jak-project/game/runtime.h
water111 e630b50690
[ckernel] split by game version (#1559)
* temp

* split up kprint, other than format

* start kmachine

* split kmachine

* split kscheme

* split klink

* split klisten

* split remaining

* jak2 ckernel gets to nokernel loop
2022-06-26 18:17:11 -04:00

21 lines
361 B
C++

#pragma once
/*!
* @file runtime.h
* Setup and launcher for the runtime.
*/
#include <thread>
#include "common/common_types.h"
#include "common/versions.h"
#include "game/kernel/common/kboot.h"
extern u8* g_ee_main_mem;
extern GameVersion g_game_version;
RuntimeExitStatus exec_runtime(int argc, char** argv);
extern std::thread::id g_main_thread_id;