jak-project/test/decompiler
Tyler Wilding 5f1ed7ab60
decomp: decompile *-obs files (#856)
* decomp: mostly finish `cam-master`

* decomp/scripts: lots of work in cam-states

* stash

* Merge remote-tracking branch 'water111/master' into decomp/camera-master

Updated submodule third-party/googletest

* decompiler: Add support for non power of 2 offsets for inline arr access

* decomp: mostly finish `cam-states` need to fix a macro issue

* blocked: `cam-master` decompiler crash when adding casts

* decomp: finish `cam-states-dbg`

* decomp: mostly finish `pov-camera` with the exception of joint-related code

* decomp: `cam-debug` finished decompiling, no way does this compile yet though

* decomp: considerable work done in `cam-layout`

* decomp: `cam-layout` almost done!

* decomp: `pov-camera` finished, TC tests will fail for now

* decomp: working on resolving issues

* decomp: cam-layout decompiling

* fixing more issues in cam-master...one event handler remains

* skip problematic function in `cam-master` for now

* gsrc: update res macros

* decomp: finish `cam-states`

* decomp: giving up on `cam-debug`

* tests: allow skipping state handlers in ref tests

* decomp: working through cam-layout bugs

* decomp: allow for shifting non-integers

* decomp: finalize `cam-layout` and `cam-master`

* decomp: finalize `cam-states`

* cleanup: bi-annual formatting of the casting files

* formatting

* decomp: start working on beach-obs

* blocked: `beach-obs` mostly finished, but handle cast issues and unknown `prebind` func signature

* blocked: `villagep-obs` done, `s6` not being referred to as `self`

* decomp: finish `citadel-obs`

* decomp: finish `darkcave-obs`

* blocked: need to allow `hud-h` to decompile properly (#f as static pointer)

* decomp: finish `jungle-obs`

* decomp: finish `village-obs`

* blocked: `misty-obs` handle cast issues

* decomp: finish `village2-obs`

* decomp: 1 function left in `swamp-obs`, particle related -- maybe we know now?

* decomp: finish `swamp-obs`

* blocked: `maincave-obs` handle casts

* decomp: finish `sunken-obs`

* blocked: `rolling-obs` handle casts and hud-parts

* decomp: finish `firecanyon-obs`

* decomp: finish `ogre-obs`

* blocked: `village3-obs` gives up type analysis!

* blocked: `snow-obs` has hud-parts and handle casts code

* decomp: finish `snow-flutflut-obs`

* blocked: `lavatube-obs` has s6-1 issue

* blocked: `title-obs` handle cast issues

* fixed post merge problems

* decomp: finish `jungleb-obs`

* blocked: `training-obs` has `s6-1` issue

* fix type consistency

* scripts: Extend update script to handle the game-text-id enum as well

* git: Update git attributes to effectively halve PR burden

* fixed `sound-play-by-name` signature

* fix particle definitions in firecanyon-obs

* fix func signature in racer-states

* update ref tests

* tests: update current ref tests

* tests: add `joint` to ref-tests

* tests: add `process-drawable` to ref-tests

* updated gsrc

* add back manual fix

* address most feedback, update source files

* get rid of forward declarations in `darkcave-obs`

Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-11-05 21:29:32 -04:00
..
reference decomp: decompile *-obs files (#856) 2021-11-05 21:29:32 -04:00
vu_reference [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
FormRegressionTest.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
FormRegressionTest.h [compiler/decompiler] Take the address of a variable (#554) 2021-06-04 13:43:19 -04:00
test_AtomicOpBuilder.cpp Support 128-bit variables (#336) 2021-03-25 16:02:48 -04:00
test_DataParser.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
test_DisasmVifDecompile.cpp Get started on collide-func and clean up log forms in decompiler (#713) 2021-07-23 20:51:26 -04:00
test_FormBeforeExpressions.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
test_FormExpressionBuild.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
test_FormExpressionBuild2.cpp [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
test_FormExpressionBuild3.cpp [decompiler] Several small fixes (#775) 2021-08-19 20:35:12 -04:00
test_FormExpressionBuildLong.cpp [decompiler] Make addition nicer (#733) 2021-08-01 18:24:58 -04:00
test_gkernel_decomp.cpp fix issues and decompile racer-states (#924) 2021-10-21 22:38:39 -04:00
test_InstructionDecode.cpp [decompiler] Add tests and fixes for vector-h and math (#333) 2021-03-24 19:16:31 -04:00
test_InstructionParser.cpp [decompiler] Working toward bsp (#717) 2021-07-25 15:30:37 -04:00
test_math_decomp.cpp [Decompiler] Decompile let (#309) 2021-03-05 18:48:01 -05:00
test_VuDisasm.cpp VU micro mode disassembler (#517) 2021-05-23 16:59:09 -04:00