jak-project/test/decompiler/reference/text-h_REF.gc
water111 0a6602e320
[Decompile] connect, text-h, settings-h, capture, memory-usage-h (#410)
* decompile stuff

* temp

* temp2

* fix

* temp

* preparing for merge

* working

* fix stupid format

* fix codacy
2021-05-05 17:38:16 -04:00

64 lines
1.7 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; definition of type game-text
(deftype game-text (structure)
((id uint32 :offset-assert 0)
(text string :offset-assert 4)
)
:pack-me
:method-count-assert 9
:size-assert #x8
:flag-assert #x900000008
)
;; definition for method 3 of type game-text
(defmethod inspect game-text ((obj game-text))
(format #t "[~8x] ~A~%" obj 'game-text)
(format #t "~Tid: ~D~%" (-> obj id))
(format #t "~Ttext: ~A~%" (-> obj text))
obj
)
;; definition of type game-text-info
(deftype game-text-info (basic)
((length int32 :offset-assert 4)
(language-id int32 :offset-assert 8)
(group-name string :offset-assert 12)
(data game-text :inline :dynamic :offset-assert 16)
)
:method-count-assert 10
:size-assert #x10
:flag-assert #xa00000010
(:methods
(dummy-9 () none 9)
)
)
;; definition for method 3 of type game-text-info
(defmethod inspect game-text-info ((obj game-text-info))
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~Tlength: ~D~%" (-> obj length))
(format #t "~Tlanguage-id: ~D~%" (-> obj language-id))
(format #t "~Tgroup-name: ~A~%" (-> obj group-name))
(format #t "~Tdata[0] @ #x~X~%" (-> obj data))
obj
)
;; definition for symbol *text-group-names*, type (array string)
(define
*text-group-names*
(the-as (array string) (new 'static 'boxed-array string 1 "common"))
)
;; definition for symbol *common-text-heap*, type kheap
(define *common-text-heap* (the-as kheap (new 'global 'kheap)))
;; definition for symbol *common-text*, type symbol
(define *common-text* #f)
;; failed to figure out what this is:
(let ((v0-3 0))
)