jak-project/goalc
Tyler Wilding e0bc7ce732
Get the project compiling on Apple Silicon macOS natively (arm64) (#2827)
I havn't tested it yet, but I can almost guarantee that atleast `goalc`
will not work in the slightest!

But the project is atleast fully compiling. My hope is to start
translating some AVX to NEON next / get `goalc` working...eventually.
2023-07-16 11:13:48 -04:00
..
build_level game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00
compiler i18n: subtitle code cleanup and update new subtitle JSON files to be compatible with Crowdin (#2802) 2023-07-09 02:53:39 +01:00
data_compiler i18n: subtitle code cleanup and update new subtitle JSON files to be compatible with Crowdin (#2802) 2023-07-09 02:53:39 +01:00
debugger game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00
emitter Get the project compiling on Apple Silicon macOS natively (arm64) (#2827) 2023-07-16 11:13:48 -04:00
listener game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00
make i18n: subtitle code cleanup and update new subtitle JSON files to be compatible with Crowdin (#2802) 2023-07-09 02:53:39 +01:00
regalloc [goalc] reduce compiler memory usage (#2247) 2023-02-24 18:32:30 -05:00
CMakeLists.txt d/j2: Some work on the SQL editors (#2771) 2023-06-25 16:51:46 -04:00
main.cpp Jak 2 pc subtitle support (#2672) 2023-06-08 01:04:16 +01:00
simple_main.cpp game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00