.. |
background
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Reduce overall draw count for multidraw (#1639)
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2022-07-12 18:50:12 -04:00 |
foreground
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implement a cheats menu + a few bug fixes (#1677)
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2022-07-18 19:54:38 -04:00 |
loader
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extractor: cleanup, support unicode properly, and add multi-game support (#1609)
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2022-07-05 20:38:13 -04:00 |
ocean
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
shaders
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change default window settings (#1656)
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2022-07-15 20:28:08 -04:00 |
AdgifHandler.h
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[graphics] port generic VU1 to OpenGL (#1221)
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2022-03-06 19:56:43 -05:00 |
BucketRenderer.cpp
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
BucketRenderer.h
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[graphics] some blit optimizations (#1667)
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2022-07-17 14:45:00 -04:00 |
buckets.h
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[gfx] remove the generic v1 renderer, cleanup (#1345)
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2022-04-30 13:10:33 -04:00 |
CollideMeshRenderer.cpp
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collision renderer v2 (#1344)
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2022-04-30 14:48:24 -04:00 |
CollideMeshRenderer.h
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Collision mesh extraction (#1330)
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2022-04-25 21:53:23 -04:00 |
debug_gui.cpp
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split game framebuffers to allow custom resolutions/shaders (#1641)
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2022-07-14 21:37:03 -04:00 |
debug_gui.h
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split game framebuffers to allow custom resolutions/shaders (#1641)
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2022-07-14 21:37:03 -04:00 |
DirectRenderer.cpp
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[graphics] some blit optimizations (#1667)
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2022-07-17 14:45:00 -04:00 |
DirectRenderer.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
DirectRenderer2.cpp
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
DirectRenderer2.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
dma_helpers.cpp
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update readme and fix always playing str (#1139)
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2022-02-08 19:02:47 -05:00 |
dma_helpers.h
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[graphics] partial tfrag implementation (#958)
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2021-11-13 20:44:17 -05:00 |
EyeRenderer.cpp
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
EyeRenderer.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
opengl_utils.cpp
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[graphics] some blit optimizations (#1667)
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2022-07-17 14:45:00 -04:00 |
opengl_utils.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
OpenGLRenderer.cpp
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[graphics] switch to depth-pass shadows (#1681)
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2022-07-18 20:43:07 -04:00 |
OpenGLRenderer.h
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[graphics] some blit optimizations (#1667)
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2022-07-17 14:45:00 -04:00 |
Profiler.cpp
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
Profiler.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
Shader.cpp
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split game framebuffers to allow custom resolutions/shaders (#1641)
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2022-07-14 21:37:03 -04:00 |
Shader.h
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split game framebuffers to allow custom resolutions/shaders (#1641)
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2022-07-14 21:37:03 -04:00 |
Shadow_PS2.cpp
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Improve ASSERT macro, fix linux file paths in Taskfile and hopefully fix the windows release (#1295)
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2022-04-12 18:48:27 -04:00 |
ShadowRenderer.cpp
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[graphics] switch to depth-pass shadows (#1681)
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2022-07-18 20:43:07 -04:00 |
ShadowRenderer.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
SkyBlendCommon.h
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improve performance on intel graphics (#1041)
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2021-12-30 19:38:18 -05:00 |
SkyBlendCPU.cpp
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
SkyBlendCPU.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
SkyBlendGPU.cpp
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
SkyBlendGPU.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
SkyRenderer.cpp
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
SkyRenderer.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
Sprite3.cpp
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[graphics] some blit optimizations (#1667)
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2022-07-17 14:45:00 -04:00 |
Sprite3.h
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Fix instanced sprite distort renderer not always using the most recent sine table (#1646)
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2022-07-15 18:16:46 -04:00 |
sprite_common.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
SpriteRenderer.cpp
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
SpriteRenderer.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
TextureUploadHandler.cpp
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
TextureUploadHandler.h
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enable filter by default and fix up bucket hacks (#1214)
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2022-03-02 21:40:52 -05:00 |