jak-project/goal_src/levels/jungleb/plat-flip.gc
ManDude 80a002f8c0
[decomp] entity birth (#964)
* make birthing work

* fix float representation on defskelgroup

* test

* update

* debugger improvements & dont upload aux sprites

* ?

* fix progress

* fixes

* fixes

* Create bea.gd

* fix test

* fix xmm reg clobbering in kernel (water)

* cleanup cam-start

* clear gamepad state every frame

* allow controller connects and disconnects while running
2021-11-15 19:05:28 -05:00

308 lines
8 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: plat-flip.gc
;; name in dgo: plat-flip
;; dgos: JUB, L1
;; DECOMP BEGINS
(deftype plat-flip (process-drawable)
((root-override collide-shape-moving :offset 112)
(path-pos float :offset-assert 176)
(before-turn-down-time float :offset-assert 180)
(turn-down-time float :offset-assert 184)
(before-turn-up-time float :offset-assert 188)
(turn-up-time float :offset-assert 192)
(total-time float :offset-assert 196)
(sync sync-info :inline :offset-assert 200)
(base-pos vector :inline :offset-assert 208)
(smush smush-control :inline :offset-assert 224)
)
:heap-base #x90
:method-count-assert 20
:size-assert #x100
:flag-assert #x1400900100
)
(defskelgroup *plat-flip-sg* plat-flip
0
2
((1 (meters 999999)))
:bounds (static-spherem 0 0 0 8)
:longest-edge (meters 0)
)
(defstate plat-flip-idle (plat-flip)
:event
(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(let ((v1-0 arg2))
(the-as object (cond
((= v1-0 'bonk)
(activate! (-> self smush) -1.0 90 300 1.0 1.0)
)
((= v1-0 'touch)
(send-event arg0 'no-look-around 450)
(the-as smush-control #f)
)
)
)
)
)
:trans
(the-as (function none :behavior plat-flip) rider-trans)
:code
(behavior ()
(local-vars (f30-0 float) (f30-1 float))
(let ((gp-0 #f))
(while #t
(let ((f0-1 (get-current-value (-> self sync) (-> self total-time))))
(cond
((< f0-1 (-> self before-turn-down-time))
(let ((gp-1 (-> self skel root-channel 0)))
(joint-control-channel-group-eval!
gp-1
(the-as art-joint-anim (-> self draw art-group data 2))
num-func-identity
)
(set! (-> gp-1 frame-num) 0.0)
)
(set! gp-0 #f)
)
((begin
(set! f30-0 (- f0-1 (-> self before-turn-down-time)))
(< f30-0 (-> self turn-down-time))
)
(when (not gp-0)
(set! gp-0 #t)
(sound-play-by-name
(static-sound-name "plat-flip")
(new-sound-id)
1024
0
0
1
#t
)
)
(let ((s5-1 (-> self skel root-channel 0)))
(joint-control-channel-group-eval!
s5-1
(the-as art-joint-anim (-> self draw art-group data 2))
num-func-identity
)
(set!
(-> s5-1 frame-num)
(/
(*
f30-0
(the
float
(+
(->
(the-as art-joint-anim (-> self draw art-group data 2))
data
0
length
)
-1
)
)
)
(-> self turn-down-time)
)
)
)
)
((begin
(set! f30-1 (- f30-0 (-> self turn-down-time)))
(< f30-1 (-> self before-turn-up-time))
)
(set! gp-0 #f)
(let ((s5-2 (-> self skel root-channel 0)))
(joint-control-channel-group-eval!
s5-2
(the-as art-joint-anim (-> self draw art-group data 2))
num-func-identity
)
(set!
(-> s5-2 frame-num)
(the
float
(+
(->
(the-as art-joint-anim (-> self draw art-group data 2))
data
0
length
)
-1
