mirror of
https://github.com/open-goal/jak-project.git
synced 2024-10-21 07:37:45 -04:00
59a12029a0
* fix a couple macros in ref tests * `default-menu` cleanup * add `find-instance-by-name` func * improve debugger slightly hopefully * fix IOP PLAY buffer overrun bug * fix `default-menu` more * automatically convert ints in static pairs to/from bintegers * fix test * clang * fix a few more lambdas * update refs * add custom menu cuz cool * oopsie! also make `default-level` and `halfpipe` go away * add camera teleport menu * update types in debug menu
459 lines
16 KiB
Common Lisp
Vendored
Generated
459 lines
16 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type assistant-bluehut
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(deftype assistant-bluehut (process-taskable)
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((sound-id sound-id :offset-assert 380)
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(jaws handle :offset-assert 384)
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(sage entity-actor :offset-assert 392)
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(im-talking symbol :offset-assert 396)
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)
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:heap-base #x120
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:method-count-assert 53
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:size-assert #x190
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:flag-assert #x3501200190
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)
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;; definition for method 3 of type assistant-bluehut
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(defmethod inspect assistant-bluehut ((obj assistant-bluehut))
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(let ((t9-0 (method-of-type process-taskable inspect)))
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(t9-0 obj)
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)
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(format #t "~T~Tsound-id: ~D~%" (-> obj sound-id))
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(format #t "~T~Tjaws: ~D~%" (-> obj jaws))
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(format #t "~T~Tsage: ~A~%" (-> obj sage))
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(format #t "~T~Tim-talking: ~A~%" (-> obj im-talking))
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obj
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)
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;; definition of type sage-bluehut
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(deftype sage-bluehut (process-taskable)
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((reminder-played symbol :offset-assert 380)
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(assistant entity-actor :offset-assert 384)
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)
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:heap-base #x120
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:method-count-assert 53
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:size-assert #x184
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:flag-assert #x3501200184
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)
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;; definition for method 3 of type sage-bluehut
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(defmethod inspect sage-bluehut ((obj sage-bluehut))
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(let ((t9-0 (method-of-type process-taskable inspect)))
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(t9-0 obj)
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)
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(format #t "~T~Treminder-played: ~A~%" (-> obj reminder-played))
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(format #t "~T~Tassistant: ~A~%" (-> obj assistant))
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obj
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)
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;; failed to figure out what this is:
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(defskelgroup *sage-bluehut-sg* sage-bluehut
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0
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3
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((1 (meters 999999)))
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:bounds (static-spherem 0 0 0 2.5)
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:longest-edge (meters 0)
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:shadow 2
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)
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;; definition for method 32 of type sage-bluehut
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(defmethod play-anim! sage-bluehut ((obj sage-bluehut) (arg0 symbol))
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(with-pp
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(set! (-> obj talk-message) (the-as uint 291))
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(case (current-status (-> obj tasks))
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(((task-status need-hint) (task-status need-introduction))
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(if (not arg0)
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(set! (-> obj will-talk) #t)
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)
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(case (current-task (-> obj tasks))
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(((game-task rolling-plants))
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(when arg0
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(let* ((s5-1 (-> obj tasks))
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(s4-0 (method-of-object s5-1 save-reminder))
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(a1-3 (new 'stack-no-clear 'event-message-block))
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)
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(set! (-> a1-3 from) pp)
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(set! (-> a1-3 num-params) 2)
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(set! (-> a1-3 message) 'query)
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(set! (-> a1-3 param 0) (the-as uint 'pickup))
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(set! (-> a1-3 param 1) (the-as uint 6))
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(s4-0 s5-1 (the int (the-as float (send-event-function *target* a1-3))) 1)
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)
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(close-status! (-> obj tasks) (task-status need-introduction))
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(let ((s5-2 (-> obj assistant extra process)))
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(if (and s5-2 (should-display? (the-as assistant-bluehut s5-2)))
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(send-event s5-2 'clone (process->handle obj))
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)
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)
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(set! (-> obj draw bounds w) 40960.0)
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)
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(new 'static 'spool-anim
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:name
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"sage-bluehut-introduction-crop-dusting"
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:index 8
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:parts 12
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:command-list
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'((678 joint "cameraB") (1166 joint "camera") (1258 joint "cameraB"))
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)
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)
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(else
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(when arg0
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(close-status! (-> obj tasks) (task-status need-introduction))
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(close-specific-task! (game-task swamp-tether-1) (task-status need-introduction))
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(close-specific-task! (game-task swamp-tether-2) (task-status need-introduction))
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(close-specific-task! (game-task swamp-tether-3) (task-status need-introduction))
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(close-specific-task! (game-task swamp-tether-4) (task-status need-introduction))
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)
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(new 'static 'spool-anim
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:name "sage-bluehut-introduction-prec-arm"
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:index 6
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:parts 8
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:command-list
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'((141 joint "cameraB")
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(214 joint "camera")
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(308 joint "cameraB")
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(686 joint "camera")
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(786 joint "cameraB")
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(843 joint "camera")
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)
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)
