jak-project/goal_src
Hat Kid 7053090541
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jak3: decomp bigmap, blit-displays, fix progress crash (#3657)
`bigmap` and `blit-displays` mostly work. `blit-displays` is still
missing all of the special effects that were added in Jak 3 (brightness
and contrast settings, screen blur effect, etc.).

`bigmap` is missing the player marker texture (`hud-target-marker`) for
some reason, it's part of `tpage-17` which is coming from
`progress-minimap` and should already be included. The icons also
currently stretch when using aspect ratios other than 4:3.

The progress menu now also works for the most part. The draw order is a
bit messed up because some code was initially drawing things with the
ocean bucket, which was changed to use `hud-draw-hud-alpha` instead for
now. The texture for the volume and brightness/contrast sliders still
looks wrong.

Fixes #3653
Fixes #3656
2024-09-07 14:18:30 +02:00
..
jak1 decompiler: call-parent-state-handler and suspend-for macros (#3625) 2024-09-04 19:35:54 +02:00
jak2 decompiler: call-parent-state-handler and suspend-for macros (#3625) 2024-09-04 19:35:54 +02:00
jak3 jak3: decomp bigmap, blit-displays, fix progress crash (#3657) 2024-09-07 14:18:30 +02:00
user repl: separate history by game version (#2805) 2023-07-05 20:15:46 +02:00
goal-lib.gc jak1: Adjust sprite positioning or hide them where appropriate when using non-standard aspect ratios (#3596) 2024-07-26 23:15:51 -04:00
goos-lib.gs REPL related improvements and fixes (#3545) 2024-06-03 00:14:52 -04:00