jak-project/game/kernel/jak2
2022-09-16 20:42:33 -04:00
..
fileio.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
fileio.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kboot.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kboot.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kdgo.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kdgo.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
klink.cpp [decomp] Jak 2 mips2c, collide-func (#1805) 2022-08-26 18:03:48 -04:00
klink.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
klisten.cpp [goalc] compile/run code for jak2 ckernel, set up dummy KERNEL.CGO (#1625) 2022-07-08 19:23:49 -04:00
klisten.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kmachine.cpp [decomp] fix up debug menu rendering, add a few others (#1892) 2022-09-16 20:42:33 -04:00
kmachine.h [decomp] fix up debug menu rendering, add a few others (#1892) 2022-09-16 20:42:33 -04:00
kmalloc.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kmalloc.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kprint.cpp [jak 2] texture (#1866) 2022-09-11 14:17:55 -04:00
kprint.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kscheme.cpp [decomp] fix up debug menu rendering, add a few others (#1892) 2022-09-16 20:42:33 -04:00
kscheme.h [decomp] Jak 2 mips2c, collide-func (#1805) 2022-08-26 18:03:48 -04:00
ksound.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
ksound.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00