jak-project/goal_src/jak2/engine
Hat Kid 7339b2b965
decomp: merc, merc-vu1 (#1865)
The merc VU1 program is identical to Jak 1. Jak 2's merc is doing some
new texture login stuff and the DMA buffer setup is a bit different, but
overall very similar.
2022-09-10 19:02:58 -04:00
..
ai [decomp] Decompile first batch of files in engine (#1787) 2022-08-24 00:29:51 -04:00
ambient [decomp2] joint-mod, chain-physics, loader (#1816) 2022-09-02 18:13:38 -04:00
anim decomp: logic-target (#1861) 2022-09-08 18:26:33 -04:00
camera d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847) 2022-09-10 18:03:17 -04:00
collide d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847) 2022-09-10 18:03:17 -04:00
common_objs decomp: water-h, pilot-h, gun-h and board-h types (#1801) 2022-08-26 14:57:32 -04:00
data decomp: logic-target (#1861) 2022-09-08 18:26:33 -04:00
debug d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847) 2022-09-10 18:03:17 -04:00
dma [decomp] Decompile first batch of files in engine (#1787) 2022-08-24 00:29:51 -04:00
draw d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847) 2022-09-10 18:03:17 -04:00
engine [decomp] load-dgo, ramdisk, gsound, transformq (#1798) 2022-08-24 21:57:13 -04:00
entity d/jak2: finish mood-funcs | mood-funcs2 | almost all of mood and airlock (#1842) 2022-09-06 20:35:00 -04:00
game d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847) 2022-09-10 18:03:17 -04:00
geometry [decomp2] joint-mod, chain-physics, loader (#1816) 2022-09-02 18:13:38 -04:00
gfx decomp: merc, merc-vu1 (#1865) 2022-09-10 19:02:58 -04:00
level d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847) 2022-09-10 18:03:17 -04:00
load decomp: logic-target (#1861) 2022-09-08 18:26:33 -04:00
math [decomp] load-dgo, ramdisk, gsound, transformq (#1798) 2022-08-24 21:57:13 -04:00
nav d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847) 2022-09-10 18:03:17 -04:00
physics d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847) 2022-09-10 18:03:17 -04:00
process-drawable decomp: logic-target (#1861) 2022-09-08 18:26:33 -04:00
ps2 W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
scene [decomp] Decompile first batch of files in engine (#1787) 2022-08-24 00:29:51 -04:00
sound d/jak2: finish mood-funcs | mood-funcs2 | almost all of mood and airlock (#1842) 2022-09-06 20:35:00 -04:00
spatial-hash d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847) 2022-09-10 18:03:17 -04:00
target d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847) 2022-09-10 18:03:17 -04:00
ui d/jak2: finish mood-funcs | mood-funcs2 | almost all of mood and airlock (#1842) 2022-09-06 20:35:00 -04:00
util d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847) 2022-09-10 18:03:17 -04:00