..
deci2.cpp
[jak2] goalc supports multiple projects ( #1619 )
2022-07-06 21:18:08 -04:00
deci2.h
[jak2] goalc supports multiple projects ( #1619 )
2022-07-06 21:18:08 -04:00
iop.cpp
W/misc fixes ( #1838 )
2022-09-05 20:29:12 -04:00
iop.h
Run IOP Vblank handler on the IOP thread ( #1752 )
2022-08-14 17:21:02 -04:00
libcdvd_ee.cpp
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
libcdvd_ee.h
implement cpad stuff
2021-08-14 21:00:50 +01:00
libdma.cpp
[Decompile] DMA and similar ( #275 )
2021-02-21 11:02:28 -05:00
libdma.h
[Decompile] DMA and similar ( #275 )
2021-02-21 11:02:28 -05:00
libgraph.cpp
logs: replace every fmt::print
with a lg
call instead ( #1368 )
2022-10-01 11:58:36 -04:00
libgraph.h
[Decompile] DMA and similar ( #275 )
2021-02-21 11:02:28 -05:00
libpad.cpp
Added first working instance of controller/keyboard re-mapper ( #1702 )
2022-08-19 11:28:06 -04:00
libpad.h
fix controller vibration ( #1685 )
2022-07-19 19:06:05 -04:00
libscf.cpp
[windows] make the games start up in the user's preferred system UI language ( #2267 )
2023-02-26 09:46:57 -05:00
libscf.h
memory cards (in progress) ( #868 )
2021-10-01 23:12:34 -04:00
sif_ee.cpp
Implement scheduling of IOP threads. ( #1689 )
2022-07-26 21:15:37 -04:00
sif_ee.h
memory cards (in progress) ( #868 )
2021-10-01 23:12:34 -04:00
sif_ee_memcard.cpp
extractor: cleanup, support unicode properly, and add multi-game support ( #1609 )
2022-07-05 20:38:13 -04:00
sif_ee_memcard.h
memory cards (in progress) ( #868 )
2021-10-01 23:12:34 -04:00
stubs.cpp
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
stubs.h
display loop runs
2021-08-04 21:30:08 -04:00