jak-project/goal_src/dgos/game.gd
water111 ef011f4fe8
[goalc] add a build system (#704)
* add first attempt at build system

* fix stupid bug

* try again
2021-07-15 21:37:15 -04:00

331 lines
10 KiB
Common Lisp

("GAME.CGO"
("types-h.o" "types-h")
("vu1-macros.o" "vu1-macros")
("math.o" "math")
("vector-h.o" "vector-h")
("gravity-h.o" "gravity-h")
("bounding-box-h.o" "bounding-box-h")
("matrix-h.o" "matrix-h")
("quaternion-h.o" "quaternion-h")
("euler-h.o" "euler-h")
("transform-h.o" "transform-h")
("geometry-h.o" "geometry-h")
("trigonometry-h.o" "trigonometry-h")
("transformq-h.o" "transformq-h")
("bounding-box.o" "bounding-box")
("matrix.o" "matrix")
("transform.o" "transform")
("quaternion.o" "quaternion")
("euler.o" "euler")
("geometry.o" "geometry")
("trigonometry.o" "trigonometry")
("gsound-h.o" "gsound-h")
("timer-h.o" "timer-h")
("timer.o" "timer")
("vif-h.o" "vif-h")
("dma-h.o" "dma-h")
("video-h.o" "video-h")
("vu1-user-h.o" "vu1-user-h")
("dma.o" "dma")
("dma-buffer.o" "dma-buffer")
("dma-bucket.o" "dma-bucket")
("dma-disasm.o" "dma-disasm")
("pad.o" "pad")
("gs.o" "gs")
("display-h.o" "display-h")
("vector.o" "vector")
("file-io.o" "file-io")
("loader-h.o" "loader-h")
("texture-h.o" "texture-h")
("level-h.o" "level-h")
("math-camera-h.o" "math-camera-h")
("math-camera.o" "math-camera")
("font-h.o" "font-h")
("decomp-h.o" "decomp-h")
("display.o" "display")
("connect.o" "connect")
("text-h.o" "text-h")
("settings-h.o" "settings-h")
("capture.o" "capture")
("memory-usage-h.o" "memory-usage-h")
("texture.o" "texture")
("main-h.o" "main-h")
("mspace-h.o" "mspace-h")
("drawable-h.o" "drawable-h")
("drawable-group-h.o" "drawable-group-h")
("drawable-inline-array-h.o" "drawable-inline-array-h")
("draw-node-h.o" "draw-node-h")
("drawable-tree-h.o" "drawable-tree-h")
("drawable-actor-h.o" "drawable-actor-h")
("drawable-ambient-h.o" "drawable-ambient-h")
("game-task-h.o" "game-task-h")
("hint-control-h.o" "hint-control-h")
("generic-h.o" "generic-h")
("lights-h.o" "lights-h")
("ocean-h.o" "ocean-h")
("ocean-trans-tables.o" "ocean-trans-tables")
("ocean-tables.o" "ocean-tables")
("ocean-frames.o" "ocean-frames")
("sky-h.o" "sky-h")
("mood-h.o" "mood-h")
("time-of-day-h.o" "time-of-day-h")
("art-h.o" "art-h")
("generic-vu1-h.o" "generic-vu1-h")
("merc-h.o" "merc-h")
("generic-merc-h.o" "generic-merc-h")
("generic-tie-h.o" "generic-tie-h")
("generic-work-h.o" "generic-work-h")
("shadow-cpu-h.o" "shadow-cpu-h")
("shadow-vu1-h.o" "shadow-vu1-h")
("memcard-h.o" "memcard-h")
("game-info-h.o" "game-info-h")
("wind-h.o" "wind-h")
("prototype-h.o" "prototype-h")
("joint-h.o" "joint-h")
("bones-h.o" "bones-h")
("engines.o" "engines")
("res-h.o" "res-h")
("res.o" "res")
("lights.o" "lights")
("dynamics-h.o" "dynamics-h")
("surface-h.o" "surface-h")
("pat-h.o" "pat-h")
("fact-h.o" "fact-h")
("aligner-h.o" "aligner-h")
("game-h.o" "game-h")
("generic-obs-h.o" "generic-obs-h")
("pov-camera-h.o" "pov-camera-h")
("sync-info-h.o" "sync-info-h")
("smush-control-h.o" "smush-control-h")
("trajectory-h.o" "trajectory-h")
("debug-h.o" "debug-h")
("joint-mod-h.o" "joint-mod-h")
("collide-func-h.o" "collide-func-h")
("collide-mesh-h.o" "collide-mesh-h")
("collide-shape-h.o" "collide-shape-h")
("collide-target-h.o" "collide-target-h")
