jak-project/scripts/gsrc
Tyler Wilding 6d99f1bfc1
d/config: re-organize decompiler/config and eliminate most of the duplication (#2185)
Reasons for doing so include:
1. This should stop the confusion around editing the wrong config file's
flags -- when for example, extracting a level. Common settings can be in
one central place, with bespoke overrides being provided for each
version
2. Less verbose way of supporting multiple game versions. You don't have
to duplicate the entire `type_casts` file for example, just add or
override the json objects required.
3. Makes the folder structure consistent, Jak 1's `all-types` is now in
a `jak1` folder, etc.
2023-03-08 20:07:26 -05:00
..
code_retention scripts: prevent infinite loop when preserved block can't be found (#1946) 2022-10-08 21:53:23 -04:00
skeleton_creation g/jak2: Add missing DGO files to game.gp lost in the shuffle (#2178) 2023-01-30 20:45:45 -05:00
check-for-conflicts.py scripts: update gsrc files with modifications using git merge (#2164) 2023-01-28 14:19:04 -05:00
find-missing-refs.py d/jak2: add missing ref tests for files that can be added to ref tests (#2061) 2022-12-15 01:27:07 -05:00
lint-gsrc-file.py d/jak2: first pass at decompiling the core vehicle/traffic code (#2058) 2023-01-14 12:01:33 -05:00
requirements.txt d/jak2: first pass at decompiling the core vehicle/traffic code (#2058) 2023-01-14 12:01:33 -05:00
update-from-decomp.py scripts: update gsrc files with modifications using git merge (#2164) 2023-01-28 14:19:04 -05:00
update-gsrc-via-refs.py d/config: re-organize decompiler/config and eliminate most of the duplication (#2185) 2023-03-08 20:07:26 -05:00
utils.py d/config: re-organize decompiler/config and eliminate most of the duplication (#2185) 2023-03-08 20:07:26 -05:00