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)
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)
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)
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(((task-status need-reminder))
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(set! (-> obj skippable) #t)
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(if arg0
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(set! (-> obj reminder-played) #t)
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)
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(cond
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((zero? (get-reminder (-> obj tasks) 0))
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(new 'static 'spool-anim :name "sage-bluehut-reminder-1-crop-dusting" :index 9 :parts 3 :command-list '())
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)
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(else
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(if arg0
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(set! (-> obj draw bounds w) 40960.0)
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)
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(new 'static 'spool-anim
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:name "sage-bluehut-reminder-1-prec-arm"
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:index 7
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:parts 4
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:command-list
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'((90 joint "cameraB") (259 joint "camera") (352 joint "cameraB"))
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)
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)
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)
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)
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(else
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(if arg0
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(format
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0
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"ERROR: <GMJ>: ~S playing anim for task status ~S~%"
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(-> obj name)
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(task-status->string (current-status (-> obj tasks)))
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)
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)
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(get-art-elem obj)
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)
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)
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)
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)
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;; definition for method 45 of type sage-bluehut
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;; INFO: Return type mismatch symbol vs none.
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(defmethod dummy-45 sage-bluehut ((obj sage-bluehut))
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(cond
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((= (current-status (-> obj tasks)) (task-status unknown))
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)
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((= (current-status (-> obj tasks)) (task-status invalid))
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)
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((and
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(closed? (-> obj tasks) (game-task rolling-plants) (task-status need-reminder))
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(= (get-reminder (-> obj tasks) 0) 0)
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)
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#t
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)
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((and
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(closed? (-> obj tasks) (game-task swamp-arm) (task-status need-reminder))
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(= (get-reminder (-> obj tasks) 0) 1)
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)
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#t
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)
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((and (-> obj reminder-played) (< 81920.0 (vector-vector-distance (-> obj root-override trans) (camera-pos))))
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#t
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)
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(else
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)
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)
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(none)
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)
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;; definition for method 31 of type sage-bluehut
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(defmethod get-art-elem sage-bluehut ((obj sage-bluehut))
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(cond
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((and
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(= (current-task (-> obj tasks)) (game-task rolling-plants))
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(or
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(= (current-status (-> obj tasks)) (task-status need-hint))
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(= (current-status (-> obj tasks)) (task-status need-introduction))
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)
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)
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(save-reminder (-> obj tasks) 0 0)
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)
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((and
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(= (current-task (-> obj tasks)) (game-task swamp-arm))
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(or
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(= (current-status (-> obj tasks)) (task-status need-hint))
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(= (current-status (-> obj tasks)) (task-status need-introduction))
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)
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)
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(save-reminder (-> obj tasks) 1 0)
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)
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((dummy-45 obj)
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(set! (-> obj reminder-played) #f)
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(cond
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((closed? (-> obj tasks) (game-task rolling-plants) (task-status need-reminder))
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(save-reminder (-> obj tasks) 1 0)
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)
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((or
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(closed? (-> obj tasks) (game-task swamp-arm) (task-status need-reminder))
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(not (closed? (-> obj tasks) (game-task swamp-arm) (task-status need-introduction)))
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)
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(save-reminder (-> obj tasks) 0 0)
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)
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((zero? (get-reminder (-> obj tasks) 0))
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(save-reminder (-> obj tasks) 1 0)
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)
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(else
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(save-reminder (-> obj tasks) 0 0)
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)
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)
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)
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)
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(if (zero? (get-reminder (-> obj tasks) 0))
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(-> obj draw art-group data 4)
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(-> obj draw art-group data 5)
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)
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)
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;; failed to figure out what this is:
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(defstate play-anim (sage-bluehut)
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:virtual #t
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:exit
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(behavior ()
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(send-event (-> self assistant extra process) 'end-mode)
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(set! (-> self draw bounds w) 10240.0)
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((-> (method-of-type process-taskable play-anim) exit))
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(none)
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)
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)
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;; definition for method 39 of type sage-bluehut
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(defmethod should-display? sage-bluehut ((obj sage-bluehut))
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(and (task-closed? (game-task village2-levitator) (task-status need-introduction)) (not (sages-kidnapped?)))