)
)
)
)
)
(else
(when (not gp-0)
(set! gp-0 #t)
(sound-play-by-name
(static-sound-name "plat-flip")
(new-sound-id)
1024
0
0
1
#t
)
)
(let ((f30-2 (- f30-1 (-> self before-turn-up-time)))
(s5-4 (-> self skel root-channel 0))
)
(joint-control-channel-group-eval!
s5-4
(the-as art-joint-anim (-> self draw art-group data 3))
num-func-identity
)
(set!
(-> s5-4 frame-num)
(/
(*
f30-2
(the
float
(+
(->
(the-as art-joint-anim (-> self draw art-group data 3))
data
0
length
)
-1
)
)
)
(-> self turn-up-time)
)
)
)
)
)
)
(let ((s5-5 (new 'stack-no-clear 'vector)))
(set! (-> s5-5 quad) (-> self base-pos quad))
(+! (-> s5-5 y) (* 1638.4 (update! (-> self smush))))
(TODO-RENAME-30 (-> self root-override) s5-5)
)
(suspend)
)
)
(none)
)
:post
(the-as (function none :behavior plat-flip) rider-post)
)
(defmethod init-from-entity! plat-flip ((obj plat-flip) (arg0 entity-actor))
(local-vars (sv-16 res-tag) (sv-32 res-tag) (sv-48 res-tag))
(set! (-> obj mask) (logior (process-mask platform) (-> obj mask)))
(let
((s4-0
(new 'process 'collide-shape-moving obj (collide-list-enum hit-by-player))
)
)
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction) nothing)
(dummy-29 s4-0 1)
(let
((s3-0
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 0)
(the-as uint 0)
)
)
)
(set! (-> s3-0 prim-core collide-as) (the-as uint 2048))
(set! (-> s3-0 collide-with) (the-as uint 16))
(set! (-> s3-0 prim-core action) (the-as uint 3))
(set! (-> s3-0 prim-core offense) 4)
(set! (-> s3-0 transform-index) 3)
(set-vector! (-> s3-0 local-sphere) 0.0 0.0 0.0 11468.8)
)
(dummy-46 s4-0)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(dummy-50 s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(set! (-> obj base-pos quad) (-> obj root-override trans quad))
(initialize-skeleton obj *plat-flip-sg* '())
(logior! (-> obj skel status) 1)
(let ((f30-0 300.0))
(set! sv-16 (new 'static 'res-tag))
(let ((v1-28 (res-lump-data arg0 'delay pointer :tag-ptr (& sv-16))))
(set!
(-> obj before-turn-down-time)
(* f30-0 (if (and v1-28 (> (the-as int (-> sv-16 elt-count)) 0))
(-> (the-as (pointer float) v1-28))
2.0
)
)
)
)
)
(let ((f30-1 300.0))
(set! sv-32 (new 'static 'res-tag))
(let ((v1-31 (res-lump-data arg0 'delay pointer :tag-ptr (& sv-32))))
(set!
(-> obj before-turn-up-time)
(* f30-1 (if (and v1-31 (< 1 (the-as int (-> sv-32 elt-count))))
(-> (the-as (pointer float) v1-31) 1)
0.2
)
)
)
)
)
(set! (-> obj turn-down-time) 300.0)
(set! (-> obj turn-up-time) 300.0)
(set!
(-> obj total-time)
(+
(-> obj before-turn-down-time)
(-> obj turn-down-time)
(-> obj before-turn-up-time)
(-> obj turn-up-time)
)
)
(let ((s4-1 (-> obj sync))
(s3-1 (method-of-type sync-info setup-params!))
(s2-0 (the int (-> obj total-time)))
)
(set! sv-48 (new 'static 'res-tag))
(let ((v1-35 (res-lump-data arg0 'sync-percent pointer :tag-ptr (& sv-48))))
(s3-1
s4-1
(the-as uint s2-0)
(if (and v1-35 (> (the-as int (-> sv-48 elt-count)) 0))
(-> (the-as (pointer float) v1-35) 0)
0.0
)
0.15
0.15
)
)
)
(dummy-47 (-> obj root-override))
(go plat-flip-idle)
(none)
)