jak-project/goal_src/dgos
ManDude 80a002f8c0
[decomp] entity birth (#964)
* make birthing work

* fix float representation on defskelgroup

* test

* update

* debugger improvements & dont upload aux sprites

* ?

* fix progress

* fixes

* fixes

* Create bea.gd

* fix test

* fix xmm reg clobbering in kernel (water)

* cleanup cam-start

* clear gamepad state every frame

* allow controller connects and disconnects while running
2021-11-15 19:05:28 -05:00
..
bea.gd [decomp] entity birth (#964) 2021-11-15 19:05:28 -05:00
engine.gd [goalc] add a build system (#704) 2021-07-15 21:37:15 -04:00
fic.gd fix issues and decompile racer-states (#924) 2021-10-21 22:38:39 -04:00
fin.gd [decomp] load boundaries (#922) 2021-10-20 19:49:32 -04:00
game.gd [goalc] add a build system (#704) 2021-07-15 21:37:15 -04:00
jun.gd decomp more level stuff (#932) 2021-10-23 16:00:49 -04:00
kernel.gd [goalc] add a build system (#704) 2021-07-15 21:37:15 -04:00
mai.gd [graphics] partial tfrag implementation (#958) 2021-11-13 20:44:17 -05:00
tra.gd [decomp] load boundaries (#922) 2021-10-20 19:49:32 -04:00
vi1.gd [goalc] add a build system (#704) 2021-07-15 21:37:15 -04:00
vi2.gd [decomp] load boundaries (#922) 2021-10-20 19:49:32 -04:00
vi3.gd [decompiler] detect res-lump macros (#796) 2021-08-31 15:01:54 -04:00