jak-project/decompiler/config/jak3/ntsc_v1
water111 5b04be2fa0
Add hfrag, clean up some background renderer stuff (#3509)
This adds hfrag, but with a few remaining issues:
- The textures aren't animated. Instead, it just uses one texture.
- The texture filtering isn't as good as at it could be.

I also cleaned up a few issues with the background renderers:
- Cleaned up some stuff that is common to hfrag, tie, tfrag, shrub
- Moved time-of-day color packing stuff to FR3 creation, rather than at
level load. This appears to reduce the frame time spikes when a level is
first drawn by about 5 or 6 ms in big levels.
- Cleaned up the x86 specific stuff used in time of day. Now there's
only one place where we have an `ifdef`, rather than spreading it all
over the rendering code.
2024-05-09 20:11:43 -04:00
..
anonymous_function_types.jsonc decomp3: traffic/citizen/faction code, desert-rescue (#3506) 2024-05-09 19:18:55 -04:00
art-group-info.min.json decomp3: more engine stuff, detect non-virtual state inheritance (#3377) 2024-03-03 15:15:27 -05:00
art_info.jsonc decomp3: traffic/citizen/faction code, desert-rescue (#3506) 2024-05-09 19:18:55 -04:00
hacks.jsonc decomp3: traffic/citizen/faction code, desert-rescue (#3506) 2024-05-09 19:18:55 -04:00
import_deps.jsonc d/config: re-organize decompiler/config and eliminate most of the duplication (#2185) 2023-03-08 20:07:26 -05:00
inputs.jsonc decomp3: traffic/citizen/faction code, desert-rescue (#3506) 2024-05-09 19:18:55 -04:00
joint-node-info.min.json decompiler: fix for v5 art group info dump, update taskfile for jak 3 (#3077) 2023-10-11 10:17:46 +02:00
label_types.jsonc Add hfrag, clean up some background renderer stuff (#3509) 2024-05-09 20:11:43 -04:00
process_stack_size_overrides.jsonc decomp3: traffic/citizen/faction code, desert-rescue (#3506) 2024-05-09 19:18:55 -04:00
stack_structures.jsonc decomp3: traffic/citizen/faction code, desert-rescue (#3506) 2024-05-09 19:18:55 -04:00
tex-info.min.json decomp3: more engine files, get-texture macro, use print method in autogenerated inspect, fix bitfield float print (#3432) 2024-03-23 09:25:11 -04:00
type_casts.jsonc Add hfrag, clean up some background renderer stuff (#3509) 2024-05-09 20:11:43 -04:00
var_names.jsonc decomp3: traffic/citizen/faction code, desert-rescue (#3506) 2024-05-09 19:18:55 -04:00