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)
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;; definition for method 44 of type sage-bluehut
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;; INFO: Return type mismatch basic vs symbol.
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(defmethod play-reminder sage-bluehut ((obj sage-bluehut))
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(the-as
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symbol
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(and (-> obj will-talk) *target* (< -6365184.0 (-> (target-pos 0) z)) (< (-> (target-pos 0) x) 1612800.0))
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)
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)
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;; definition for method 47 of type sage-bluehut
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(defmethod target-above-threshold? sage-bluehut ((obj sage-bluehut))
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(local-vars (v0-1 symbol))
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(if (not (play-reminder obj))
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(return #f)
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)
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(let ((gp-1 (-> obj assistant extra process)))
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(if (not gp-1)
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(return #t)
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)
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(target-above-threshold? (the-as assistant-bluehut gp-1))
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(return (not (-> (the-as assistant-bluehut gp-1) im-talking)))
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)
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v0-1
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)
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;; definition for method 43 of type sage-bluehut
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(defmethod TODO-RENAME-43 sage-bluehut ((obj sage-bluehut))
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(when (TODO-RENAME-10 (-> obj ambient) (new 'stack-no-clear 'vector) 9000 122880.0 obj)
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(let* ((v1-3 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
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(v1-4 (the-as number (logior #x3f800000 v1-3)))
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(f0-2 (+ -1.0 (the-as float v1-4)))
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)
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(cond
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((< 0.8 f0-2)
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(play-ambient (-> obj ambient) "SAGELP20" #f (-> obj root-override trans))
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)
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((< 0.6 f0-2)
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(play-ambient (-> obj ambient) "SAGELP21" #f (-> obj root-override trans))
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)
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((< 0.4 f0-2)
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(play-ambient (-> obj ambient) "SAGELP22" #f (-> obj root-override trans))
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)
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((< 0.2 f0-2)
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(play-ambient (-> obj ambient) "SAGELP23" #f (-> obj root-override trans))
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)
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((nonzero? (get-task-status (game-task citadel-sage-blue)))
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(play-ambient (-> obj ambient) "SAGELP24" #f (-> obj root-override trans))
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)
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)
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)
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)
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)
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;; failed to figure out what this is:
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(defstate idle (sage-bluehut)
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:virtual #t
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:code
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(behavior ()
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(while #t
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(let ((gp-0 (get-art-elem self)))
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(cond
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((= gp-0 (-> self draw art-group data 4))
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(if (!= (if (> (-> self skel active-channels) 0)
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(-> self skel root-channel 0 frame-group)
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)
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gp-0
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)
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(ja-channel-push! 1 60)
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)
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(set! (-> self skel root-channel 0 frame-group) (the-as art-joint-anim gp-0))
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(let* ((f30-0 3.0)
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(v1-15 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
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(v1-16 (the-as number (logior #x3f800000 v1-15)))
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)
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(countdown (gp-1 (+ (the int (* f30-0 (+ -1.0 (the-as float v1-16)))) 5))
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(TODO-RENAME-43 self)
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(let ((a0-5 (-> self skel root-channel 0)))
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(set! (-> a0-5 frame-group) (if (> (-> self skel active-channels) 0)
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(-> self skel root-channel 0 frame-group)
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)
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)
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(set! (-> a0-5 param 0) (the float (+ (-> (if (> (-> self skel active-channels) 0)
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(-> self skel root-channel 0 frame-group)
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)
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data
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0
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length
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)
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-1
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)
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)
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)
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(set! (-> a0-5 param 1) 1.0)
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(set! (-> a0-5 frame-num) 0.0)
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(joint-control-channel-group!
