.. |
ai
|
docs - first chunk of work documenting the files I glossed over (#2130)
|
2023-01-15 11:33:39 -05:00 |
ambient
|
[decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084)
|
2023-01-02 10:05:22 -05:00 |
anim
|
docs - first chunk of work documenting the files I glossed over (#2130)
|
2023-01-15 11:33:39 -05:00 |
camera
|
[jak2] workaround for cutscene playing (#2131)
|
2023-01-16 13:37:29 -05:00 |
collide
|
[jak2] workaround for cutscene playing (#2131)
|
2023-01-16 13:37:29 -05:00 |
common_objs
|
[jak2] workaround for cutscene playing (#2131)
|
2023-01-16 13:37:29 -05:00 |
data
|
decomp: add a bunch of enemy files (#2101)
|
2023-01-07 17:14:12 -05:00 |
debug
|
docs - first chunk of work documenting the files I glossed over (#2130)
|
2023-01-15 11:33:39 -05:00 |
dma
|
[decompiler] nicer static giftags (#1970)
|
2022-10-15 10:59:09 -04:00 |
draw
|
d/jak2: some minor fixes and workarounds to make debugging easier (#2116)
|
2023-01-14 12:36:41 -05:00 |
engine
|
d/jak2: decompile conveyor | elevator | plat | bouncer | basebutton | base-plat | most of sampler | simple-nav-sphere | simple-focus | elec-gate and blocking-plane (#1942)
|
2022-10-08 12:42:52 -04:00 |
entity
|
docs - first chunk of work documenting the files I glossed over (#2130)
|
2023-01-15 11:33:39 -05:00 |
game
|
[jak2] workaround for cutscene playing (#2131)
|
2023-01-16 13:37:29 -05:00 |
geometry
|
docs - first chunk of work documenting the files I glossed over (#2130)
|
2023-01-15 11:33:39 -05:00 |
gfx
|
[jak2] workaround for cutscene playing (#2131)
|
2023-01-16 13:37:29 -05:00 |
level
|
[jak2] workaround for cutscene playing (#2131)
|
2023-01-16 13:37:29 -05:00 |
load
|
[jak2] workaround for cutscene playing (#2131)
|
2023-01-16 13:37:29 -05:00 |
math
|
[jak 2] merc (#2039)
|
2022-11-30 22:36:09 -05:00 |
nav
|
docs - first chunk of work documenting the files I glossed over (#2130)
|
2023-01-15 11:33:39 -05:00 |
physics
|
[jak2] workaround for cutscene playing (#2131)
|
2023-01-16 13:37:29 -05:00 |
process-drawable
|
docs - first chunk of work documenting the files I glossed over (#2130)
|
2023-01-15 11:33:39 -05:00 |
ps2
|
[decomp2] game-save (#1988)
|
2022-10-29 16:08:04 -04:00 |
scene
|
[jak2] workaround for cutscene playing (#2131)
|
2023-01-16 13:37:29 -05:00 |
sound
|
[decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084)
|
2023-01-02 10:05:22 -05:00 |
spatial-hash
|
decomp: add a bunch of enemy files (#2101)
|
2023-01-07 17:14:12 -05:00 |
target
|
docs - first chunk of work documenting the files I glossed over (#2130)
|
2023-01-15 11:33:39 -05:00 |
ui
|
docs - first chunk of work documenting the files I glossed over (#2130)
|
2023-01-15 11:33:39 -05:00 |
util
|
[jak2] workaround for cutscene playing (#2131)
|
2023-01-16 13:37:29 -05:00 |