jak-project/common
Hat Kid 2969833b2d
decomp3: more engine stuff, detect non-virtual state inheritance (#3377)
- `speech`
- `ambient`
- `water-h`
- `vol-h`
- `generic-obs`
- `carry-h`
- `pilot-h`
- `board-h`
- `gun-h`
- `flut-h`
- `indax-h`
- `lightjak-h`
- `darkjak-h`
- `target-util`
- `history`
- `collide-reaction-target`
- `logic-target`
- `sidekick`
- `projectile`
- `voicebox`
- `ragdoll-edit`
- most of `ragdoll` (not added to gsrc yet)
- `curves`
- `find-nearest`
- `lightjak-wings`
- `target-handler`
- `target-anim`
- `target`
- `target2`
- `target-swim`
- `target-lightjak`
- `target-invisible`
- `target-death`
- `target-gun`
- `gun-util`
- `board-util`
- `target-board`
- `board-states`
- `mech-h`
- `vol`
- `vent`
- `viewer`
- `gem-pool`
- `collectables`
- `crates`
- `secrets-menu`

Additionally:

- Detection of non-virtual state inheritance
- Added a config file that allows overriding the process stack size set
by `stack-size-set!` calls
- Fix for integer multiplication with `r0`
- Fixed detection for the following macros:
	- `static-attack-info`
- `defpart` and `defpartgroup` (probably still needs adjustments, uses
Jak 2 implementation at the moment)
- `sound-play` (Jak 3 seems to always call `sound-play-by-name` with a
`sound-group` of 0, so the macro has been temporarily defaulted to use
that)

One somewhat significant change made here that should be noted is that
the return type of `process::init-from-entity!` was changed to `object`.
I've been thinking about this for a while, since it looks a bit nicer
without the `(none)` at the end and I have recently encountered init
methods that early return `0`.
2024-03-03 15:15:27 -05:00
..
audio decompiler: Extract Jak3 VAGs (#3328) 2024-01-22 20:47:06 -05:00
cross_os_debug Make all project targets compile on Intel MacOS (#2780) 2023-07-01 13:30:11 -04:00
cross_sockets cleanup our cmake and build warnings (#2876) 2023-08-08 20:53:16 -04:00
custom_data [jak2] Support per-proto shrub visibility (#3228) 2023-12-02 12:16:14 -05:00
dma [jak2] Work-in-progress texture animations (#2819) 2023-07-14 18:17:54 -04:00
formatter formatter: Format deftype correctly (#3391) 2024-02-27 20:12:44 -05:00
global_profiler tracing: add some more startup related events and a new --profile-until-event flag (#3385) 2024-02-23 14:44:17 -05:00
goos tests: add jak3 typeconsistency test and ensure offline tests are working (#3310) 2024-01-16 00:15:33 -05:00
log Update to C++20 (#3193) 2024-02-17 14:14:23 -05:00
math custom levels: refactor level building code and jak 2 support (#3090) 2023-10-21 06:07:43 +02:00
repl [jak2] fully implement *user* (#3046) 2023-10-01 04:28:30 +01:00
serialization Fix cases of string formatting with non string literals (#3304) 2024-01-14 12:02:08 +00:00
sqlite [jak2] Work-in-progress texture animations (#2819) 2023-07-14 18:17:54 -04:00
texture decompiler: allow jak 3 texture and model extraction (#3080) 2023-10-11 19:32:12 -04:00
type_system decomp3: more engine stuff, detect non-virtual state inheritance (#3377) 2024-03-03 15:15:27 -05:00
util formatter: Format deftype correctly (#3391) 2024-02-27 20:12:44 -05:00
versions [jak3] Set up ckernel (#3308) 2024-01-16 19:24:02 -05:00
CMakeLists.txt formatter: support formatting bindings, for example in a let (#2883) 2023-08-05 15:23:09 -04:00
common_types.h support c++ tools on macos (#2063) 2022-12-22 17:12:05 -05:00
goal_constants.h [jak3] Set up ckernel (#3308) 2024-01-16 19:24:02 -05:00
link_types.h [jak3] Set up ckernel (#3308) 2024-01-16 19:24:02 -05:00
listener_common.h Typo fix LTT_MSG_INSEPCT (#2778) 2023-06-29 16:45:53 -04:00
symbols.h [jak3] Set up ckernel (#3308) 2024-01-16 19:24:02 -05:00