
)
(defbehavior cam-calc-bike-follow! camera-slave ((arg0 cam-rotation-tracker) (arg1 vector) (arg2 symbol))
(vector-float*! (-> arg0 follow-off) (-> *camera* tgt-face-mat vector 2) 155648.0)
(vector+! (-> arg0 follow-pt) (-> *camera* tpos-curr-adj) (-> arg0 follow-off))
(vector--float*!
(-> arg0 follow-pt)
(-> arg0 follow-pt)
(-> *camera* local-down)
(+ 12288.0 (-> *camera* target-height))
)
(-> arg0 follow-pt)
)
(defbehavior cam-bike-code camera-slave ()
(let ((s4-0 (new-stack-matrix0)))
(let ((gp-0 (new-stack-vector0))
(s5-0 (new-stack-vector0))
)
(vector-normalize-copy! gp-0 (-> self view-flat) (the-as float 1.0))
(vector-flatten! s5-0 (-> *camera* tgt-rot-mat vector 2) (-> *camera* local-down))
(vector-normalize! s5-0 (the-as float -1.0))
(matrix-from-two-vectors-partial-linear! s4-0 gp-0 s5-0 (the-as float 0.2))
)
(vector-matrix*! (-> self view-flat) (-> self view-flat) s4-0)
)
(let ((gp-1 (new-stack-vector0)))
0.0
(vector-! gp-1 (-> *camera* tpos-curr-adj) (-> *camera* tpos-old-adj))
(let ((f30-0 (vector-length gp-1)))
(set! (-> self view-off z) (lerp-clamp
(-> *CAM_BIKE-bank* max-z)
(-> *CAM_BIKE-bank* min-z)
(parameter-ease-sin-clamp (* 0.00081380206 (+ -409.6 f30-0)))
)
)
(set! (-> self view-off y) (lerp-clamp
(-> *CAM_BIKE-bank* max-y)
(-> *CAM_BIKE-bank* min-y)
(parameter-ease-sin-clamp (* 0.00081380206 (+ -409.6 f30-0)))
)
)
)
(vector-flatten! (-> self view-flat) (-> self view-flat) (-> *camera* local-down))
(vector-normalize! (-> self view-flat) (-> self view-off z))
(vector-! gp-1 (-> self view-flat) (vector-float*! gp-1 (-> *camera* local-down) (-> self view-off y)))
(vector+! (-> self desired-pos) (-> *camera* tpos-curr-adj) gp-1)
)
(let ((v1-20 (new-stack-vector0))
(gp-2 (new-stack-vector0))
)
(vector-! v1-20 (-> self desired-pos) (-> self trans))
(vector-float*! v1-20 v1-20 0.2)
(vector-! gp-2 v1-20 (-> self velocity))
(if (< 409.6 (vector-length gp-2))
(vector-normalize! gp-2 (the-as float 409.6))
)
(vector+! (-> self velocity) (-> self velocity) gp-2)
)
0.0
(let ((f30-2 1.0)
(gp-3 (new-stack-vector0))
(s5-3 4)
(s4-3 (new 'stack-no-clear 'collide-tri-result))
)
(while (and (< 0.01 f30-2)
(and (< (-> *CAMERA-bank* min-detectable-velocity) (vector-length (-> self velocity))) (> s5-3 0))
)
(+! s5-3 -1)
(vector-float*! gp-3 (-> self velocity) f30-2)
(let ((f28-0 (if (logtest? (-> self options) 32)
(fill-and-probe-using-line-sphere
*collide-cache*
(-> self trans)
gp-3
(the-as float 4096.0)
(collide-kind background cak-3 wall-object ground-object cak-14)
(the-as process #f)
s4-3
(new 'static 'pat-surface :nocamera #x1)
)
-100000000.0
)
)
)
(cond
((>= f28-0 0.0)
(vector+float*! (-> self trans) (-> self trans) gp-3 f28-0)
(vector-flatten! (-> self velocity) (-> self velocity) (-> s4-3 normal))
(set! f30-2 (- f30-2 (* f30-2 f28-0)))
(let ((s3-2 (new-stack-vector0)))
(vector-! s3-2 (-> self trans) (-> *camera* tpos-curr-adj))
(vector-flatten! s3-2 s3-2 (-> *camera* local-down))
(vector-normalize-copy! (-> self view-flat) s3-2 (-> self view-off z))
)
)
(else
(vector+! (-> self trans) (-> self trans) gp-3)
(set! f30-2 0.0)
)
)
)
)
)
(cam-calc-bike-follow! (-> self tracking) (-> self trans) #t)
(slave-set-rotation! (-> self tracking) (-> self trans) (the-as float (-> self options)) (-> self fov) #t)
(none)
)
(defstate cam-bike (camera-slave)
:event cam-standard-event-handler
:enter (behavior ()
(when (not (-> self enter-has-run))
(set! (-> *camera* foot-offset) 4096.0)
(set! (-> *camera* head-offset) 16384.0)
(set! (-> self view-off x) 0.0)
(set! (-> self view-off y) (-> *CAM_BIKE-bank* max-y))
(set! (-> self view-off z) (-> *CAM_BIKE-bank* max-z))
(vector-flatten! (-> self view-flat) (-> self tracking inv-mat vector 2) (-> *camera* local-down))
(vector-negate! (-> self view-flat) (-> self view-flat))
(vector-normalize! (-> self view-flat) (-> self view-off z))
(vector--float*! (-> self desired-pos) (-> self view-flat) (-> *camera* local-down) (-> self view-off y))
(vector+! (-> self desired-pos) (-> self desired-pos) (-> *camera* tpos-curr-adj))
(set! (-> self trans quad) (-> self desired-pos quad))
(vector-reset! (-> self velocity))
(set! (-> self blend-from-type) (the-as uint 0))
(set! (-> self blend-to-type) (the-as uint 1))
(cam-calc-bike-follow! (-> self tracking) (-> self trans) #f)
(slave-set-rotation! (-> self tracking) (-> self trans) (the-as float (-> self options)) (-> self fov) #f)
)
)
:trans (behavior ()
(if (not (logtest? (-> *camera* master-options) 2))
(cam-slave-go cam-free-floating)
)
)
:code (behavior ()
(loop
(if (not (paused?))
(cam-bike-code)
)
(suspend)
)
)
)
(define *camera-base-mode* cam-string)