jak-project/decompiler/IR2
ManDude 80a002f8c0
[decomp] entity birth (#964)
* make birthing work

* fix float representation on defskelgroup

* test

* update

* debugger improvements & dont upload aux sprites

* ?

* fix progress

* fixes

* fixes

* Create bea.gd

* fix test

* fix xmm reg clobbering in kernel (water)

* cleanup cam-start

* clear gamepad state every frame

* allow controller connects and disconnects while running
2021-11-15 19:05:28 -05:00
..
AtomicOp.cpp support vector 4 (#803) 2021-09-01 10:02:20 -04:00
AtomicOp.h support vector 4 (#803) 2021-09-01 10:02:20 -04:00
AtomicOpForm.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
AtomicOpTypeAnalysis.cpp [decomp] memory usage (#945) 2021-10-26 21:14:50 -04:00
bitfields.cpp [graphics] partial tfrag implementation (#958) 2021-11-13 20:44:17 -05:00
bitfields.h [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
Env.cpp temp 2021-08-14 23:15:10 -04:00
Env.h [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
ExpressionHelpers.cpp [decomp] handle handle->process inside an and (#851) 2021-09-21 00:12:37 -04:00
ExpressionHelpers.h [decomp] handle handle->process inside an and (#851) 2021-09-21 00:12:37 -04:00
Form.cpp [decomp] entity birth (#964) 2021-11-15 19:05:28 -05:00
Form.h [decompiler] implement defskelgroup (#955) 2021-11-04 19:10:39 -04:00
FormExpressionAnalysis.cpp [decompiler] implement defskelgroup (#955) 2021-11-04 19:10:39 -04:00
FormStack.cpp game: Get camera code working (#965) 2021-11-13 22:41:15 -05:00
FormStack.h [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
GenericElementMatcher.cpp [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
GenericElementMatcher.h [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
IR2_common.h [decomp] recognize most cases send-event macro (#906) 2021-10-16 15:12:01 -04:00
LabelDB.cpp update readme and fix unused function issue (#821) 2021-09-03 19:19:51 -04:00
LabelDB.h update readme and fix unused function issue (#821) 2021-09-03 19:19:51 -04:00
OpenGoalMapping.cpp decomp: main-collide and support a bunch of new inline-asm operations (#673) 2021-07-27 19:57:14 -04:00
OpenGoalMapping.h Force-enable assert on release mode Windows build (#440) 2021-05-10 23:03:56 -04:00