jak-project/game/graphics/opengl_renderer/shaders/test_shader.vert
2021-08-06 22:30:02 -04:00

11 lines
211 B
GLSL

#version 330 core
layout (location = 0) in vec3 position_in;
layout (location = 1) in vec4 rgba_in;
out vec4 fragment_color;
void main() {
gl_Position = vec4(position_in, 1.0);
fragment_color = rgba_in;
}