jak-project/goal_src/jak2
Tyler Wilding 6aa15c897f
decomp: don't mutate allowed/banned object lists (#2073)
oops, leads to some very confusing behaviour
2022-12-30 23:57:01 -05:00
..
build d/jak2: decomp a bunch of files related to the beginning of the game (#2043) 2022-12-01 21:26:49 -05:00
characters d/jak2: finish remaining *-h files that aren't in progress or spoken for (#2059) 2022-12-30 12:09:04 -05:00
dgos target code bugfixes (#2034) 2022-11-21 20:25:20 -05:00
engine [decomp] drawable, memory-usage (#2070) 2022-12-30 18:23:53 -05:00
examples [decomp] collide-hash, collide-frag, collide-probe (#1998) 2022-10-29 20:32:03 -04:00
kernel [decomp] collide cache, other minor fixes (#2031) 2022-11-20 11:32:29 -05:00
levels d/jak2: finish atoll-scenes (#2069) 2022-12-30 18:23:45 -05:00
tools d/jak2: cleanup more of editable and editable-player (#2029) 2022-11-19 23:28:20 -05:00
compiler-setup.gc [goalc] compile/run code for jak2 ckernel, set up dummy KERNEL.CGO (#1625) 2022-07-08 19:23:49 -04:00
game.gp decomp: don't mutate allowed/banned object lists (#2073) 2022-12-30 23:57:01 -05:00
kernel-defs.gc [decomp] drawable, memory-usage (#2070) 2022-12-30 18:23:53 -05:00