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f7bd0752f8
* wip * getting stuff set up so we can actually run test cases * better handle block entry stuff * types2 working on gstring * comments * math ref working * up to first stack stuff * stack fixes * bounding box * math stuff is working * float fixes * temp debug for (method 9 profile-array) * stupid stupid bug * debugging * everything is broken * some amount of type stuff works * bitfield * texture bitfields not working * temp * types * more stuff * type check * temp * float related fixes for light and res problems * revisit broken files, fix bugs * more types * vector debug * bug fixes for decompiler crashes in harder functions * update goal_src
36 lines
887 B
Common Lisp
36 lines
887 B
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: draw-node-h.gc
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;; name in dgo: draw-node-h
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;; dgos: ENGINE, GAME
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(deftype draw-node (drawable)
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((child-count uint8 :offset 6)
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(flags uint8 :offset 7)
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(child drawable :offset 8)
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(distance float :offset 12)
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)
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:method-count-assert 17
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:size-assert #x20
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:flag-assert #x1100000020
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)
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(deftype drawable-inline-array-node (drawable-inline-array)
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((data draw-node 1 :inline :offset-assert 32)
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(pad uint32 :offset-assert 64)
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)
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:method-count-assert 17
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:size-assert #x44
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:flag-assert #x1100000044
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)
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(deftype draw-node-dma (structure)
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((banka draw-node 32 :inline :offset-assert 0)
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(bankb draw-node 32 :inline :offset-assert 1024)
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)
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:method-count-assert 9
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:size-assert #x800
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:flag-assert #x900000800
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)
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