jak-project/decompiler/level_extractor
water111 0a511da2ce
[jak2] fix flickering and depth writes (#2406)
Fixes some mistakes with merc draw modes. The glass in the palace level
no longer writes to the depth buffer (it's "water"):

![image](https://user-images.githubusercontent.com/48171810/227727825-d6726621-88a8-45a8-9cf3-8d6e9edc3d54.png)

Also fixes the one-frame flickers when level draw orders change. We
might be able to make this more efficient in the future, but this will
at least fix the frame with nothing drawn.
2023-03-25 14:00:54 -04:00
..
BspHeader.cpp [jak2] fix atest flag in tfrag (#2381) 2023-03-21 20:40:29 -04:00
BspHeader.h [jak2] fix atest flag in tfrag (#2381) 2023-03-21 20:40:29 -04:00
common_formats.h [merc] Add merc extraction (#1356) 2022-05-11 22:53:53 -04:00
extract_collide_frags.cpp [extractor] create debug_out (#2159) 2023-01-30 19:20:29 -05:00
extract_collide_frags.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
extract_common.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
extract_common.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
extract_level.cpp [jak2] fix atest flag in tfrag (#2381) 2023-03-21 20:40:29 -04:00
extract_level.h extractor: cleanup, support unicode properly, and add multi-game support (#1609) 2022-07-05 20:38:13 -04:00
extract_merc.cpp [jak2] fix flickering and depth writes (#2406) 2023-03-25 14:00:54 -04:00
extract_merc.h [merc2] Support emerc (#2147) 2023-01-22 18:30:31 -05:00
extract_shrub.cpp logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
extract_shrub.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
extract_tfrag.cpp [jak2] fix atest flag in tfrag (#2381) 2023-03-21 20:40:29 -04:00
extract_tfrag.h [jak2] fix atest flag in tfrag (#2381) 2023-03-21 20:40:29 -04:00
extract_tie.cpp [jak1] use etie (#2329) 2023-03-20 19:12:33 -04:00
extract_tie.h [decomp] Decompile some time-of-day stuff, support new style Jak 2 time of day (#1943) 2022-10-08 13:33:03 -04:00
fr3_to_gltf.cpp [merc2] support vertex updates, use this for blerc in jak 1 and jak 2 (#2179) 2023-01-31 18:23:39 -05:00
fr3_to_gltf.h Add a gltf level exporter (#1719) 2022-08-05 12:25:35 -04:00
MercData.cpp [merc] support eyes through merc (#2300) 2023-03-08 18:18:35 -05:00
MercData.h [merc2] Support texscroll, use in jak 1 in more places, fix envmap bug (#2303) 2023-03-09 20:01:22 -05:00
notes.txt [graphics] tfrag3 renderer (#978) 2021-12-04 12:33:18 -05:00
tfrag_tie_fixup.cpp logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
tfrag_tie_fixup.h Add a gltf level exporter (#1719) 2022-08-05 12:25:35 -04:00