("collide-touch-h.o" "collide-touch-h")
("collide-edge-grab-h.o" "collide-edge-grab-h")
("process-drawable-h.o" "process-drawable-h")
("effect-control-h.o" "effect-control-h")
("collide-frag-h.o" "collide-frag-h")
("projectiles-h.o" "projectiles-h")
("target-h.o" "target-h")
("depth-cue-h.o" "depth-cue-h")
("stats-h.o" "stats-h")
("bsp-h.o" "bsp-h")
("collide-cache-h.o" "collide-cache-h")
("collide-h.o" "collide-h")
("shrubbery-h.o" "shrubbery-h")
("tie-h.o" "tie-h")
("tfrag-h.o" "tfrag-h")
("background-h.o" "background-h")
("subdivide-h.o" "subdivide-h")
("entity-h.o" "entity-h")
("sprite-h.o" "sprite-h")
("shadow-h.o" "shadow-h")
("eye-h.o" "eye-h")
("sparticle-launcher-h.o" "sparticle-launcher-h")
("sparticle-h.o" "sparticle-h")
("actor-link-h.o" "actor-link-h")
("camera-h.o" "camera-h")
("cam-debug-h.o" "cam-debug-h")
("cam-interface-h.o" "cam-interface-h")
("cam-update-h.o" "cam-update-h")
("assert-h.o" "assert-h")
("hud-h.o" "hud-h")
("progress-h.o" "progress-h")
("rpc-h.o" "rpc-h")
("path-h.o" "path-h")
("navigate-h.o" "navigate-h")
("load-dgo.o" "load-dgo")
("ramdisk.o" "ramdisk")
("gsound.o" "gsound")
("transformq.o" "transformq")
("collide-func.o" "collide-func")
("joint.o" "joint")
("cylinder.o" "cylinder")
("wind.o" "wind")
("bsp.o" "bsp")
("subdivide.o" "subdivide")
("sprite.o" "sprite")
("sprite-distort.o" "sprite-distort")
("debug-sphere.o" "debug-sphere")
("debug.o" "debug")
("merc-vu1.o" "merc-vu1")
("merc-blend-shape.o" "merc-blend-shape")
("merc.o" "merc")
("ripple.o" "ripple")
("bones.o" "bones")
("generic-vu0.o" "generic-vu0")
("generic.o" "generic")
("generic-vu1.o" "generic-vu1")
("generic-effect.o" "generic-effect")
("generic-merc.o" "generic-merc")
("generic-tie.o" "generic-tie")
("shadow-cpu.o" "shadow-cpu")
("shadow-vu1.o" "shadow-vu1")
("depth-cue.o" "depth-cue")
("font.o" "font")
("decomp.o" "decomp")
("background.o" "background")
("draw-node.o" "draw-node")
("shrubbery.o" "shrubbery")
("shrub-work.o" "shrub-work")
("tfrag-near.o" "tfrag-near")
("tfrag.o" "tfrag")
("tfrag-methods.o" "tfrag-methods")
("tfrag-work.o" "tfrag-work")
("tie.o" "tie")
("tie-near.o" "tie-near")
("tie-work.o" "tie-work")
("tie-methods.o" "tie-methods")
("sync-info.o" "sync-info")
("trajectory.o" "trajectory")
("sparticle-launcher.o" "sparticle-launcher")
("sparticle.o" "sparticle")
("entity-table.o" "entity-table")
("loader.o" "loader")
("task-control-h.o" "task-control-h")
("game-info.o" "game-info")
("game-save.o" "game-save")
("settings.o" "settings")
("mood-tables.o" "mood-tables")
("mood.o" "mood")
("weather-part.o" "weather-part")
("time-of-day.o" "time-of-day")
("sky-utils.o" "sky-utils")
("sky.o" "sky")
("sky-tng.o" "sky-tng")
("load-boundary-h.o" "load-boundary-h")
("load-boundary.o" "load-boundary")
("load-boundary-data.o" "load-boundary-data")
("level-info.o" "level-info")
("level.o" "level")
("text.o" "text")
("collide-probe.o" "collide-probe")
("collide-frag.o" "collide-frag")
("collide-mesh.o" "collide-mesh")
("collide-touch.o" "collide-touch")
("collide-edge-grab.o" "collide-edge-grab")
("collide-shape.o" "collide-shape")
("collide-shape-rider.o" "collide-shape-rider")
("collide.o" "collide")
("collide-planes.o" "collide-planes")
("merc-death.o" "merc-death")
("water-h.o" "water-h")
("camera.o" "camera")
