jak-project/goal_src/levels
ManDude 7d5045ab3f
PAL & NTSC-J support + updates (#1490)
* PAL dumps files

* alrighty then

* make PAL warning slightly more specific

* PAL patches for `title-obs`

* Update all-types.gc

* PAL patch `beach-obs`

* `process-taskable` PAL patch

* `ambient` PAL patch

* `yakow` PAL patch

* `village-obs` PAL patch

* `sparticle-launcher` patch

* `swamp-obs` PAL patch

* `sequence-a-village1` PAL patch

* typo

* errors

* `powerups` PAL patch

* `ogreboss` PAL patch

* jak 1 v2 encoding

* `load-boundary` PAL patch

* `flying-lurker` PAL patch

* `mayor` PAL patch

* update game encoding to PAL (v2) encoding

* `cam-debug` and `cam-update` PAL patch

* `fisher` PAL patch

* `target` PAL patch

* `target2` PAL patch and fix text compiling

* `target-death` PAL patch

* `target-racer-h` PAL patch

* `logic-target` PAL patch

* `main` PAL patch

* `snow-flutflut-obs` PAL patch

* `rolling-obs` PAL patch

* `gsound` PAL patch

* update refs

* `progress` and `progress-draw` PAL patches

* clang

* wrong.

* complain

* clang

* fix test

* fix blurry jp text

* fix weird interrupt lag from setting window size

* patch more text lines, special handling for credits

* Update FontUtils.cpp

* Add xdelta3 and file patching interface

* add window lock toggle and update settings ver

* better particle hacks

* add PAL support to extractor

* Fix credits

* also NTSC-J support

* make xdelta3 a separate library

* address feedback

Co-authored-by: water <awaterford111445@gmail.com>
2022-06-22 05:16:34 +01:00
..
beach PAL & NTSC-J support + updates (#1490) 2022-06-22 05:16:34 +01:00
citadel PAL & NTSC-J support + updates (#1490) 2022-06-22 05:16:34 +01:00
common fix some entity decomp + improve battle hud to track specific tasks (#1455) 2022-06-16 20:10:39 +01:00
darkcave fix some entity decomp + improve battle hud to track specific tasks (#1455) 2022-06-16 20:10:39 +01:00
demo cleanup settings stuff (#1444) 2022-06-12 12:23:08 -04:00
finalboss [game] 150fps support (and 100fps support) (#1264) 2022-06-19 17:01:51 -04:00
firecanyon fix some entity decomp + improve battle hud to track specific tasks (#1455) 2022-06-16 20:10:39 +01:00
flut_common fix some entity decomp + improve battle hud to track specific tasks (#1455) 2022-06-16 20:10:39 +01:00
intro fix some entity decomp + improve battle hud to track specific tasks (#1455) 2022-06-16 20:10:39 +01:00
jungle PAL & NTSC-J support + updates (#1490) 2022-06-22 05:16:34 +01:00
jungleb fix some entity decomp + improve battle hud to track specific tasks (#1455) 2022-06-16 20:10:39 +01:00
lavatube [decomp] macros for sound playback (#1453) 2022-06-13 18:39:22 -04:00
maincave [game] 150fps support (and 100fps support) (#1264) 2022-06-19 17:01:51 -04:00
misty [game] 150fps support (and 100fps support) (#1264) 2022-06-19 17:01:51 -04:00
ogre PAL & NTSC-J support + updates (#1490) 2022-06-22 05:16:34 +01:00
racer_common PAL & NTSC-J support + updates (#1490) 2022-06-22 05:16:34 +01:00
robocave fix some entity decomp + improve battle hud to track specific tasks (#1455) 2022-06-16 20:10:39 +01:00
rolling PAL & NTSC-J support + updates (#1490) 2022-06-22 05:16:34 +01:00
snow PAL & NTSC-J support + updates (#1490) 2022-06-22 05:16:34 +01:00
sunken [game] 150fps support (and 100fps support) (#1264) 2022-06-19 17:01:51 -04:00
swamp PAL & NTSC-J support + updates (#1490) 2022-06-22 05:16:34 +01:00
title PAL & NTSC-J support + updates (#1490) 2022-06-22 05:16:34 +01:00
training [game] 150fps support (and 100fps support) (#1264) 2022-06-19 17:01:51 -04:00
village1 PAL & NTSC-J support + updates (#1490) 2022-06-22 05:16:34 +01:00
village2 [game] 150fps support (and 100fps support) (#1264) 2022-06-19 17:01:51 -04:00
village3 [decomp] macros for sound playback (#1453) 2022-06-13 18:39:22 -04:00
village_common [decomp] macros for sound playback (#1453) 2022-06-13 18:39:22 -04:00