mirror of
https://github.com/open-goal/jak-project.git
synced 2024-10-20 11:26:18 -04:00
5b44aece75
* delete unused shaders * hide some options in debug menu * change fullscreen logic a bit * add "all actors" toggle * borderless fix and fix alpha in direct renderer untextured (do we need a separate shader for that?) * fix fuel cell orbit icons in widescreen * fix `curve` types * refs * fix levitator task... * fix some task stuff * update font code a bit (temp) * cmake, third-party and visual studio overhaul * Update .gitmodules * update modules * clone repos * fix encoding in zydis * where did these come from * try again * add submodule * Update 11zip * Update 11zip * Update 11zip * delete * try again * clang * update compiler flags * delete 11zip. go away. * Create memory-dump-p2s.py * properly * fix minimum architecture c++ compiler flags * fix zydis * oops * Update all-types.gc * fix clang-cl tests * make "all actors" work better, entity debug qol * update game-text conversion code to be more modularized * Create vendor.txt * fix typos and minor things * update refs * clang * Attempt to add clang-cl support to vs2019 and CI * vs2022 + clang-cl * srsly? fix clang build * Update launch.vs.json * extend windows CI timer
93 lines
3.2 KiB
JSON
93 lines
3.2 KiB
JSON
{
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"version": 2,
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"configurePresets": [
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{
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"name": "linux-default",
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"displayName": "Linux Debug",
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"description": "Target the Windows Subsystem for Linux (WSL) or a remote Linux system.",
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"generator": "Ninja",
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"binaryDir": "${sourceDir}/out/build/${presetName}",
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"cacheVariables": {
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"CMAKE_BUILD_TYPE": "Debug",
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"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}"
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},
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"vendor": {
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"microsoft.com/VisualStudioSettings/CMake/1.0": { "hostOS": [ "Linux" ] },
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"microsoft.com/VisualStudioRemoteSettings/CMake/1.0": { "sourceDir": "$env{HOME}/.vs/$ms{projectDirName}" }
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}
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},
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{
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"name": "Debug-clang",
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"displayName": "Windows Debug (clang-cl)",
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"description": "Target Windows with the Visual Studio development environment.",
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"generator": "Ninja",
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"binaryDir": "${sourceDir}/out/build/Debug",
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"architecture": {
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"value": "x64",
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"strategy": "external"
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},
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"cacheVariables": {
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"CMAKE_BUILD_TYPE": "Debug",
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"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}",
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"INSTALL_GTEST": "True",
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"CMAKE_C_COMPILER": "clang-cl",
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"CMAKE_CXX_COMPILER": "clang-cl"
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},
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"vendor": { "microsoft.com/VisualStudioSettings/CMake/1.0": { "hostOS": [ "Windows" ] } }
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},
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{
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"name": "Release-clang",
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"displayName": "Windows Release (clang-cl)",
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"description": "Target Windows with the Visual Studio development environment.",
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"generator": "Ninja",
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"binaryDir": "${sourceDir}/out/build/Release",
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"architecture": {
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"value": "x64",
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"strategy": "external"
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},
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"cacheVariables": {
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"CMAKE_BUILD_TYPE": "Release",
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"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}",
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"INSTALL_GTEST": "True",
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"CMAKE_C_COMPILER": "clang-cl",
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"CMAKE_CXX_COMPILER": "clang-cl"
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},
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"vendor": { "microsoft.com/VisualStudioSettings/CMake/1.0": { "hostOS": [ "Windows" ] } }
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},
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{
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"name": "Debug-msvc",
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"displayName": "Windows Debug (msvc)",
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"description": "Target Windows with the Visual Studio development environment.",
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"generator": "Ninja",
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"binaryDir": "${sourceDir}/out/build/Debug",
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"architecture": {
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"value": "x64",
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"strategy": "external"
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},
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"cacheVariables": {
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"CMAKE_BUILD_TYPE": "Debug",
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"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}",
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"INSTALL_GTEST": "True"
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},
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"vendor": { "microsoft.com/VisualStudioSettings/CMake/1.0": { "hostOS": [ "Windows" ] } }
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},
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{
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"name": "Release-msvc",
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"displayName": "Windows Release (msvc)",
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"description": "Target Windows with the Visual Studio development environment.",
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"generator": "Ninja",
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"binaryDir": "${sourceDir}/out/build/Release",
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"architecture": {
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"value": "x64",
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"strategy": "external"
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},
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"cacheVariables": {
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"CMAKE_BUILD_TYPE": "Release",
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"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}",
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"INSTALL_GTEST": "True"
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},
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"vendor": { "microsoft.com/VisualStudioSettings/CMake/1.0": { "hostOS": [ "Windows" ] } }
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}
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]
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}
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