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6eb4750242
* Fix floating rigidbodies at high FPS - Caused the 'player impact' sound to play many times - Simulation speed was also sped up in general (platforms would snap back to the neutral angle/position much faster) * Fix lightning moles being a pain to chase on higher framerates * Add high fps note * Fix swamp rats wiggling too fast on high fps * Fix 'kermit' moving super fast while airborne on high fps * Fix low health animation for high fps * Fix low eco animation for high fps * Fix launcher cam rotating too fast with the analog stick at high fps * Tweak high fps comments * Fix zoomer heat HUD flashing too quickly on high fps * Forgot a comment |
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anim | ||
camera | ||
collide | ||
common-obs | ||
data | ||
debug | ||
dma | ||
draw | ||
engine | ||
entity | ||
game | ||
geometry | ||
gfx | ||
level | ||
load | ||
math | ||
nav | ||
physics | ||
ps2 | ||
sound | ||
target | ||
ui | ||
util |