("cam-interface.o" "cam-interface")
("cam-master.o" "cam-master")
("cam-states.o" "cam-states")
("cam-states-dbg.o" "cam-states-dbg")
("cam-combiner.o" "cam-combiner")
("cam-update.o" "cam-update")
("vol-h.o" "vol-h")
("cam-layout.o" "cam-layout")
("cam-debug.o" "cam-debug")
("cam-start.o" "cam-start")
("process-drawable.o" "process-drawable")
("hint-control.o" "hint-control")
("ambient.o" "ambient")
("assert.o" "assert")
("generic-obs.o" "generic-obs")
("target-util.o" "target-util")
("target-part.o" "target-part")
("collide-reaction-target.o" "collide-reaction-target")
("logic-target.o" "logic-target")
("sidekick.o" "sidekick")
("voicebox.o" "voicebox")
("target-handler.o" "target-handler")
("target.o" "target")
("target2.o" "target2")
("target-death.o" "target-death")
("menu.o" "menu")
("drawable.o" "drawable")
("drawable-group.o" "drawable-group")
("drawable-inline-array.o" "drawable-inline-array")
("drawable-tree.o" "drawable-tree")
("prototype.o" "prototype")
("main-collide.o" "main-collide")
("video.o" "video")
("main.o" "main")
("collide-cache.o" "collide-cache")
("relocate.o" "relocate")
("memory-usage.o" "memory-usage")
("entity.o" "entity")
("path.o" "path")
("vol.o" "vol")
("navigate.o" "navigate")
("aligner.o" "aligner")
("effect-control.o" "effect-control")
("water.o" "water")
("collectables-part.o" "collectables-part")
("collectables.o" "collectables")
("task-control.o" "task-control")
("process-taskable.o" "process-taskable")
("pov-camera.o" "pov-camera")
("powerups.o" "powerups")
("crates.o" "crates")
("hud.o" "hud")
("hud-classes.o" "hud-classes")
("progress-static.o" "progress-static")
("progress-part.o" "progress-part")
("progress-draw.o" "progress-draw")
("progress.o" "progress")
("credits.o" "credits")
("projectiles.o" "projectiles")
("ocean.o" "ocean")
("ocean-vu0.o" "ocean-vu0")
("ocean-texture.o" "ocean-texture")
("ocean-mid.o" "ocean-mid")
("ocean-transition.o" "ocean-transition")
("ocean-near.o" "ocean-near")
("shadow.o" "shadow")
("eye.o" "eye")
("glist-h.o" "glist-h")
("glist.o" "glist")
("anim-tester.o" "anim-tester")
("viewer.o" "viewer")
("part-tester.o" "part-tester")
("default-menu.o" "default-menu")
("dir-tpages.go" "dir-tpages")
("tpage-463.go" "tpage-463")
("tpage-2.go" "tpage-2")
("tpage-880.go" "tpage-880")
("tpage-256.go" "tpage-256")
("tpage-1278.go" "tpage-1278")
("texture-upload.o" "texture-upload")
("tpage-1032.go" "tpage-1032")
("tpage-62.go" "tpage-62")
("tpage-1532.go" "tpage-1532")
("fuel-cell-ag.go" "fuel-cell")
("money-ag.go" "money")
("buzzer-ag.go" "buzzer")
("ecovalve-ag-ART-GAME.go" "ecovalve")
("crate-ag.go" "crate")
("speaker-ag.go" "speaker")
("fuelcell-naked-ag.go" "fuelcell-naked")
("eichar-ag.go" "eichar")
("sidekick-ag.go" "sidekick")
("deathcam-ag.go" "deathcam")
("game-cnt.go" "game-cnt")
("rigid-body-h.o" "rigid-body-h")
("water-anim.o" "water-anim")
("dark-eco-pool.o" "dark-eco-pool")
("rigid-body.o" "rigid-body")
("nav-enemy-h.o" "nav-enemy-h")
("nav-enemy.o" "nav-enemy")
("baseplat.o" "baseplat")
("basebutton.o" "basebutton")
("tippy.o" "tippy")
("joint-exploder.o" "joint-exploder")
("babak.o" "babak")
("sharkey.o" "sharkey")
("orb-cache.o" "orb-cache")
("plat.o" "plat")
("plat-button.o" "plat-button")
("plat-eco.o" "plat-eco")
("ropebridge.o" "ropebridge")
("ticky.o" "ticky")
)