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a0-5
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(if (> (-> self skel active-channels) 0)
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(-> self skel root-channel 0 frame-group)
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)
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num-func-seek!
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)
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)
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(until (ja-done? 0)
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(if (dummy-45 self)
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(go-virtual idle)
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)
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(suspend)
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(let ((a0-7 (-> self skel root-channel 0)))
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(set! (-> a0-7 param 0) (the float (+ (-> a0-7 frame-group data 0 length) -1)))
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(set! (-> a0-7 param 1) 1.0)
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(joint-control-channel-group-eval! a0-7 (the-as art-joint-anim #f) num-func-seek!)
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)
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)
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)
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)
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(ja-channel-push! 1 60)
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(let ((a0-10 (-> self skel root-channel 0)))
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(set! (-> a0-10 frame-group) (the-as art-joint-anim (-> self draw art-group data 3)))
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(set! (-> a0-10 param 0)
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(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 3)) data 0 length) -1))
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)
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(set! (-> a0-10 param 1) 1.0)
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(set! (-> a0-10 frame-num) 0.0)
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(joint-control-channel-group! a0-10 (the-as art-joint-anim (-> self draw art-group data 3)) num-func-seek!)
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)
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(until (ja-done? 0)
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(if (dummy-45 self)
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(go-virtual idle)
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)
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(suspend)
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(let ((a0-12 (-> self skel root-channel 0)))
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(set! (-> a0-12 param 0) (the float (+ (-> a0-12 frame-group data 0 length) -1)))
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(set! (-> a0-12 param 1) 1.0)
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(joint-control-channel-group-eval! a0-12 (the-as art-joint-anim #f) num-func-seek!)
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)
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)
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)
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(else
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(TODO-RENAME-43 self)
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(if (!= (if (> (-> self skel active-channels) 0)
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(-> self skel root-channel 0 frame-group)
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)
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gp-0
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)
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(ja-channel-push! 1 60)
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)
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(set! (-> self skel root-channel 0 frame-group) (the-as art-joint-anim gp-0))
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(let ((a0-16 (-> self skel root-channel 0)))
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(set! (-> a0-16 frame-group) (if (> (-> self skel active-channels) 0)
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(-> self skel root-channel 0 frame-group)
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)
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)
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(set! (-> a0-16 param 0) (the float (+ (-> (if (> (-> self skel active-channels) 0)
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(-> self skel root-channel 0 frame-group)
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)
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data
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0
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length
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)
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-1
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)
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)
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)
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(set! (-> a0-16 param 1) 1.0)
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(set! (-> a0-16 frame-num) 0.0)
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(joint-control-channel-group!
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a0-16
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(if (> (-> self skel active-channels) 0)
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(-> self skel root-channel 0 frame-group)
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)
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num-func-seek!
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)
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)
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(until (ja-done? 0)
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(if (dummy-45 self)
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(go-virtual idle)
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)
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(suspend)
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(let ((a0-18 (-> self skel root-channel 0)))
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(set! (-> a0-18 param 0) (the float (+ (-> a0-18 frame-group data 0 length) -1)))
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(set! (-> a0-18 param 1) 1.0)
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(joint-control-channel-group-eval! a0-18 (the-as art-joint-anim #f) num-func-seek!)
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)
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)
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)
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)
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)
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)
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(none)
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)
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)
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;; definition for method 11 of type sage-bluehut
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(defmethod init-from-entity! sage-bluehut ((obj sage-bluehut) (arg0 entity-actor))
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(dummy-40 obj arg0 *sage-bluehut-sg* 3 40 (new 'static 'vector :w 4505.6) 5)
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(set! (-> obj tasks) (get-task-control (game-task rolling-plants)))
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(set! (-> obj reminder-played) #f)
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(set! (-> obj assistant) (entity-actor-lookup arg0 'alt-actor 0))
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(set! (-> obj draw light-index) (the-as uint 1))
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(set! (-> obj sound-flava) (the-as uint 5))
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(dummy-42 obj)
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(none)
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)
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