jak-project/game/kernel/common
2023-07-31 11:13:44 +01:00
..
fileio.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
fileio.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kboot.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kboot.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kdgo.cpp [decomp] decompile decomp.gc (#1936) 2022-10-01 13:39:56 -04:00
kdgo.h [decomp] decompile decomp.gc (#1936) 2022-10-01 13:39:56 -04:00
kdsnetm.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kdsnetm.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kernel_types.h Fix small buzz motor not vibrating correctly (#2846) 2023-07-27 10:46:40 +01:00
klink.cpp [decomp] decompile decomp.gc (#1936) 2022-10-01 13:39:56 -04:00
klink.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
klisten.cpp revamp controller LED in jak 1 + reorganize some pc-settings things + fix some jak 2 decomp (#2719) 2023-06-13 19:26:44 +01:00
klisten.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kmachine.cpp fix collision renderer filters not working (#2872) 2023-07-31 11:13:44 +01:00
kmachine.h game: Migrate from GLFW to SDL2 & attempt to rewrite / simplify display and input code (#2397) 2023-06-04 15:34:37 -04:00
kmalloc.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kmalloc.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kmemcard.cpp jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
kmemcard.h jak 2 memcard support (#2482) 2023-04-14 20:39:58 +01:00
kprint.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kprint.h revamp controller LED in jak 1 + reorganize some pc-settings things + fix some jak 2 decomp (#2719) 2023-06-13 19:26:44 +01:00
kscheme.cpp Make all project targets compile on Intel MacOS (#2780) 2023-07-01 13:30:11 -04:00
kscheme.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
ksocket.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
ksocket.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
ksound.cpp jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
ksound.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
memory_layout.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
Ptr.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
Symbol4.h port pckernel to Jak 2 (#2248) 2023-02-25 10:19:32 -05:00