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cc16f62428
Actors that use types from a level that got unloaded should now get killed immediately instead of continuing to exist and eventually crash the game. NOTE: Will spam the console whenever a bad actor tries to spawn. I would like to document all instances of where this happens!
32 lines
677 B
Common Lisp
32 lines
677 B
Common Lisp
("MTX.DGO"
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("tpage-1719.go"
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"tpage-1721.go"
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"tpage-1720.go"
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"tpage-1722.go"
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"tpage-3506.go"
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"daxter-highres-ag.go"
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"jak-highres-ag.go"
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"mtn-gear-device-ag.go"
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"mtn-step-plat-rocks-ag.go"
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"metalmonk-ag.go"
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"centurion-ag.go"
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"rhino-ag.go"
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"mtn-plat-buried-rocks-ag.go"
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"rhino-wall-ag.go"
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"hopper-ag.go"
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"water-anim-mountain-dark-eco-ag.go"
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"mtn-aval-rocks-ag.go"
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"mtn-dice-ag.go"
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"mtn-plat-buried-ag.go"
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"mtn-plat-return-ag.go"
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"mtn-iris-door-ag.go"
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"seal-of-mar-ag.go"
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"mtn-dice-button-ag.go"
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"mtn-plat-eject-ag.go"
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"mtn-button-ag.go"
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"mtn-gear-device-gear-ag.go"
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"mtn-lens-ag.go"
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"particleman-ag.go"
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"mtnext-vis.go"
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))
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