jak-project/goal_src/engine/geometry
Tyler Wilding 111af1ec19
decomp: finish the remainder of untouched gameplay code (#893)
* decomp: finish `sidekick`

* decomp: got a lot of `target` done

* decompiler: Add support for non power of 2 offsets for inline arr access

* decomp: finish `target` mostly

* decomp: finish `water`

* decomp: finished `robotboss-weapon`

* decomp: finish `robotboss-misc`

* decomp: finish the majority of `robotboss`

* blocked: `racer` has an issue around entering a state

* blocked: `target-racer` done mostly, but NYI case in one function

* blocked: `racer-states` mostly finished, but bitfield issue

* blocked: `billy` on state decomping

* blocked: `bully` on state decomping

* waiting: `rolling-lightning-mole` waiting on navigate for 2 funcs

* blocked: `rolling-robber` finished but `s6-1` issue

* blocked: `ogreboss` uint64's for types cant label load em!

* blocked: `mother-spider` state decompilation

* half-done `target-flut`

* blocked: `target-flut` some sort of new bitfield state

* some improvements in `racer-states` with my new-found knowledge

* progress: started on `target-death`

* blocked: `target-death` handle casts

* decomp: finish `collide-reaction-racer`

* blocked: `target-handler` handler forced to return `none`

* decomp: 99% of `target2` finished

* decomp: finish `target2`

* gsrc: update

* update post merge

* address feedback

* scripts: add script to detect decomp issues

* fix wide-spread `collide-shape` method missing arg

* some small things i changed from master

* address feedback

* fix typeconsistency issue
2021-11-24 00:33:10 -05:00
..
bounding-box-h.gc [decompiler] Add tests and fixes for vector-h and math (#333) 2021-03-24 19:16:31 -04:00
bounding-box.gc (init-vf0-vector) to make vector code a bit more readable (#494) 2021-05-16 13:49:24 -04:00
cylinder.gc decomp: finish _almost all of_ the remaining camera code (#845) 2021-10-16 21:01:23 -04:00
geometry-h.gc [decompiler] ASM Branching Support (#677) 2021-07-05 16:07:07 -04:00
geometry.gc Get started on collide-func and clean up log forms in decompiler (#713) 2021-07-23 20:51:26 -04:00
vol-h.gc decomp: finish the remainder of untouched gameplay code (#893) 2021-11-24 00:33:10 -05:00
vol.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00