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160 lines
5.1 KiB
Common Lisp
160 lines
5.1 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: sync-info-h.gc
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;; name in dgo: sync-info-h
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;; dgos: GAME, ENGINE
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;; The sync-info system is used to synchronize the motion of objects.
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;; For example, platforms use this to have consistent relative positions.
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;; There are also some non-syncronized movement helpers in here.
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;; Simplest synchronization. Simply counts up, then resets once it reaches period.
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;; For example, this is used to synchronize the "pies" in citadel.
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(deftype sync-info (structure)
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((offset float :offset-assert 0) ;; offset, stored as a time, not a phase.
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(period uint32 :offset-assert 4) ;; period, stored in seconds units
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)
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:pack-me
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:method-count-assert 18
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:size-assert #x8
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:flag-assert #x1200000008
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(:methods
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(get-current-value (_type_ float) float 9)
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(get-current-phase-no-mod (_type_) float 10)
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(get-current-phase (_type_) float 11)
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(get-current-value-with-mirror (_type_ float) float 12)
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(get-current-phase-with-mirror (_type_) float 13)
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(setup-params! (_type_ uint float float float) none 14)
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(load-params! (_type_ process uint float float float) symbol 15)
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(sync-now! (_type_ float) float 16)
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(get-phase-offset (_type_) float 17)
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)
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)
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;; Syncronized, but also includes some smoothing at the beginning.
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;; This is used for motion of platforms.
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(deftype sync-info-eased (sync-info)
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((tlo float :offset-assert 8)
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(thi float :offset-assert 12)
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(ylo float :offset-assert 16)
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(m2 float :offset-assert 20)
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(yend float :offset-assert 24)
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)
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:allow-misaligned
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:method-count-assert 18
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:size-assert #x1c
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:flag-assert #x120000001c
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)
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;; Syncronized, but includes a pause.
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;; This is used for whirlpools in lpc and the pushers in the yellow-eco room in snowy
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(deftype sync-info-paused (sync-info)
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((pause-after-out float :offset-assert 8)
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(pause-after-in float :offset-assert 12)
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)
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:pack-me
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:method-count-assert 18
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:size-assert #x10
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:flag-assert #x1200000010
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)
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;; This is a strange one. After a random amount of time, it changes to a random value.
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(deftype delayed-rand-float (structure)
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((min-time int32 :offset-assert 0)
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(max-time int32 :offset-assert 4)
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(max-val float :offset-assert 8)
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(timer int32 :offset-assert 12)
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(start-time time-frame :offset-assert 16)
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(value float :offset-assert 24)
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)
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:pack-me
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:method-count-assert 11
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:size-assert #x1c
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:flag-assert #xb0000001c
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(:methods
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(set-params! (_type_ int int float) float 9)
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(update! (_type_ ) float 10)
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)
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)
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;; second order oscillating float.
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(deftype oscillating-float (structure)
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((value float :offset-assert 0)
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(target float :offset-assert 4)
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(vel float :offset-assert 8)
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(max-vel float :offset-assert 12)
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(damping float :offset-assert 16)
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(accel float :offset-assert 20)
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)
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:pack-me
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:method-count-assert 11
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:size-assert #x18
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:flag-assert #xb00000018
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(:methods
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(set-params! (_type_ float float float float) float 9)
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(update! (_type_ float) float 10)
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)
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)
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;; float that "bounces".
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(deftype bouncing-float (structure)
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((osc oscillating-float :inline :offset-assert 0)
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(max-value float :offset-assert 24)
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(min-value float :offset-assert 28)
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(elasticity float :offset-assert 32)
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(state int32 :offset-assert 36)
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)
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:pack-me
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:method-count-assert 13
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:size-assert #x28
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:flag-assert #xd00000028
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(:methods
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(set-params! (_type_ float float float float float float float) float 9)
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(update! (_type_ float) float 10)
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(at-min? (_type_) symbol 11)
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(at-max? (_type_) symbol 12)
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)
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)
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;; like delayed-rand-float, but does 4 at a time.
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(deftype delayed-rand-vector (structure)
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((min-time int32 :offset-assert 0)
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(max-time int32 :offset-assert 4)
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(xz-max float :offset-assert 8)
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(y-max float :offset-assert 12)
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(timer int32 :offset-assert 16)
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(start-time time-frame :offset-assert 24)
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(value vector :inline :offset-assert 32)
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)
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:method-count-assert 13
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:size-assert #x30
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:flag-assert #xd00000030
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(:methods
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(set-params! (_type_ int int float float) vector 9)
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(update-now! (_type_) vector 10)
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(update-with-delay! (_type_) vector 11)
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(update-with-delay-or-reset! (_type_) vector 12)
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)
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)
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;; like oscillating-float, but does 4 at a time.
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(deftype oscillating-vector (structure)
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((value vector :inline :offset-assert 0)
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(target vector :inline :offset-assert 16)
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(vel vector :inline :offset-assert 32)
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(max-vel float :offset-assert 48)
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(damping float :offset-assert 52)
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(accel float :offset-assert 56)
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)
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:method-count-assert 11
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:size-assert #x3c
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:flag-assert #xb0000003c
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(:methods
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(set-params! (_type_ vector float float float) vector 9)
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(update! (_type_ vector) vector 10)
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)
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)
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