jak-project/game/kernel/jak2/kboot.h
water111 e630b50690
[ckernel] split by game version (#1559)
* temp

* split up kprint, other than format

* start kmachine

* split kmachine

* split kscheme

* split klink

* split klisten

* split remaining

* jak2 ckernel gets to nokernel loop
2022-06-26 18:17:11 -04:00

14 lines
342 B
C++

#pragma once
#include "common/common_types.h"
#include "game/kernel/common/kboot.h"
namespace jak2 {
extern char DebugBootUser[64];
extern char DebugBootArtGroup[64];
s32 goal_main(int argc, const char* const* argv);
void kboot_init_globals();
void KernelDispatch(u32 dispatcher_func);
void KernelShutdown(u32 reason);
} // namespace jak2