jak-project/decompiler/data/streamed_audio.h
Tyler Wilding 0a7caf1d10
decomp: handle dumping jak 2 VAG file assets (#2969)
There are potentially still some minor issues with the resulting files.
Some of them appear to have minor artifacts that playing through the
actual game do not -- but this is a much better starting point for
someone to iterate from if they are interested in improving things.
2023-09-09 10:33:41 -04:00

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C++

#pragma once
#include <string>
#include <vector>
#include "common/util/FileUtil.h"
#include "decompiler/config.h"
namespace decompiler {
void process_streamed_audio(const Config& config,
const fs::path& output_path,
const fs::path& input_dir,
const std::vector<std::string>& audio_files);
}