jak-project/common
ManDude 6884b0f73e
start blit-displays decomp & renderer + improve decompilation of some DMA macros (#2616)
Adds sprite distort, fixes buggy sprite rendering in progress, adds
scissoring support (used in various scrolling menus) and a very basic
implementation of `blit-displays`. This is enough to make the fade
effect in the progress menu work, along with all the menus working
properly without needing to use the REPL. This does not make screen
flipping and the filter when failing a mission work.

Added support in the decompiler for detecting `dma-buffer-add-gs-set`
and `dma-buffer-add-gs-set-flusha` and updated all of the Jak 2 code to
use it. Readability improved!

Fixes decompiler issue with `with-dma-buffer-add-bucket` not inlining
forms which broke syntax. Fixes store error warnings showing up for
non-existent stores, there is now a dedicated pass for this at the end.

I started work on making `BITBLTBUF` stuff work in the DirectRenderer,
but stopped for now because it wasn't strictly necessary. It will still
assert like before.
2023-05-04 18:34:09 -04:00
..
audio logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
cross_os_debug [windows] make the games start up in the user's preferred system UI language (#2267) 2023-02-26 09:46:57 -05:00
cross_sockets goalc/repl: cleanup of goalc/REPL code and some QoL improvements (#2104) 2023-01-07 11:24:02 -05:00
custom_data [jak2] misc fixes to renderers (#2488) 2023-04-14 21:13:45 -04:00
dma [merc2] Support emerc (#2147) 2023-01-22 18:30:31 -05:00
formatter jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
global_profiler jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
goos start blit-displays decomp & renderer + improve decompilation of some DMA macros (#2616) 2023-05-04 18:34:09 -04:00
log util/file: cleanup log initialization and some file-util functions (#2299) 2023-03-01 17:52:33 -05:00
math [jak2] add sprite glow renderer (#2232) 2023-02-20 20:25:45 -05:00
repl game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00
serialization/subtitles i18n: allow for multiple file sources per language (#2613) 2023-05-03 20:04:52 -04:00
texture W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
type_system docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289) 2023-02-27 18:58:01 -05:00
util jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
versions formatter: add tree-sitter dependency and commit early draft work on a proper code formatter (#2536) 2023-04-24 23:46:55 -04:00
CMakeLists.txt formatter: add tree-sitter dependency and commit early draft work on a proper code formatter (#2536) 2023-04-24 23:46:55 -04:00
common_types.h support c++ tools on macos (#2063) 2022-12-22 17:12:05 -05:00
goal_constants.h game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00
link_types.h [goalc] compile/run code for jak2 ckernel, set up dummy KERNEL.CGO (#1625) 2022-07-08 19:23:49 -04:00
listener_common.h improve performance on intel graphics (#1041) 2021-12-30 19:38:18 -05:00
symbols.h game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00