jak-project/decompiler/config/jak2
ManDude 8344ac6963
use only the real level name in the Loader (#3495)
This fixes issues with certain Jak 3 levels not rendering because there
is a mismatch between the DGO name, nickname and real level name (bsp
name).

FR3s use a different filename, so you can delete the ones you have after
this is merged.

This affects custom levels, but I don't have that toolchain set up so
someone else will have to test that.
2024-04-30 17:12:57 +01:00
..
jp [jak2] bring other version fixes to source (#2528) 2023-04-23 20:11:08 +01:00
ko formatter: add tree-sitter dependency and commit early draft work on a proper code formatter (#2536) 2023-04-24 23:46:55 -04:00
ntsc_v1 use only the real level name in the Loader (#3495) 2024-04-30 17:12:57 +01:00
ntsc_v2 [jak2] bring other version fixes to source (#2528) 2023-04-23 20:11:08 +01:00
pal Add label_types file merge for PAL version (#3086) 2023-10-20 01:40:24 -04:00
all-types.gc Decompile foreground and bones (#3427) 2024-03-16 14:50:41 -04:00
jak2_config.jsonc decomp3: more engine files, get-texture macro, use print method in autogenerated inspect, fix bitfield float print (#3432) 2024-03-23 09:25:11 -04:00