jak-project/game/common
Tyler Wilding 630388229e
cleanup gk CLI and fix issue that caused revert (#2310)
My mistake -- testing focused too much on preserving the existing
behaviour I clearly forgot to make sure the new stuff worked properly.

Just had to early out and not modify the args if they were in the new
format.
2023-03-09 23:13:01 -05:00
..
dgo_rpc_types.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
file_paths.h save & load to file! 2021-08-16 15:43:12 +01:00
game_common_types.h cleanup gk CLI and fix issue that caused revert (#2310) 2023-03-09 23:13:01 -05:00
loader_rpc_types.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
overlord_common.h Add the STR RPC to overlord and game code (#134) 2020-11-22 12:59:55 -05:00
play_rpc_types.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
player_rpc_types.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
ramdisk_rpc_types.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
str_rpc_types.h [jak2] workaround for cutscene playing (#2131) 2023-01-16 13:37:29 -05:00
vu.h [decomp] collide cache, other minor fixes (#2031) 2022-11-20 11:32:29 -05:00