..
atoll
decomp: hover-*
files, wasp
, crimson-guard-hover
, flamer
, target-turret
, drill-turret
, jellyfish
( #2198 )
2023-02-09 18:22:56 -05:00
castle
d/jak2: get portrun
working and decompile a bunch of miscellaneous files ( #2169 )
2023-01-28 19:36:57 -05:00
city
decomp: hover-*
files, wasp
, crimson-guard-hover
, flamer
, target-turret
, drill-turret
, jellyfish
( #2198 )
2023-02-09 18:22:56 -05:00
common
d/jak2: seal-at-waterslums
working, and do a pass through all missions ( #2199 )
2023-02-09 18:40:01 -05:00
consite
d/jak2: decompile all *-texture
files except castle-texture
( #2149 )
2023-01-28 17:37:37 -05:00
demo
d/jak2: cleaning up the remainder of unblocked / unclaimed files ( #2171 )
2023-01-31 18:32:50 -05:00
dig
decomp: hover-*
files, wasp
, crimson-guard-hover
, flamer
, target-turret
, drill-turret
, jellyfish
( #2198 )
2023-02-09 18:22:56 -05:00
drill_platform
decomp: hover-*
files, wasp
, crimson-guard-hover
, flamer
, target-turret
, drill-turret
, jellyfish
( #2198 )
2023-02-09 18:22:56 -05:00
forest
d/jak2: seal-at-waterslums
working, and do a pass through all missions ( #2199 )
2023-02-09 18:40:01 -05:00
fortress
decomp: hover-*
files, wasp
, crimson-guard-hover
, flamer
, target-turret
, drill-turret
, jellyfish
( #2198 )
2023-02-09 18:22:56 -05:00
gungame
docs - first chunk of work documenting the files I glossed over ( #2130 )
2023-01-15 11:33:39 -05:00
hideout
docs - first chunk of work documenting the files I glossed over ( #2130 )
2023-01-15 11:33:39 -05:00
hiphog
d/jak2: cleaning up the remainder of unblocked / unclaimed files ( #2171 )
2023-01-31 18:32:50 -05:00
intro
d/jak2: cleaning up the remainder of unblocked / unclaimed files ( #2171 )
2023-01-31 18:32:50 -05:00
landing_pad
d/jak2: cleaning up the remainder of unblocked / unclaimed files ( #2171 )
2023-01-31 18:32:50 -05:00
mars_tomb
decomp: hover-*
files, wasp
, crimson-guard-hover
, flamer
, target-turret
, drill-turret
, jellyfish
( #2198 )
2023-02-09 18:22:56 -05:00
nest
decomp: hover-*
files, wasp
, crimson-guard-hover
, flamer
, target-turret
, drill-turret
, jellyfish
( #2198 )
2023-02-09 18:22:56 -05:00
outro
d/jak2: get portrun
working and decompile a bunch of miscellaneous files ( #2169 )
2023-01-28 19:36:57 -05:00
palace
d/jak2: seal-at-waterslums
working, and do a pass through all missions ( #2199 )
2023-02-09 18:40:01 -05:00
power_station
d/jak2: seal-at-waterslums
working, and do a pass through all missions ( #2199 )
2023-02-09 18:40:01 -05:00
ruins
[decomp] finish up nav-graph
, traffic-engine
, traffic-manager
, height-map
( #2191 )
2023-02-05 18:16:58 -05:00
sewer
g/jak2: Add missing DGO files to game.gp
lost in the shuffle ( #2178 )
2023-01-30 20:45:45 -05:00
stadium
d/jak2: get portrun
working and decompile a bunch of miscellaneous files ( #2169 )
2023-01-28 19:36:57 -05:00
strip
d/jak2: second documentation PR and finish forest-scenes
and palace-scenes
( #2136 )
2023-01-21 20:26:51 -05:00
temple
d/jak2: second documentation PR and finish forest-scenes
and palace-scenes
( #2136 )
2023-01-21 20:26:51 -05:00
title
[jak2] workaround for cutscene playing ( #2131 )
2023-01-16 13:37:29 -05:00
undefined
docs: add support for :override-doc
in method declarations as well as documenting state handlers ( #2139 )
2023-01-21 20:45:45 -05:00
underport
decomp: hover-*
files, wasp
, crimson-guard-hover
, flamer
, target-turret
, drill-turret
, jellyfish
( #2198 )
2023-02-09 18:22:56 -05:00