jak-project/goal_src/jak2/engine/draw
ManDude 572e63f4a9
opengl: better handling of the draw region setting (#2746)
This fixes screenshots and a bunch of weird scissoring bugs. Fixes #2630
and fixes #2631
2023-06-19 04:15:33 +01:00
..
draw-node-h.gc [decomp] Decompile first batch of files in engine (#1787) 2022-08-24 00:29:51 -04:00
draw-node.gc [decomp] background and tfrag (#1909) 2022-09-24 14:30:44 -04:00
drawable-actor-h.gc [decomp] Decompile first batch of files in engine (#1787) 2022-08-24 00:29:51 -04:00
drawable-group-h.gc d/jak2: finish drawable-group | drawable-inline-array | drawable-tree and path (#1899) 2022-09-24 12:27:02 -04:00
drawable-group.gc d/jak2: finish drawable-group | drawable-inline-array | drawable-tree and path (#1899) 2022-09-24 12:27:02 -04:00
drawable-h.gc d/jak2: partial cleanup pass from main -> gun-part (#2017) 2022-11-13 11:38:25 -05:00
drawable-inline-array-h.gc [decomp] Decompile first batch of files in engine (#1787) 2022-08-24 00:29:51 -04:00
drawable-inline-array.gc d/jak2: finish drawable-group | drawable-inline-array | drawable-tree and path (#1899) 2022-09-24 12:27:02 -04:00
drawable-tree-h.gc [decomp] Decompile first batch of files in engine (#1787) 2022-08-24 00:29:51 -04:00
drawable-tree.gc d/jak2: finish drawable-group | drawable-inline-array | drawable-tree and path (#1899) 2022-09-24 12:27:02 -04:00
drawable.gc opengl: better handling of the draw region setting (#2746) 2023-06-19 04:15:33 +01:00