jak-project/goal_src/jak2/engine
Tyler Wilding 5e987cc0e2
jak2: overlord rework (#2544)
Fixes #2545
Fixes #2546
Fixes #2547
Fixes #2548
Fixes #2549
Fixes #2550
Fixes #2551
Fixes #2552
Fixes #2553
Fixes #2554
Fixes #2555
Fixes #2556
Fixes #2557
Fixes #2558
Fixes #2559
Fixes #2560
Fixes #2561
Fixes #2562
Fixes #2563
Fixes #2564
Fixes #2565
Fixes #2567
Fixes #2566
Fixes #2568
Fixes #2569
Fixes #2570
Fixes #2522
Fixes #2571

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Co-authored-by: water <awaterford111445@gmail.com>
Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2023-04-29 16:13:57 -04:00
..
ai fix many instances of bad bone data being used (#2580) 2023-04-29 11:13:56 -04:00
ambient jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
anim fix many instances of bad bone data being used (#2580) 2023-04-29 11:13:56 -04:00
camera jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
collide [jak2] more nav-related nan fixes (#2472) 2023-04-12 19:43:31 -04:00
common_objs Create a new format for particle definitions (defpart) (#2572) 2023-04-29 11:01:47 -04:00
data [jak2] fix bad actors using unloaded types (#2402) 2023-03-24 07:18:43 +00:00
debug Create a new format for particle definitions (defpart) (#2572) 2023-04-29 11:01:47 -04:00
dma fix bad defpartgroup decomp and improve entity debug display a bit (#2423) 2023-03-26 05:13:54 +01:00
draw fix many instances of bad bone data being used (#2580) 2023-04-29 11:13:56 -04:00
engine decomp bigmap (#2460) 2023-04-08 20:30:27 +01:00
entity fix some decomp types and get rid of in-game frame time perception (#2535) 2023-04-24 00:21:12 +01:00
game fix many instances of bad bone data being used (#2580) 2023-04-29 11:13:56 -04:00
geometry [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
gfx Create a new format for particle definitions (defpart) (#2572) 2023-04-29 11:01:47 -04:00
level make directrenderer in sprite work + rename game-text-id to text-id + move pc debug settings (#2459) 2023-04-08 04:32:35 +01:00
load jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
math Create a new format for particle definitions (defpart) (#2572) 2023-04-29 11:01:47 -04:00
nav fix many instances of bad bone data being used (#2580) 2023-04-29 11:13:56 -04:00
physics jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
process-drawable fix many instances of bad bone data being used (#2580) 2023-04-29 11:13:56 -04:00
ps2 docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289) 2023-02-27 18:58:01 -05:00
scene make directrenderer in sprite work + rename game-text-id to text-id + move pc debug settings (#2459) 2023-04-08 04:32:35 +01:00
sound jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
spatial-hash fix bad defpartgroup decomp and improve entity debug display a bit (#2423) 2023-03-26 05:13:54 +01:00
target fix many instances of bad bone data being used (#2580) 2023-04-29 11:13:56 -04:00
ui Create a new format for particle definitions (defpart) (#2572) 2023-04-29 11:01:47 -04:00
util [jak2] script-eval macro (#2315) 2023-03-11 10:45:16 -05:00