jak-project/goal_src/jak2/dgos/swe.gd
ManDude cc16f62428
[jak2] fix bad actors using unloaded types (#2402)
Actors that use types from a level that got unloaded should now get
killed immediately instead of continuing to exist and eventually crash
the game.

NOTE: Will spam the console whenever a bad actor tries to spawn. I would
like to document all instances of where this happens!
2023-03-24 07:18:43 +00:00

27 lines
529 B
Common Lisp

("SWE.DGO"
("tpage-1370.go"
"tpage-1387.go"
"tpage-1371.go"
"tpage-2293.go"
"tpage-3478.go"
"tpage-3415.go"
"jinx-ag.go"
"daxter-highres-ag.go"
"jak-highres-ag.go"
"hosehead-ag.go"
"sew-wall-ag.go"
"sew-mar-statue-explode-ag.go"
"sew-multi-blade-ag.go"
"sew-mar-statue-ag.go"
"sew-twist-blade-ag.go"
"heart-of-mar-ag.go"
"sew-mine-a-ag.go"
"sew-mine-b-ag.go"
"sew-arm-blade-ag.go"
"sew-light-switch-ag.go"
"jinx-bomb-ag.go"
"sew-grill-ag.go"
"particleman-ag.go"
"sewesc-vis.go"
))