jak-project/game/system
Tyler Wilding 60db0e5ef9
deps: update fmt to latest version (#3403)
This updates `fmt` to the latest version and moves to just being a copy
of their repo to make updating easier (no editing their cmake / figuring
out which files to minimally include).

The motivation for this is now that we switched to C++ 20, there were a
ton of deprecated function usages that is going away in future compiler
versions. This gets rid of all those warnings.
2024-03-05 22:11:52 -05:00
..
hid deps: update fmt to latest version (#3403) 2024-03-05 22:11:52 -05:00
background_worker.cpp g/j2: Integrate highscores with Speedrun.com/JakSpeedruns.com when speedrunner mode is enabled (#3037) 2023-10-11 20:43:55 -04:00
background_worker.h g/j2: Integrate highscores with Speedrun.com/JakSpeedruns.com when speedrunner mode is enabled (#3037) 2023-10-11 20:43:55 -04:00
Deci2Server.cpp deps: update fmt to latest version (#3403) 2024-03-05 22:11:52 -05:00
Deci2Server.h [jak2] goalc supports multiple projects (#1619) 2022-07-06 21:18:08 -04:00
deci_common.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
IOP_Kernel.cpp jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
IOP_Kernel.h jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
iop_thread.cpp Implement scheduling of IOP threads. (#1689) 2022-07-26 21:15:37 -04:00
iop_thread.h Implement scheduling of IOP threads. (#1689) 2022-07-26 21:15:37 -04:00
SystemThread.cpp support c++ tools on macos (#2063) 2022-12-22 17:12:05 -05:00
SystemThread.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00